Judgement Day (Full)

As for working together, It's up to you guys.. There'll be 2 threads, one for the evils, one for the goods.. Whether you work together or alone doesn't matter to us, we can accomodate.
 

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Following is a list of the Current Major Good/Evil Dieties. There are also several Neutral gods and numerous 'minor' gods.



Uber Evil Gods of Doom


Jemal - God of Undead (Envy) - Ruler of the 1st layer of Hell - LE Male Vampire

Arkard- God of Torture/Pain (Anger) - Ruler of the 2nd layer of Hell - NE Male Demon/Devil Hybrid

Ragnor - God of War (Greed/Orc-kin/giants) - Ruler of the 3rd layer of Hell - CE Male Ogre Warlord

Rozix - Cursed/Diseased God (Gluttony) - Ruler of the 4th layer of Hell - NE Diseased Male Lycanthrope

Selphie - God of Seduction/Corruption (Lust) - Ruler of the 5th layer of Hell (New Abyss) - CE Female Fiend

Malefika the Dark Witch - God of Black Magic/Destruction (Sloth) - Ruler of the 6th layer of Hell - NE Female Mage

Sancho - God of Hatred/Persecution (Pride) - Ruler of the 7th layer of Hell - LE Male Baatezu

Soulstragon - God of Betrayal (Dragon) - Ruler of the 8th layer of Hell - CE Male Great Prismatic Wyrm (Betrayer of the living)

Volaria - Overgod - Ruler of the 9th layer of Hell - LE Female Dark Outsider



Goodly Gods of Goodness


Michelle - God of Fertility/Life (Love) - CG Female (duh) Nymph

Alchem - God of Creation/Art (Generosity) - CG Male Priest/Mage

Gnarla - God of Nature/Growth (Humility) - NG Female (duh) Dryad

Maria - God of Healing/Mercy (Kindness) - CG Female Unicorn (Celestial Charger)

Morlyn - God of Purification (Self Control) - LG (Male?) Sentient Leech Swarm

Nalia - God of Protection (Faith/Temperance) - NG Female Angel

Fenix - God of Self-Sacrifice (Zeal) - LG Male Archon

Darius Cierellyx - God of Strength (Dragon) - LG Male Advanced Great Silver Wyrm (Lord of Dragons)

Andre - Overgod - NG Male Elder Titan
 
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Uber Evil Gods of Doom History (The following information is known to most informed beings, and is assumed known by all PC's.)

Volaria: Nobody really knows the true nature of the Evil Ruler of Hell and commander of the evil side of the pantheon. She is a petite woman with dark blue skin and a destructive aura of cold and negative energy radiating off of her. She wears tight leather outfits, and on her head she wears a veil to cover her face. She remains distant from those she commands, showing herself only when it's necessary to give orders. Rising to power shortly after the attack of the Hecatoncheires, she devotes a great amount of resources into taking over the lands desolated by the abominations that wreak havoc across the plains.

Soulstragon: Soulstragon used to be the second to the Great Silver Wyrm Darius. Being the strongest of all the Great Prismatic Wyrms, Soulstragon grew contemptuous of the idea of a silver dragon ruling over prismatic dragons. But Darius had many supporters, including several gods, who cemented his place as the head of the dragon community. All of a sudden though, a Hecatoncheires escaped from its imprisonment in the abyss and began destroying every plane it arrived at. It was discovered that Soulstragon had some involvement in the releasing of the god-killing beast and so he was hunted until he fled into the now barren and mostly destroyed planes of hell. Soulstragon then reappeared as the second to Volaria, and is attempting to build himself an army strong enough to overtake the remains of Darius's empire and claim the title as the one true god of the dragons.

Sancho: Also known as The Proud and The Spiteful, the Arch-Devil Sancho served under lord Samurac, General of the armies of the 7th layer of Hell. While the Hecatoncheires was ravaging the lower planes, they were on the material plane crusading against good. They were soon defeated, and banished back to Hell. Upon returning they discovered what had happened and Samurac took control of the 7th layer. Unlike most devils, Samurac harbored no ill will towards Demons. When approached by Orcus (Demon Prince of the Undead and only surviving Lord of the Abyss), he gave the demons fleeing the collapsing Abyss amnesty within his realm. Shortly thereafter, Samurac married the Succubus Selphie, and fathered a Demon/Devil hybrid child, Arkard. Sancho, who hates Demons with a passion, was angered by this betrayal by his leader, and collaborated with the vampire Jemal to slay Orcus and Samurac and drive the Demons from 7th layer. He now plots to annihilate all demon-kind, starting with Samurac's bastard-child.

