Keep on the Shadowfell Character Errata Thread

It was pointed out to me in the Gleemax forums that I had gone a bit too far with the Half-Elf Cleric's Athletics modifier.

Athletics mod should be +0 total (+1 Strength, -1 Armor), and I have changed the original post to reflect that.
 

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Here are the updated character sheets

I took the time to update and separate the character sheets for Keep on the Shadowfell to reflect errata, and to separate the sheets by level. Poof! PC's gained a level? Print out the new sheet. Looks good in color, and nice is black and white. These updated sheets aren't really meant to be written on. I recommend keeping a notes page elsewhere.

Dragonborn Paladin Lvl 1
Dragonborn Paladin Lvl 2
Dragonborn Paladin Lvl 3

Dwarf Fighter Lvl 1
Dwarf Fighter Lvl 2
Dwarf Fighter Lvl 3

Half-Elf Cleric Lvl 1
Half-Elf Cleric Lvl 2
Half-Elf Cleric Lvl 3

Halfling Rogue Lvl 1
Halfling Rogue Lvl 2
Halfling Rogue Lvl 3

Human Wizard Lvl 1
Human Wizard Lvl 2
Human Wizard Lvl 3

Tiefling Warlord Lvl 1
Tiefling Warlord Lvl 2
Tiefling Warlord Lvl 3
 
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Dragonborn Paladin Level 1
Dex modifier should be +0
Divine Mettle should say target makes saving throw with +3 bonus.
I would also choose the damage type for the breath weapon, say Cold.

Dragonborn Paladin Level 2
The link is pointing to the level 1 paladin
Dex modifier should be +0
On the second page, you need to add +1 to all the attack values.

Dragonborn Paladin Level 3
Dex modifier should be +0
Some attack values on page 2 are wrong.

Dwarf Fighter Level 1
Dagger attack should be +4 (+3 proficiency, +1 dex)
Dungeoneering says (Cha) should say (Wis)

Dwarf Fighter Level 2
Dagger attack should be +5 (+3 proficiency, +1 dex, +1 level)
Dungeoneering says (Cha) should say (Wis)

Dwarf Fighter Level 3
Dagger attack should be +5 (+3 proficiency, +1 dex, +1 level)
Dungeoneering says (Cha) should say (Wis)

Half-elf Cleric Level 1
Divine Fortune should not have Martial and Weapon keywords, it should have the Divine keyword
You should include the +3 from healer's lore in all relevant powers (Healing Strike, Healing Word, and Beacon of Hope).

That's all for now, I'll look at the rest later...
 

Dragonborn Paladin Level 1
Dex modifier should be +0
Divine Mettle should say target makes saving throw with +3 bonus.
I would also choose the damage type for the breath weapon, say Cold.

Dragonborn Paladin Level 2
The link is pointing to the level 1 paladin
Dex modifier should be +0
On the second page, you need to add +1 to all the attack values.

Dragonborn Paladin Level 3
Dex modifier should be +0
Some attack values on page 2 are wrong.

Dwarf Fighter Level 1
Dagger attack should be +4 (+3 proficiency, +1 dex)
Dungeoneering says (Cha) should say (Wis)

Dwarf Fighter Level 2
Dagger attack should be +5 (+3 proficiency, +1 dex, +1 level)
Dungeoneering says (Cha) should say (Wis)

Dwarf Fighter Level 3
Dagger attack should be +5 (+3 proficiency, +1 dex, +1 level)
Dungeoneering says (Cha) should say (Wis)

Half-elf Cleric Level 1
Divine Fortune should not have Martial and Weapon keywords, it should have the Divine keyword
You should include the +3 from healer's lore in all relevant powers (Healing Strike, Healing Word, and Beacon of Hope).

That's all for now, I'll look at the rest later...


Fixed
 




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