While I know I have been out of the loop for a while, I have to admit that I am not used to seeing the party fight as disjointed as it is. When I made this encounter up, I thought that it might take a round or two longer if Calenthang failed his saving throw, but now I am really worried about you guys.
Verbatim's predictions on Rd3:
-Calenthang remains held
-Sielwoodan and Teleri get nailed again from the ogre's regular attacks.
-Teleri gets knocked out/dying from the AoOs. I still don't know how committing a senseless suicide is in her character, but will take your word for it.
-Laurant wastes a good bard song when he has to verbally activate that wand. Sorry dude but you can't sing your bard song and make the musical wand work. The good news is that it will still linger for a few moments and help out the others as it can.
-Dunstand invests in brown pants as he takes over as tank as Sielwoodan will have between 2-10 hps and will be toothpaste if he gets hit again by the quicker ogres.
-Broddy's summoned monkeys will either save the group or just delay a bruised death.
All these thoughts are unsolicited, but man is it good to be evil sometimes..
