Kulan: Knightfall's Crisis in Bluffside Game [OOC]

The conundrum I am having is that Tim would never leave an ally behind, even if that ally were part of a temporary truce, and not completely trusted. It doesn't matter that Viscardi is possibly treacherous. What matters is that Tim is honorable, and that he is now confronted by TRUE evil. Of course, it is still considered within his LN alignment to act for the better good and retreat with the others. So what I am thinking is that if there is room to cover Viscardi's escape without exposing myself, I will do so. If not, I will probably just end up withdrawing and retreating.
To be honest, I’m not comfortable leaving him behind either. There is, literally, nothing I can do to help him.

I think the reason he didn’t go through the storm to retreat was because he was too wounded and drinking a potion would have provoked an attack of opportunity so his only option was to back up.

But now the wight can 5 foot step and attack him.

I was going to turn the wight but he was too far and Vitus was blocking a valuable free square
 

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@TaranTheWanderer If you want to move up and try to turn him, I'll take 5-ft step that Knightfall suggested and do a full attack on the vampire, in order to let Viscardi escape. If he's turned, I can attack him as he flees. I don't think that will break the turning. Thoughts? Can we somehow make this work?
 

Come on, honorable is one thing, but this is borderline paladin suicidal thing to do for someone who isn't even an ally. You're neutral not good. And if you fall, we all fall if not before then when you get raised as a death knightnor some similar montrosity

Viscardi will be useful (if he survives) in ending the alliance, but is not worth your life.
 

Come on, honorable is one thing, but this is borderline paladin suicidal thing to do for someone who isn't even an ally. You're neutral not good. And if you fall, we all fall if not before then when you get raised as a death knightnor some similar montrosity

Viscardi will be useful (if he survives) in ending the alliance, but is not worth your life.
Tym is hardly hurt and has vitality on him as well as other protections.

And there’s that new combatant. We need to block line of sight or dispel Kellum’s control on Imminion.

Did Akos retreat up the ladder?

If not, you can ready a dispel magic to counterspell the next spell that gets cast by the wight or the wizard

@TaranTheWanderer If you want to move up and try to turn him, I'll take 5-ft step that Knightfall suggested and do a full attack on the vampire, in order to let Viscardi escape. If he's turned, I can attack him as he flees. I don't think that will break the turning. Thoughts? Can we somehow make this work?
There’s no guarantee I can turn the wight and then Vitus is standing among a huge group of people. We are lucky everyone hates Tymbeck so much. If that Wight had cast that spell in our hallway, Vitus would have been down and everyone else would have been hurt.

There is a wizard coming too. So the AoEs are coming and I’m pretty sure Tym doesn’t have a good reflex save.

Edit: ignore below. Viscardi is too far away unless you take an AoO and move more than 5 feet

If you want to save him, move 5 feet, grapple Viscardi. Grapple runes means you both enter the same square. pull him into your squares. You get to choose which one because you are large size. Put him behind you, outside the reach of the vampire.

He can choose to fail his opposed roll
 
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I have dispel and the idea was to counter the spell, but I was also keeping it to try and block soul stone...but my level is probably too low

So, my next action will be counterspelling and if Imninon comes close enough, I'll cast protection from evil on him 😈

Akos goes next to last, Rockhorn is slow, he should move too
 


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