Malefika: Daughter of the Hag Countess, Malefika was one of those few smart enough to flee the Lower Planes as the God-Killer rampaged. Upon returning, she discovered her mothers domain in pieces… as was her mother. It took little real effort to take control of what was left and begin the rebuilding process, as Malefika had not only inherited her mothers intelligence and disgusting appearance, but had spent much time improving her magic, in the hopes of one day overthrowing her stifling mother. Now that the task has been accomplished somewhat abruptly, Malefika seeks to consolidate her power before moving on.

Selphie: The demonic bride of Samurac, Selphie (Who doesn't much care WHAT race her suitors are) came to power by raising an army to overthrow Bel, the previous lord of the 1st layer of Hell, whom had overstepped his bounds, traveling to the deeper depths of hell when the more powerful Arch-Devils started falling to the Hecatoncheires. After the death of Samurac, Selphie allowed the demons into her ever-growing army inside the 5th layer of Hell.

Rozix: An accursed, disease-ridden creature created by the Demon-Prince Demogorgon, Rozix was sent to the 4th layer of Hell to destroy it and all the devils on it as an experiment. Before the task could be completed, however, the Hecatoncheires, moving up from lower layers of Hell, reached the 4th layer from the 5th. So bad were the diseases and curses filling the plane, however, that even the mighty God-Killer was slowed by them, long enough for Rozix to hide himself, and for Bel to flee from the 1st to the 5th layer, taking over that layer in the sudden power vacuum. Once the God-Killer had recovered and moved on, Rozix and his diseased brethren were all that remained on the plane, and he has had no trouble securing his power there as few others want to be in the wretched place.

Ragnor: Until recently, Ragnor was a Warlord on the Material Plane, leading a vast army of Orckin, Giants, and other humanoids in an attempt to rule the entire world. His planes were foiled on several occasions by various countries, and agents of the goodly gods. Eventually he joined with the Vampire Jemal, adding his undead to the army in exhange for his services in aiding the Vampire to godhood after the planar reshuffling. Together with Sancho, they managed to ascend and Ragnor was given control of the 3th layer of Hell in return for his services.

Arkard: The Son of the Demon Selphie and the Devil Samurac, Arkard can officially claim rulership of the 7th layer of Hell, but can't back his claim with any real power. Upon the death of his father, Arkard was abandoned by his fickle mother and banished by Sancho to the 2nd layer of Hell. Left to his own devices, the young hybrid was taken under the wing of Jemal, who now trains and backs him.

Jemal: A millennia old Vampire whose only goal seems to be the perpetuation of the various undead species, Jemal was the cornerstone behind a conspiracy to overthrow Orcus and Samurac, ascending to replace them. Unfortunately, before he could solidify his power, he was betrayed by the xenophobic Sancho and banished to the 1st layer of hell. Even now Jemal plots his revenge.
 

History of the Good Gods

Andre: 2 words: Smite Evil.

Darius Cierellyx: The Lord of the Dragons, backed by most of the goodly gods and several powerful mortals, the Great Silver known as 'the C' (A nickname brought on by three things.. His name, his affinity for the Sea, and his visions of the future) had a vision of the end of the gods reign. He was charged with assembling replacements in the event that such a disaster ever came to pass. It did, and he did.

Nalia: The most powerful of Celestials, Nalia is a Solar who took up the mantle of godhood and does everything within her power to keep the planes safe. She also serves as the link between the Gods and the Mortals, and helps to keep the more zealous of the New Gods in line.

Fenix: Fenix was a powerful Archon, always striving to uphold righteousness from the numerous forms of Evil, and was one of The C's most ardent supporters, assembled to replace the Old Gods when their time was up. He eagerly seeks out Evil in all its forms, rooting it out and destroying it. He sometimes has to be held back by more cool heads, however, often not thinking through all of the consequences of his actions.

