Khorvarian Days & Knights [FULL -Recruiting alternates]

Zweischneid said:
Ooc Thread seems to be quite dead here...

We shoulda use this more frequently...

you got that right.

Torillan said:
I do see what you mean. The waystation is 1 hour away, and the town is actually only 2-3 hours by horse, 5-6 on foot. The weather is not helping, in fact, its getting worse. Sorry for the confusion.

YOu could press on with the horses, and reach Vedykar by nightfall. Whether they let you in is another tale.............

shouldent we take the possibility of getting in the gate of Vedykar? We got a paladin with some charm ;) Zook could change his appareance to something nicer, two pretty faces but one with nice words too.
 

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DEFCON 1 said:
Torillan, I just wanted to verify whether or not I was an alternate (since the opening post of the thread doesn't list me), and to check as to whether I should bother following the campaign along. If there's anything else you need from me or want me to do, just let me know. I don't know what your policy on alternate involvement is, so I don't want to make any presumptions or do anything that screws you up. Thanx!

Yes, you are an alternate, but I may just add you in. Sorry about not responding to this thread.

Keep close, as you might just "jump in" to the story!!
 

Zweischneid said:
Can I cast spells from horseback without extra difficulty or does that require some extra ride/concentration check... how about casting spells from horseback in a fight?

As long as you have sufficient ranks in Ride (which you do), then I've always allowed casting without penalty. Its the "occasional" riders who might find it difficult.
 

Torillan said:
Yes, you are an alternate, but I may just add you in. Sorry about not responding to this thread.

Keep close, as you might just "jump in" to the story!!

Very good. I'll keep reading along. It's been looking great so far!
 

Nice to see there's a map now in the IC Thread, but the Info is still a bit slim..

Zooks been sneaking around there, as did the cat. Lynx used Detect Magic, everyone's been readying their weapons and listening, etc...


Maybe you could give some more details on the effects of those actions, what happens to the characters, etc...

Not much to work on really as it is.
 




I'm also enjoying following along and hope to see the game continue. Hopefully Torillan will be back shortly.

By the way... just on the chance that Torillan finds he can't GM this game anymore, I'd be willing to step in to the GM spot and continue the game from this point if need be. I've considered starting my own game anyway just because I've only been able to get into one other one thus far, but figure that why start a new one if this one can just continue if Torillan isn't able to GM it anymore? I'm hoping that won't be necessary and Torillan will be back in full-force shortly... but it's a last resort.
 

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