Knights of the Old Republic - OCC

Nicolas.

Medium Human Male, Jedi 6. CR 6.
Destiny 1, Force Points 8
Init - +11, Use the force +16, Perception +5
Languages: Basic
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Defence: Reflex- 21, Fort - 18, Will - 20
Hit Points:63 (http://invisiblecastle.com/find.py?id=1113708)
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Speed 6 Squares
Base Attack Bonus: +6
Melee Lightsaber: +9 (2d8+3)
Ranged Attack: +9 (Weapon used)
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Force Powers Known: Farseeing, Battle Strike, Force Slam, Mind Trick, Move object, Negate Energy, Surge.
Force Secrets:None
Force Techniques:None
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Abilities: Str 10, Dex 16, Con 10, Int 12, Wis 14, Cha 16.
Talents: Block, Deflect, Redirect.
Feats: Acrobatic Strike, Improved defences, Rapid Strike, Weapon Finess (Lightsaber), Force training x2, Skill Emphasis(Use the Force)
Skills:[4] Use the Force (+16), Acrobatics (+11), Initiative (+11), Computer Use (+9)

Planning on writing up a background for him as soon as I get settled (Going out for food and 'weekend' stuff currently.) Tentitively he's a very defensive and internalistic Jedi. Given any problem he'll almost certainly use "Search his feelings" to determine the will of the living force. Would almost qualify more as a mystic than a Jedi if he wasn't trained in their ways by one of them. ^_^.
 

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I'm glad to see the game's going. This is going to be fun. I have one last question about my character, though. What are the mechanical effects of move object? Thanks.
 


Falkus said:
I'm glad to see the game's going. This is going to be fun. I have one last question about my character, though. What are the mechanical effects of move object? Thanks.

Did you see what Surge and Battle Strike do?

Anyway, Move Object
[sblock]
Time: standard action, target: one creature or object within 6 square or within your line of sight. Use the Force check: result is how much you can lift (see below), if target is a creature that might resist, the check must exceed their Will defense. You can hurl the target (or drop it) at another target in range if the result of your Use the Force exceeds the second target's Reflex defense. Both target take damage...
DC15: move up to a Medium target (deal 2d6 damage)
DC20: move up to a Large target (deal 4d6 damage)
DC25: move up to a Huge target (deal 6d6 damage)
DC30: move up to a Gargantuan target (deal 8d6 damage)
DC35: move up to a Colossal target (deal 10d6 damage)
Special: You may maintain your concentrate on the target to continue to move it round to round. Maintaining the move object power is a standard action.
Against a moving target (like a speeder or starship) the target opposes your Use the Force with a grapple check.
You may spend a Force Point to increase the maximum size of the target by 1 size and deal an additional 2d6 of damage (max size Colossal [frigate] 12d6 damage). You can spend a Destiny Point to increase the 3 sizes and deal 6d6 extra damage[/sblock]
 

Karl:

Just a suggestion, but perhaps, if we are full, you should post here saying that recruiting is closed?

And, just to clarify, I guess you're above post indicates Nicolas is in, so we have a total of 7 players altogether.

This would be my first PbP game... as I understand it, it is important to know just who is in, 'cause its good etiquette to wait for everyone to post before I post again, no? (Don't want to step on anybody's toes :D )


Also, a question: We're posting once a day, or so, right?

Maeglin
 


Maeglin said:
This would be my first PbP game... as I understand it, it is important to know just who is in, 'cause its good etiquette to wait for everyone to post before I post again, no? (Don't want to step on anybody's toes :D )
Generally, there's no need to wait. You don't want to hog the spotlight, of course, but these games generally don't proceed round robin. Maintaining the pace is generally enough of a problem as is.
 

Brother Allard said:
Generally, there's no need to wait. You don't want to hog the spotlight, of course, but these games generally don't proceed round robin. Maintaining the pace is generally enough of a problem as is.

Oh. Ok, thanks. :)

As I said, first game here... I'm sure to have a lot of questions ;)

Thanks for clearing that up

Maeglin
 

I don't suppose, as my "free force-sensitive feat" I could have Arro equipped with a Translator Unit, making him the "Protocol Droid" she provides, as well as a bodyguard to keep the students safe, and remind them/help them with their training.

Just seems fairly tidy.
 

ValenarJaeldira said:
I don't suppose, as my "free force-sensitive feat" I could have Arro equipped with a Translator Unit, making him the "Protocol Droid" she provides, as well as a bodyguard to keep the students safe, and remind them/help them with their training.

Just seems fairly tidy.

Hmm that might not be a bad idea... let me look quick
 

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