[Lakelands] Six For Adventure

maddmic said:
OOC:
I never much cared for the turning stuff anyway. I just thought that we might need it. I guess we'll see from here.....
OOC: Damn right.. smite the unbelievers instead!
maddmic said:
Can I get a recap on how many we're facing minus the thing under water?
OOC: I thought there were only two left; I'm thinking the thing underwater that made you miss was just a rock or something that RC put in to add a little flair to your failed attack roll.
 

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Growling in anger, Glom concentrated again, grinding his teeth. His eyes flared red, and he unleashed a 2 point Energy Ray (Fire) (2d6+2, ranged touch: +4) at the undead being that he had wounded previously. "Glom DESTROY!"
 

Selanil tried to shrug off the latest scrape and bite from the foul creature, worried about the burn he felt each time the thing successfully attacked him. He grinned at the sign of the creatures pain from his attack, his scarred face looking quite hideous. He gripped the spear tighter and swung it again, attempting the batter the thing into submission.

OOC: Use the spear as a club again, attacking at +7 and whatever damage you have assigned for using the spear as a bludgeoning weapon.
 

Toric_Arthendain said:
Selanil tried to shrug off the latest scrape and bite from the foul creature, worried about the burn he felt each time the thing successfully attacked him.



OOG: Go back and re-read; Selanil never felt that burning sensation. In post #566, I said specifically "Unlike Horsom, Selanil felt no burning in the creature's touch."
 

OOC: Just a quick heads-up. I will be away on vacation from Saturday, July 16th (today) until Sunday, July 24th. I will have little or no internet access while I am away and probably will not be able to post until I return on the 24th. RC, please treat Selanil as an NPC until my return.

Thanks!

Toric
 


OOC:
I hope everything's alright with everybody. I'm hoping that it's just the summer travel time that has consumed our players/gm's time. I know that and real-life come up, not a big deal. I just hope the game isn't dying off. I have been enjoying it quite a bit.
 

maddmic said:
OOC:
I hope everything's alright with everybody. I'm hoping that it's just the summer travel time that has consumed our players/gm's time. I know that and real-life come up, not a big deal. I just hope the game isn't dying off. I have been enjoying it quite a bit.
OOC: Me too. This game is just the right combination of action and interaction. The world is detailed and the PCs are entertaining.
 

Growling in anger, Glom moved concentrated again, grinding his teeth. His eyes flared red, and he unleashed fire from his mind at the undead creature he had wounded previously. (2 point Energy Ray [Fire], 14 + 4 = 18, a solid hit for 9 points of damage) "Glom DESTROY!" the goblin screamed. But the creature dodged the brunt of the flames, though by now it was thoroughly blackened; its bones charred and cracked.

Horsom tried to think defiant thoughts as he sank beneath the foul water once more. The whispering voice in his head laughed derisively. Soon you will belong to me.... it hissed. And I will use you to dispose of your friends.....

Selanil tried to shrug off the latest scrape and bite from the foul creature, though he alone did not feel a burning sensation each time the thing successfully attacked him. He grinned at the sign of the creature's pain from his previous attack, his scarred face looking quite hideous. He gripped the spear tighter and swung it again, attempting the batter the thing into submission. (6 + 7 - 2 = 11) Unfortunately, the poor footing coupled with his momentary distraction as Glom's attack streaked into the dark chamber caused him to miss.

Despite its terribly burnt bones, one of the creatures launched itself at Dain. Despite the toughness of the dwarf's armor, one charred claw scratched him (1 hp damage). Dain shrugged off the burning sense of paralysis and swung Tor-Angol, (13 + 7 - 2 = 18) striking the undead thing heavily (11 hp damage). As the scorched and sodden bones broke like rotten sticks beneath the force of the blow, Dain quickly bent to fish Horsom out of the fetid water.

Kregor hissed at his failed attempt to thwart his foes. "Something powerful enough to hinder Gragnor's will poisons this place." He paused to determine how many of the creatures remained, half imagining that the ruined stones hidden by the water were more of the creatures. He could only see one remaining. It was trying to get past Selanil's defenses, but the elf blocked its every attack.

The massive half-orc began moving to the last of his foes, blade in hand. (Because of the submerged rocks and poor footing, he cannot attack this round.)
 

Glom giggled to himself, but kept his psychic powers to himself for now. He had little doubt his companions would finish off the combat easily, and he wanted to save some of his abilities for later.
 

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