kreynolds
First Post
Found this interesting. I just noticed that some of the armor abilities in the 3.5 DMG don't follow the pricing guidelines. For example, any armor ability is a secondary power on a magic item, right? Check out Improved Cold Resistance.
Using the resist energy spell at caster level 7 to get resistance 20...
2 (spell level) x 7 (caster level) x 2,000 x 1.5 = 42,000. Now, here's the interesting part. I assume the x1.5 part is for the effect becoming continuous from a duration of 10 minutes/level, but is it really? The x1.5 could also be the extra 50% for being a secondary power. But, if that's the case, then the x1.5 for it being a continous effect isn't applied. It can only be one or the other.
Which do you think it is?
Using the resist energy spell at caster level 7 to get resistance 20...
2 (spell level) x 7 (caster level) x 2,000 x 1.5 = 42,000. Now, here's the interesting part. I assume the x1.5 part is for the effect becoming continuous from a duration of 10 minutes/level, but is it really? The x1.5 could also be the extra 50% for being a secondary power. But, if that's the case, then the x1.5 for it being a continous effect isn't applied. It can only be one or the other.
Which do you think it is?