DDAL09-05 Session
Wheeler Dealers
Day 11
PC Killed 0 Monster Killed 87 Villains Captured 8 Villains Escaped 0
Magic Items Soul Coin each except for Jeffery
Gain a level. 240 GP. 20 Downtime days.
Story Awards will be given in the text.
Soul Coins Generally have 3 charges. Can be traded for goods, services, and spells. IF I CAN FIND THE CHART. It weights 3 pounds. An evil creature (includes pcs) can as many as they want. Non evil one coin per constitution modifier without penalty. After that you have disadvantage on Attack, Ability checks and Saving throws. (Hmm why did any of those guys tell about this. Psst. They are Evil). You can at will drain one charge to do the follow. Gain 1d10 hit points. Or Query the coin. The coin only knows what it knew in life and must answer. It is telepathic. These are EVIL acts. You can free the soul by destroying the coin. AC 19 1 HP per charge. But small print says it must be a hellfire weapon page 223 DIA or infernal war machine furnace page 217 DIA. The spell chart I was thinking on was Pipyap’s deals from the epic on page 57 of the epic.
Infernal War machine come in many shapes and sizes. They have a damage threshold. You must exceed the threshold to do damage. So, if the threshold is 5 you have to do 6 points of damage. All 6 points will count. Infernal War machines use soul coins as fuel. 24 hours per charge. DIA 216-222. Note some the modules may have different rules.
Infernal Contracts. Vary to having owning a promise to giving up your soul. If you break the contract, I will roll on the Flesh warping chart on page 78.
Demon Ichor. DC 10 Con save. On Failed save roll on Flesh warping chart page 78. Damage etc. may change per module.
Death Insurance. Automatic 20 on next death save. Cost? Let me get my manager and we give you a quote.
I had a strong group of seven but made only one adjustment to AC. John C Warlock 3 Cleric 3. John H (forgot to write his pc name down) Ranger 6. Suka Warlord 8. Brandy Cleric 5. Shade bard 5. Tara BoomDelay Rogue 3, monk 2, Bard 3. Jeffery Darhma Paladin 5 and Monk 5.
A few hours ago, Dara arrive at the warehouse. It was drafty. No. No. She drafted you. You have no sunglasses. No sun screen. No Sun block. No car. No phone. Not a single luxury. Um. You are on a mission from the god Illmater. You here to save the souls of the Hellriders lost a hundred years. And a few side quests as the modules say son. The angels Ausuriel and Rinzel have wimped out leaving all alone with Fai Chen. Yes, that Fai Chen the magical magic merchant of the multiverse.
Fai Chen tells Suka,” Quit looking at my behind.”
Suka, “I am not looking at your behind. Dara’s behind. Brandy’s behind. Or Tara’s behind.”
Fai Chen, “STUPID. I said look behind you.!”
Suka and the party look to their rear. (Not that rear!) Six war machines have pulled up 60 feet behind them.
Fai Chen” Hi! Mule. Booqity. Booquity. Booquity. Let’s go racing on the highway to hell!” (Note my group was getting into the mad max and hell theme. It helped I had six Lego war machines made up.)
NOTE. Dms use the chart in the module to keep track of distance between the party’s wagon and the war machine. I also did not track exact distances most of time. I did make some calls on the fly about how spells would work. And got feed back from the players. Only run 4 rounds of the fighter due time it talks to run and explain things.
On the far outside was Steamroller and Rockets. On the middle track were Blue Cop and Thin Boy (Note thin boy was too small and kept tipping over.) On the inside were Speaker and Cement. (All Rolling Razors AC 18. I treated them as all devils regardless of stats. The machine had a driver, gunner (+5 to hit 8 damage) and boarder. They could switch positions but it would take a moment. Also, there mess with the party chart. At the end of pc turn, they roll d10 on a chart. It goes off at the beginning of the next pc turn. Write it down. Fai Chen goes on 20. The racers go on 18, 12, and 8. I did that outside to inside.)
The plains of hell turn against the players. Pot holes open up in front of the dashing wagon. Great hell farts appear. Monsters attack from the sky.
The first round Steel Roller and Rockets got within 60 feet of the group. All of them took a disliking to Suka and all the gunners shot at him. Mostly missing. Now it is hard to recreate what exactly happen due to me make some judgements on the fly. And note taking notes during the game. But Brandy is a back-seat driver two or three times she blocked Fai Chen’s eyes and demand he drive faster, no slower, and watch out for the big pot hole. Jeffery know hell farts smell and make you sick. Around round three Suka cast fireball taking out Steel Roller. This was a good and bad thing. Steel Roller blew up. RIGHT in front of the wagon. It luckily did not crash into the wagon but flip over the wagon causing everyone to duck. And then blew up over the wagon. (Ok not really Suka rolled a 5 which on John C turn meant a fireball from hell hit the wagon. The first boarder did not make the jump and was ran over by the rear wheels of the wagon. They pushed another boarder off the wagon on into the path of the rear wheels. Jeffrey in the final round beat up the gunner on Thin Boy. Stunned the driver. Pop the clutched. Broke the axle and jabbed the steering column so it would turn. Suka took down Speakers with a lightning bolt at range zero.