Morlyn: A freak accident? Or fate? Morlyn was somehow given sentience and power by the dark magic used to release the Hecatoncheires from its prison. When he brought news of this to the Goodly Gods, he was rewarded with a place in the new pantheon formed after the God-Killer's Rampage had passed. Little else is known about this 'God' who is in fact younger than some mortals.

Maria: Andre's Collar, Maria is Andre's mount in combat and his mate. She is the only God who can calm his battle frenzy when he is feeling wrathful. Maria has a habit of stopping him before he can finish off his opponents, a Merciful though sometimes not prudent attitude which could get them in trouble. She is a firm believer that there is good in ALL beings, and is somewhat naïve to the evils of the world.

Gnarla: One with nature, the child of a God and a Treant, Gnarla was a natural choice to assume the roll of God of Nature when Darius was searching for the New Gods. She spends her time attempting to repair all the damage done by the Abominations released from the Prison, but is impeded at nearly every turn by Volaria's attempts to conquer the desolated areas.

Alchem: Creator of the fortress of good in which the good aligned races hold out against the Abominations wreaking havoc across the planes. Alchem also created the Planar shields which keep Celestia safe… for now. Before joining the pantheon of Good, Alchem was a powerful priest and great Artist who was great friends with Darius and Michelle.

Michelle: Said by many to be the most ravishing beauty ever to grace existence, Michelle spends her time keeping up spirits amongst the good aligned races. Her main goal is to ensure the continuation of life and the perpetuation of all goodly races.
 

I'm definately interested, and could play either side. Still trying to work out what I want to do. I'd probably lean towards good.
 
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Quick question about epic, since I've never done it before. If I take an LA template or race that has an LA of +5, when do I enter epic status as far as when things like saves and BAB change, when I hit CL 20 or EL 20?

If I read it correctly, you still get normal class abilities till either CL20 for base, or CL 10 for PrC other than BAB and saves.

Please correctly me if I'm wrong.

Also, on the munchkin note, how many half-x templates can we use? ;)
 

I've never made an epic character before (and don't hae the epic book), but I whipped this up last night. Can some rules-lawyer type go over it real quick?

I need to purchase a bunch of gear and change the religion now that more info is up, but count me in if the character is OK. Lots of holes to fill on the character.

Gaviel of Heironeous

Background:
Appearance:
About this character:
Age:
Height:
Weight:
Hair:
Eyes:
Class/Level: Astral Deva 20/Paladin 10
Experience:
Alignment: Lawful Good
Deity: Heironeous

Statistics:

STR: 24 (+7)
DEX: 16 (+3)
CON: 23 (+6)
INT: 22 (+6)
WIS: 24 (+7)
CHA: 24 (+7)

Hit Points: 269
Speed: 50ft, Fly 100ft good maneuverability
Armor Class: 37 (+3 DEX, +15 natural armor, +9 armor)
Damage Reduction: 5/magic, 10/+1

Saving Throws:
Fortitude: +28 (base +15, CON +6, CHA +7)
Reflex: +21 (base +11, DEX +3, CHA +7)
Will: +25 (base +11, WIS +7, CHA +7)

Attacks:
Base Attack Bonus: +22/+12/+2
Melee: +28/+18/+8
Ranged: +25/+15/+5

Heaven’s Justice (+5 large Longsword, Keen, Holy, Flaming, Undead Bane) +33/+23/+13, damage 2d6+12 slashing +1d6 fire, Crit 17-20/x2, +7 and +2d6 damage vs undead, +2d6 damage vs evil

Heaven’s Wrath (+5 large Composite Longbow, Speed, Holy +30/+30/+20/+10, damage 2d6+7 piercing, Crit 19-20/x2, range 110ft, +2d6 damage vs evil


Skills: 402 (14x4 at first, 14 2-20th, 8 21-30th)

