I've never made an epic character before (and don't hae the epic book), but I whipped this up last night. Can some rules-lawyer type go over it real quick?
I need to purchase a bunch of gear and change the religion now that more info is up, but count me in if the character is OK. Lots of holes to fill on the character.
Gaviel of Heironeous
Background:
Appearance:
About this character:
Age:
Height:
Weight:
Hair:
Eyes:
Class/Level: Astral Deva 20/Paladin 10
Experience:
Alignment: Lawful Good
Deity: Heironeous
Statistics:
STR: 24 (+7)
DEX: 16 (+3)
CON: 23 (+6)
INT: 22 (+6)
WIS: 24 (+7)
CHA: 24 (+7)
Hit Points: 269
Speed: 50ft, Fly 100ft good maneuverability
Armor Class: 37 (+3 DEX, +15 natural armor, +9 armor)
Damage Reduction: 5/magic, 10/+1
Saving Throws:
Fortitude: +28 (base +15, CON +6, CHA +7)
Reflex: +21 (base +11, DEX +3, CHA +7)
Will: +25 (base +11, WIS +7, CHA +7)
Attacks:
Base Attack Bonus: +22/+12/+2
Melee: +28/+18/+8
Ranged: +25/+15/+5
Heaven’s Justice (+5 large Longsword, Keen, Holy, Flaming, Undead Bane) +33/+23/+13, damage 2d6+12 slashing +1d6 fire, Crit 17-20/x2, +7 and +2d6 damage vs undead, +2d6 damage vs evil
Heaven’s Wrath (+5 large Composite Longbow, Speed, Holy +30/+30/+20/+10, damage 2d6+7 piercing, Crit 19-20/x2, range 110ft, +2d6 damage vs evil
Skills: 402 (14x4 at first, 14 2-20th, 8 21-30th)
Appraise +6
Balance +13 (10 ranks, +3 Dex)
Bluff +7
Climb +17 (10 ranks, +7 Str)
Concentration* +29 (23 ranks, +6 Con)
Craft* +6
Diplomacy* +30 (23 ranks, +7 Cha)
Disguise +7
Escape Artist +26 (23 ranks, +3 Dex)
Forgery +6
Gather Information +27 (20 ranks, +7 Cha)
Handle Animal* +20 (13 ranks, +7 Cha)
Heal* +20 (13 ranks, +7 Wis)
Hide +22 (23 ranks, +3 Dex, -4 Size)
Intimidate +17 (10 ranks, +7 Cha)
Jump +17 (10 ranks, +7 Str)
Knowledge (the planes) +29 (23 ranks, +6 Int)
Knowledge (religion)* +38 (32 ranks, +6 Int)
Knowledge (arcana) +29 (23 ranks, +6 Int)
Listen +34 (23 ranks, +7 Wis, +4 racial)
Move Silently +26 (23 ranks, +3 Dex)
Perform +7
Profession* +7
Ride* +3
Search +16 (10 ranks, +6 Int)
Sense Motive +35 (28 ranks, +7 Cha)
Spot +39 (28 ranks, +7 Wis, +4 racial)
Survival +19 (12 ranks, +7 Wis)
Swim +27 (20 ranks, +7 Str)
Feats and Abilities:
Power Attack (Shift up to 22 from BAB to damage)
Cleave, Great Cleave (free attack on unlimited number of melee opponents after dropping one)
Point Blank Shot (+1 to hit and damage within 30ft)
Flyby Attack (move/attack/move while flying)
Great Flyby Attack (attack up to 3 opponents with flyby, make only one attack and damage roll)
Hover (stay in place while flying, make dust cloud if within 20 feet of the ground)
Leadership
Fly 100ft, Good maneuverability
Uncanny Dodge (can’t be flanked, never flat-footed)
+15 Natural Armor
Immunity to Acid, Cold, Electricity, Petrification
Resistant to Energy Types- Electricity 10, Fire 10
Large Size (-1 AC, -1 To hit, encumbrance is 466/932/1400, +4 to Grapple, -4 to Hide)
Spell Resistance 30
Stun (if opponent is hit twice in the same round by a melee attack, Fort save vs DC 17 or be stunned for 1d6 rounds)
Tongues (speak with any creature that has a language)
Protective Aura: Magic Circle against Evil 20’ radius (+4 to AC and saves vs evil opponents), Lesser Globe of Invulnerability, (activate as free action unlimited, caster level is 12, ignore all spells of 3rd level or below)
Lesser Deva powers: Use Cure Light Wounds and See Invisibility 7/day. Use Aid, Continual Flame, Detect Evil, Dispel Magic, Invisibility Sphere (centered on self only), Remove Curse, Remove Disease, Remove Fear at will. Caster level is 12, save DC is DC 10 + spell level + Cha mod of +7.
Deva powers: Use Discern Lies, Dispel Evil, Holy Smite, and Polymorph Self at will. Caster level is 12, save DC is DC 10 + spell level + Cha mod of +7.
Greater Deva powers: Use Blade Barrier and Heal once per day. Use Holy Aura and Holy Word at will.
Divine Grace (add CHA bonus to all saves)
Smite Evil 3/day (Deal an additional 17 damage on a melee attack to an evil opponent)
Lay on Hands (Heal up to 70 hp once per day, or deal damage with touch attack to undead creature)
Aura of Courage (immune to fear, +4 bonus to saves vs. fear effect in a 10’ radius)
Divine Health (immune to non-magical disease)
Turn Undead 10/day (60ft range, turn as 7th level cleric)
Low-Light vision, Darkvision to 60ft
+4 bonus to Listen and Spot
+4 Fort saves vs poison
Spells:
3 first level Paladin spells (one plus 2 from Wisdom modifier)
3 second level Paladin spells (one plus 2 from Wisdom modifier)
Normally memorized:
Equipment:
Heaven’s Safeguard (+5 Masterwork Chainshirt, Invulnerable and Heavy Fortification qualities)
Total spent
Wealth:5,000,000gp