Khorvarian Days & Knights [FULL -Recruiting alternates]

I tried a Cleric, But I really didn't like the cleric with using one of my feats on Dragon Mark.

I tried a Sorcerer, but realized that someone was playing a wizard and I am trying to get a good group balance.

I tried a Druid, but I'm not sure how well the Druid goes along with being a marked member of a house. But it might actually go well (we'll see )

I started a rogue and realized that Zook is the rogue

Was thinking Ranger or fighter but dont want too many tank-types, so waiting to see what Shaggy does.

Funny how I had the same problem and settled on the strange Shifter Wizard Combo only because it seemed there were about 3 Rangers in the Group alread ;)

[edit]
Also a question about shifting:


From the ECS said:
She can attack with a claw as a light off-hand weapon while wielding a weapon in her primary hand, but all her attacks in that round take a -2 penalty.

Does that mean I can attack with the claw as if I had the Two-Weapon-Fighting Feat or does that assume I need that Feat and gives you a -2 penalty in addition to that?
 
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I believe since they are natural weapons its a -2 to all attacks as if you had TWF not an additional penalty.


As for my character... He is now coming together. He is a Human Fighter, dragonmark of House Orien.
 

I just purchased the ECS recently, and after reading through it a few times would love to try to get in on any game in this setting. I have no preferences as to what race/class as I would try to fill any gap the party needed. However, I do like the concept of a changling artificer who is adventuring after accidentily killing a minor baron's son with one of his "contraptions".

He is the adopted son of the town's artificer and learned his trade from his father. When his father heard of the accident, he knew that the baron would settle for nothing less than an eye for an eye. Giving his son his life's savings, not much considering he bartered more than accepted coin, he told him to run and never look back. Taking his father's words to heart, Nysid ran as if the hounds of hell were at his heels never seeing his father again.

I like the idea that perhaps he could have met one or two of the others and travelled with them for awhile, feeling a sense of peace and belonging instead of constant fear for his life.
 
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Badger said:
I just purchased the ECS recently, and after reading through it a few times would love to try to get in on any game in this setting.

Well, I will definitely put you down as an alternate.
 

Sorry....

Don't panic! The game is still on!!

I just wanted to apologize for not getting back to some of you (not that I really needed to) on the boards here for two days. I've worked two 12 hour shifts in the ER this weekend, and, well, I'm exhausted!!

I will be checking the Gallery soon, and then we'll be off!!

I appreciate your patience.
 

Almost There!!

OK guys:

I have all characters now, so give me a day or so to absorb all the info and then we can begin. If I have questions about your characters I'll post them here, so keep an eye out.

Otherwise, I'll let everyone know when we'll start, so look for a "Playing the Game" thread soon. I'll also have it in my sig at the beginning of this thread.

I appreciate your patience, and I'm really looking forward to this!!

Thanks, guys!
 

I'll have my first build of my Valenar Monk up on the Rogue's Gallery shortly. I'm building him under a couple of assumptions and house rules that Keith Baker's put forth for the Valenar on his various Hellcow threads on the Wizards boards and his two Dragonshard articles (and Torillan please tell me if you don't want to allow me to use those Baker Rules, because I'll need to do some major revamping). These rules include things like being able to use the Double Scimitar in place of the Double Sword with the Double Steel Strike feat, and being able to take the Double Steel Strike as one of my monk Bonus Feats at 2nd level (without the required prerequisites as is normal for the monk bonus feats).

Finally, if one of you happen to have your Complete Warrior handy, could someone post the prerequisites needed to take the Dervish PrC? My build will include whatever is needed to qualify for it but as I loaned my CW to a friend I can't remember what I needed to have for it and thus my build doesn't reflect those prerequisites yet. Thanx much!

And I know that as an Alternate I'm basically on call, but I'm looking forward to following along with the campaign.
 

Finally, if one of you happen to have your Complete Warrior handy, could someone post the prerequisites needed to take the Dervish PrC?

[edit]

There's are also different opinions out there on the subject of using TWF and Flurry of Blows. Might want to check that with the Boss ;)


[edit 2]

I think Lynx is technically ready.. though I still need to write up a physical description. Someone care to doublecheck if I did the numbers right? Thanks.
 
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Zweischneid said:
Caravan is fine.. but where is the Caravan currently, and where is it headed?

A caravan transport from Vedykar to Atur, it just south-west for Ashen Spires in Karrnath. it not a long way and quite "civilized", that could do it easyer for DM to take it from there. :)

Maybe Tyler and Zook are in day 2 of the journey when they se two fast moving horses in the horizon behind them. that would be the "super duo" :p they are almost there when a arrow almost strikes.

what about that?
 

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