Appraise +6
Balance +13 (10 ranks, +3 Dex)
Bluff +7
Climb +17 (10 ranks, +7 Str)
Concentration* +29 (23 ranks, +6 Con)
Craft* +6
Diplomacy* +30 (23 ranks, +7 Cha)
Disguise +7
Escape Artist +26 (23 ranks, +3 Dex)
Forgery +6
Gather Information +27 (20 ranks, +7 Cha)
Handle Animal* +20 (13 ranks, +7 Cha)
Heal* +20 (13 ranks, +7 Wis)
Hide +22 (23 ranks, +3 Dex, -4 Size)
Intimidate +17 (10 ranks, +7 Cha)
Jump +17 (10 ranks, +7 Str)
Knowledge (the planes) +29 (23 ranks, +6 Int)
Knowledge (religion)* +38 (32 ranks, +6 Int)
Knowledge (arcana) +29 (23 ranks, +6 Int)
Listen +34 (23 ranks, +7 Wis, +4 racial)
Move Silently +26 (23 ranks, +3 Dex)
Perform +7
Profession* +7
Ride* +3
Search +16 (10 ranks, +6 Int)
Sense Motive +35 (28 ranks, +7 Cha)
Spot +39 (28 ranks, +7 Wis, +4 racial)
Survival +19 (12 ranks, +7 Wis)
Swim +27 (20 ranks, +7 Str)

Feats and Abilities:

Power Attack (Shift up to 22 from BAB to damage)
Cleave, Great Cleave (free attack on unlimited number of melee opponents after dropping one)
Point Blank Shot (+1 to hit and damage within 30ft)
Flyby Attack (move/attack/move while flying)
Great Flyby Attack (attack up to 3 opponents with flyby, make only one attack and damage roll)
Hover (stay in place while flying, make dust cloud if within 20 feet of the ground)
Leadership
Fly 100ft, Good maneuverability
Uncanny Dodge (can’t be flanked, never flat-footed)
+15 Natural Armor
Immunity to Acid, Cold, Electricity, Petrification
Resistant to Energy Types- Electricity 10, Fire 10
Large Size (-1 AC, -1 To hit, encumbrance is 466/932/1400, +4 to Grapple, -4 to Hide)
Spell Resistance 30
Stun (if opponent is hit twice in the same round by a melee attack, Fort save vs DC 17 or be stunned for 1d6 rounds)
Tongues (speak with any creature that has a language)
Protective Aura: Magic Circle against Evil 20’ radius (+4 to AC and saves vs evil opponents), Lesser Globe of Invulnerability, (activate as free action unlimited, caster level is 12, ignore all spells of 3rd level or below)
Lesser Deva powers: Use Cure Light Wounds and See Invisibility 7/day. Use Aid, Continual Flame, Detect Evil, Dispel Magic, Invisibility Sphere (centered on self only), Remove Curse, Remove Disease, Remove Fear at will. Caster level is 12, save DC is DC 10 + spell level + Cha mod of +7.
Deva powers: Use Discern Lies, Dispel Evil, Holy Smite, and Polymorph Self at will. Caster level is 12, save DC is DC 10 + spell level + Cha mod of +7.
Greater Deva powers: Use Blade Barrier and Heal once per day. Use Holy Aura and Holy Word at will.
Divine Grace (add CHA bonus to all saves)
Smite Evil 3/day (Deal an additional 17 damage on a melee attack to an evil opponent)
Lay on Hands (Heal up to 70 hp once per day, or deal damage with touch attack to undead creature)
Aura of Courage (immune to fear, +4 bonus to saves vs. fear effect in a 10’ radius)
Divine Health (immune to non-magical disease)
Turn Undead 10/day (60ft range, turn as 7th level cleric)
Low-Light vision, Darkvision to 60ft
+4 bonus to Listen and Spot
+4 Fort saves vs poison

Spells:

3 first level Paladin spells (one plus 2 from Wisdom modifier)
3 second level Paladin spells (one plus 2 from Wisdom modifier)

Normally memorized:

Equipment:
Heaven’s Safeguard (+5 Masterwork Chainshirt, Invulnerable and Heavy Fortification qualities)


Total spent
Wealth:5,000,000gp
 


You know, a Hecatoncheires would be hard-pressed to take on a single intermediate diety, what with its lack of true spellcasting power. Unless it got the drop every single time, I doubt it'd be able to cause as much trouble as it did.
 


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