Jason Bulmahn Speaks about DDXP(His take on the system)

Zinegata said:
It is until they get more spells.

Apparently not, in the presence of at-will powers.

Which again, is just a cosmetic change.

You say this like it's a negative thing.

Not really. There used to be things like Cleave, Power Attack, and other Feat-based tactical stuff too.

Can we get straight what it is we're trying to pointlessly argue, please? It's hard to construct a pointless counterargument otherwise.

*shrugs* Whatever.

Indeed.

So? Involuntary movement points to the lack of tactics, because you don't have control over your movement :P.

Well, that was enlightening.
 

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Zinegata said:
Having Wizards unable to boom more than a handful of people IS nerfing the Wizard.
The wizard is perfectly capable of booming plenty of people, plenty of times per day. He just might have to wait until later than 1st level, like everyone else.
 


hong said:
Apparently not, in the presence of at-will powers.

I was referring to older editions.

You say this like it's a negative thing.

Cosmetic changes rarely result in long-term endearment. Short-term excitement, yes. But if the crunch behind the fluff is still basically the same it won't amount to much.

Can we get straight what it is we're trying to pointlessly argue, please? It's hard to construct a pointless counterargument otherwise.

*shrugs* Whatever. If you think it's pointless, it's not my problem.

Well, that was enlightening.

I hope it was. I thought it was fairly obvious that not having control over your own movement is to let someone else do the tactics for you :P
 

hong said:
The wizard is perfectly capable of booming plenty of people, plenty of times per day. He just might have to wait until later than 1st level, like everyone else.

... With two per-day abilities even at level 5?
 



fafhrd said:
I think you might benefit from playing the game. Kobold minions plus scorching burst equals trivial encounter.

In 4E or 3E again? Just clarifying the edition. I've played plenty of 3E, but none of 4E, so I don't know how to answer "Wizards can nuke plenty" when you don't mention the edition.
 

fafhrd said:
I think you might benefit from playing the game. Kobold minions plus scorching burst equals trivial encounter.

Unless you play them literally as suggested, too which they are indestructible until you slap them at which point they explode (referencing cross thread where someone pointed out they die from combat damage).
 

In 4E or 3E again? Just clarifying the edition. I've played plenty of 3E, but none of 4E, so I don't know how to answer "Wizards can nuke plenty" when you don't mention the edition.
4th edition.
Unless you play them literally as suggested, too which they are indestructible until you slap them at which point they explode (referencing cross thread where someone pointed out they die from combat damage).
Scorching Burst requires attack rolls, so it's sufficient to kill them. Cleave, Divine Challenge and Wall of Ice cause problems.
 

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