Fai Chen did a hard slide into Mahadi’s wandering Emporium. Where they Hell of good deeds. Shop smart. Shop Soul mart. Mahadi is surprise to see his old employee Fai Chen back at the shopping mall. He tells the group, one major rule exists. NO FIGHTING. NO SPELLCASTING. DOES NOT MATTER WHO STARTS IT. YOU ARE BANISHED. He then tells the group he may have job or two for them but look around, go shopping, and relax. Again, not going to go in detail about all the happenings but here are the highlights.
Story Award What who you do for a Klondike Bar? John C sold his soul for one. Alright the feast of heroes made out heroes prepared by Jeffery Dahmer was good. Result John C you are disadvantage against Insight checks against Mahadi. Mahadi owns your soul. If you die, a true resurrection or wish is needed to bring you back.
Story Award Killer Rider. John H aka the Ranger sold his sold for a new motorcycle. Rash, Skids, and Scrapper own your soul. You have a Devil’s Ride page 218 DIA. Nice pin stripping. Lots of Chrome. If you die, a true resurrection or wish is needed to bring you back. Should I tell the fuel gauge is low and he only has gas for one day?
Tara BoomDelay got a shave and a haircut from Burney. And a healer kit with +3 to heal. Brandy is dandy but a potion is quicker. Brandy learn from a mutant mage roper mix there is unicorn and vat of demon ichor nearby. Now that is a rare job opportunity.
Story Award Own my soul to the company store, ALMOST. Jeffery has been given license to set up a franchise of Trollskull Manor taverns in Hell. Cost. Mahadi owns your next two levels. The next two times you advance you only get the level. Gold, downtime days, and magic items go to Mahadi.
The group shopping trip was out this world but they finally went to see Mahadi for a job. He had two find the name of the spy who is slipping information to the Rusty Razors. Kill the leader of the Rusty Razors. The Rusty Razors were the group that tried to run the group over on the highway to hell.
(OK. So, once you get to the Mahadi, you find three job offer. Spy. Assassination. Or unicorn hunt. I suggest dm’s go off script and just choose one these jobs if they are running this as a four-hour session.)
The group decides to find the spy. (Okay time wise this was the shortest mission. DMS add more clues about the spy.) They know Fai Chen is not a spy because he was with them all day. But Fai Chen maybe a spy because he was eating at the restaurant in morning, and he was seen leaving Shave and a Haircut today just as they were pulling in. WHAT THE BEEP FAI CHEN! (Leave this up to dms you could play for laughs.) They are at least 13 Fai Chen. Years ago, Fai Chen made a deal with Mahadi. The exact details near will tell but Fai Chen got the wrong end of the deal. But he found a wise old monk to taught his Kung Fu. Karate. Twi Kong do. Chop Suey. The 4-centimeter punch. Still with the martial art skills Fai Chen could not get out his contract. So, he hid in a dark cave and learn the ancient way of Xerox Pow. Yes, Fai Chen can make copies of himself. So, Fai Chen cannot be the spy. So, the group broke up again and when shopping for a spy. Again, just the highlights.
Story Award for Suka. Franks famous Fiend Fry Chicken with five herbs and souls. Chicken George (yes, I went there) likes your style. You save on your next survival check with advantage.
Story Award Mad Maggie gossip for Shade. After talking with owner of the statue shop you have some juicy gossip. No, I don’t know how this will work. If you meet Mad Maggie, I will handle it.
The group are occasionally meeting the mall center to exchange notes. Finally, John C gets a name while shopping at Carpets made from Pets. John C runs out of the shop and into the open.
John C yelling, “BEIRGROACH! BEIRGROACH! BIERGROACH IS THE SPY!” All the flying imps look at John C. Well except Beirgroach, is stunned that the jig is up. John C dashes forward and does a flying tackle and grapples the imp.
Jeffrey dashes forward and KILLS THE IMP 13+ points of damage. “This one is for you Amosdeus.”
RED ALERT! RED ALERT! LOCK DOWN! LOCK DOWN! FIGHTING IN THE COMPOUND! The merchants lock up quickly.
Mahadi approaches the group. He is red with anger.
John C, “You know the name of the spy now.”
Mahadi, “everyone knows the name of the spy”
Jeffery, “See he is dead right there. Now about that reward!’
Mahadi, “What did is say I needed. I said I need the name of the spy. A dead spy is no use to me. Except for throwing in the stew pot. You are banished from the Emporium. “
Jeffery, “But what about my deal.”
Mahadi, “Your deal is still on. You can build your Trollskull Manor Tavern on my lands. BUT you can never enter my lands. WELCOME TO BEING AN ABSENT LANDLORD.”
Mahadi to everyone else. “Here your sign (I with stupid and the arrow always point to Jeffery). And your soul coin.”
Story Award Jeffery. You are banished from the Emporium. You start all Tier 2 Season 9 modules with a level of exhaustion which you can’t get rid of.
The end.
My group enjoyed running this and got into the hell theme and cutting a deal. A DM will have to watch the time.