[Lakelands] Six For Adventure

The sweetest breath that Horsom had ever pulled rasped into his throat as Dain's fist yanked him from beneath the scummy water. He reflexively tried to grab at Dain to help himself up, but his arms remained limp and dangling. He could only listen helplessly as the battle raged on.
 

log in or register to remove this ad

Seeing the tide of battle turn in the party's favor, Kregor moved towards the final remaining foe. He swings his blade at the foul creature, asking for guidance from Gragnor the entire swing.
 
Last edited:

Realizing that his opponent is the only one left standing, Selanil's grin disappears and he redoubles his efforts to finish off the abomination. Continuing to wield the spear like a club, he puts everything he has behind the swing, grunting with the effort.
 



As Dain held Horsom's face above water, and Glom watched from above, Selanil swung at the skeletal thing again. (6 + 7 - 2 = 11) Unfortunately, the unliving thing was once more able to evade the scarred elf's blow.

The balefire in its eyes flickering from red to green, the thing snapped at Selanil with sharp teeth, raked at him with sharp claws. At least Selanil was able to use the spear to hold back the snapping jaws, but one claw again raked him (3 points damage).

By that time, Kregor had worked his way through the hidden masonry beneath the water, and stood poised for a mighty blow. As Selanil pushed the thing away, Kregor swung his sword with all his might. (4 + 8 - 2 + 2 = 12). Unfortunately, his blow missed.

I come, screamed the once-whispering voice in their minds. I come! Cast thyselves down in Despair!

There was a sound like scales scraping upon stone, and the whole edifice shook. Ripples formed across the vile, black-scummed water and small stones fell from the ceiling.

Seeing his chance, Selenil struck again at the undead thing. (10 + 7 - 2 + 2 = 17), His blow struck the thing, damaging it further yet (4 hp), though it did not fall. Furious, and heedless of danger as only the dead or the mindless can be, it redoubled its efforts against the elf. This time, it managed to latch on with its sharp teeth, drawing blood (7 hp damage). As it chewed upon his flesh, Selenil could hear it gurgling with delight. The thin tatters of flesh hanging off its bones, and the illusion of a once-living Esk warrior, seemed to grow stronger from feeding, though its broken ribs did not mend.

"Enough!" growled Kregor. He swung again, (3 + 8 -2 +2 = 11), but again, a combination of poor footing and the thing's evil intelligence prevented the blow from landing. The undead thing stepped away, Selanil's blood still on its water-rotted fangs.
 
Last edited:

Imbeciles! Glom thought. His eyes flaring red again, he unleashed a 2 point Energy Ray (Fire) (2d6+2, ranged touch: +4) at the remaining undead's head.
 

Kregor moves into a flanking position on the last of the undead. (if possible) He swings mightily and yells. "We must slay this abomination before whatever is coming arrives!"
 


Selanil nearly fell to his knees at the pain of the creature's bite, but was held in place by the thing's teeth and claws. Growling in pain and disgust, he tried to seperate the thing's bite from his flesh.

OOC: I'm assuming that the undead thing is actually latched on to Selanil at the moment? If so, he will attempt to disconnect it. If it is not latched on, he will swing his spear as a club again.
 

Remove ads

Top