I've Fixed Alignment!!!!!!1!!1

Snoweel

First Post
So I was in chat last night and, out of sheer boredom, decided to start an alignment argument.

Firstly, I'll state that the simple fix of "Why not just eliminate alignment from your game" is just fine - if you don't use alignment as a game mechanic.

However, I personally find alignment as a tangible force - a game element quantifiable with mechanics - adds to the epic flavour of a game, so I've been pondering an alignment fix since the release of 3e.

And I've decided that alignment becomes a RP straightjacket for characters for the simple reason that there are too many of them.

9 different alignments means that each one is necessarily too narrowly defined, leading, naturally, to RP restrictions, since, as we all say, "nobody acts like that (whatever alignment 'that' may be) all the time."

So my fix is to effectively include Neutral with either Good or Evil and with either Law or Chaos.

Here is where each group has to define for themselves which side of the two axes is the most easily described. If no agreement can be reached, then obviously alignment cannot be used.

Personally, I've decided that my 4 alignments are Evil and not-Evil on the one axis (which also fits with OAs 'Taint' mechanic I love so much), and Lawful and not-Lawful on the other (and links to OAs 'Honour' mechanic), noting that Lawful =/= law-abiding.

This way I still have alignment as a mechanic, but instead of 9 narrowly-defined alignments, I now have 2 narrowly-defined alignments (Evil and Lawful) and 2 broadly-defined (not-Evil and not-Lawful).

Of course I've had to codify exactly what Lawful and Evil mean to me, and anything that doesn't fall into either of these categories falls into the 'other' category.

It helps that I subscribe to the theory of 'Darkness is not the opposite of light; it is the absence of light' which tends to fly in the face of traditional D&D alignment structure, where Good and Evil, and Law and Chaos were seen as equal but opposite forces.

Note also that my system allows for differing worldviews - your system could be:

Good, not-Good, Lawful, not-Lawful

Evil, not-Evil, Chaotic, not-Chaotic

or even

Good, not-Good, Chaotic, not-Chaotic

though imo, I can't see how anybody would see Chaotic, not-Chaotic as making more sense than Lawful, not-Lawful. That said, if anybody would like to have a nice argument about it, I'm game if you are. :D
 
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In my upcoming campaign, my plan is basically to use the d20 Modern allegience rules for alignments. The vast majority of people have no particular allegience to any alignment. Sure, they might prefer being around Good to Evil, but the really haven't taken up the banner, so to speak. Only exceptionally good, evil, lawful, chaotic, or neutral individuals actually have an allegience to one of the alignments.

Basically, I visualize it as a modification of the alignment square. Take Good, Evil, Law, and Chaos and push them out to the far edges of the wheel in narrow bands along the appropriate edge. Then, take Neutral and shrink it down a bit right in the center. This leaves most of the diagram as an un-labelled "no man's land". IMO, this well represents the fact that most people don't really think too deeply about Good vs. Evil (or Law vs. Chaos in a D&D world). It also keeps "Detect Evil" being a "Detect Bad-Guy" spell without making it useless.
 



Snoweel said:
That's the gayest thing I've ever heard.

Hey, "gayest" isn't an insult that's appropriate here. Please refrain from using it in this context in the future.

And in any case, we're off to the House Rules forum.
 

Snoweel said:
That's the gayest thing I've ever heard.

You should use my system instead.


That's potentially the most pathetic, inane, immature, offensive response I've ever seen posted on this board.
 

JesterPoet said:
That's potentially the most pathetic, inane, immature, offensive response I've ever seen posted on this board.

Which is why it isn't permitted.

Let's keep this thread on alignment changes, please.
 

Piratecat said:
Which is why it isn't permitted.

Let's keep this thread on alignment changes, please.

I replied before your post appeared, or I wouldn't have done so.




ANYWAY I have to steer this thread briefly "off course" just to ask... I have heard tons of people complain about the alignment system, but I have never seen specifics as to what they don't like. I quite like the system. Can someone just give me a brief run-down of what the issues are?
 

9 different alignments means that each one is necessarily too narrowly defined, leading, naturally, to RP restrictions, since, as we all say, "nobody acts like that (whatever alignment 'that' may be) all the time."

So my fix is to effectively include Neutral with either Good or Evil and with either Law or Chaos.

Crazy talk, I tell ya!

:lol:
 

Snoweel said:
That's the gayest thing I've ever heard.

You should use my system instead.
Well, if I could find the "Ignore User" button on the new setup, you'd officially become the first person I've kill-filed. As it is, I'll have to do it the old-fashioned way. Goodbye.
 

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