JA's - The Borderland Keep

Heinz and his men eat a cold breakfast, feed and water their horses and prepare for travel.

When everything is packed away he mounts the stoic black warhorse. "How are you doing today, Peeko? Get used to those other horses - we'll be riding with them quite a bit."

"Nothing to say about it, eh? Let's go, then."
He leads his group to join the rest of the caravan.
 

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Edoryan and his men break camp quickly and efficiently, their skill as woodsmen obvious by how they go about their tasks. They load everything into the wagons, and then tie the riding mounts behind the conveyance so that two men can sit each wagon. One to drive, and one to keep watch and provide cover with a bow.
 

The column begins to form waiting for the last of you to join. Much to your suprise, while organized there appears to be a smaller guard and outriders than you would expect. Nothing major just something a little odd but giving that you are still in civilized lands not much to worry about. In addition to the new stewards you are suprised to see over 25 large cago wagons waiting for you as well.
 

Tetke looks around to see that no one he spoke with the previous day is conspicuously absent, then waits for the column to get moving. Hopefully when they stop for the night there will be time for him to add the fireworks transmutation to his spellbook. It could quite in handy for signalling later on.

OOC: Are we waiting for something else, or are we going to get moving? This is going to be a long journey if we have to post for every single evening of camping and morning when we break camp...
 


Edoryan mounts his horse, ready to move out. He had told his men to keep their eyes open, despite the fact that they would be traveling in mostly civilized lands. The horse would give him the ability to move easily between the wagons, so he could talk to the men and keep their spirits high.

Nonios takes to the air as the group prepares to move out, circling high into the sky. Edoryan merely smiles, knowing that the eagle's sharp eyes would help to spot any possible threats from a distance, giving plenty of time for preparation.
 

As her girls are skirmishers, she sends them to patrol the flanks. Meanwhile she takes her place on her lead wagon. After a couple of hours she decided that her saddle would be more comfortable than the hard wagon seat, so she jumped down and mounter her horse. She then spent the rest of the morning riding beside the wagon.

After a boring morning, she decided to join her girls on patrol for the afternoon.
 

The small party is traveling on the west side of the river and makes good time along the river road despite having heavy wagons. By nightfall you have made 15 miles. The weather turns a bit crisp as you move north and remains so for the next ten days, each once again seeing you cover 12 to 15 miles. On the 11 day around midday, the road becomes more of a track and the wagons slow to 7 to 10 miles a day over the terrian. The land you are going thru shows itself to be a fertile river valley perhaps 3 to 5 miles either side of the water line before it starts becoming rough terrian of small hills running parrell to the water line rising to a few higher plateaus. (Think badlands) On the 15 day a scout does not report back, which is a cause of some alarm. One the 16 day you lose three more outridres. At this point Captain Sky calls a a council.

"It now appears we are being tracked and scouted. We should start thinking of a better plan to combat this"
 

" I might be able to provide some insight as to who or what we are dealing with, as well as the surrounding lands " says Tetke. " I also have at my disposal a spell of illusion that might aid us in drawing them out if we can discern their nature. "
 

Edoryan considers the strikes against the outriders. "For one, bring the outriders closer in to the main caravan, so that they are within sight at all times. While this may cost us some advance notice should they strike at the main force, it may well provide us some insight of what we are up against. Also, while it would cost us some time, I could try to track our foe. Between Nonios and I, I believe we have the skills to do so."

OOC: Apparently Edoryan's attempt to Aid Another on Tetke's Geography roll fails miserably. :)
 

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