A PC IMC is making a monk, and wanted to know a couple things about the feats she's getting. She's trying to be a finessey monk, utilizing weapon finesse feats and combat reflexes to go up right next to the opponents and prevent them from doing schtuff. But the questions:
Is there -any- official Improved Weapon Finesse feat anywhere? I've heard two versions, both applying dex instead of str mod to damage. One only applies if the target is subject to critical hits, and the other only applies in the same situations as sneak attacks.
She opted to take the Improved Grapple and Trip feats from the 3.5 monk advancement, and then realized that the actual opposed roles on these are soley Strength based -for the attacker-. The defender can use either dex or str, which ever is higher, for trips. Would a house ruling that trip attacks can use either strength or dex be off the wall? And would this be too crazy of a feat:
Dextrious Grapple
Prereq: Improved Grapple
Benefit: You can use your dex mod, instead of your strength mod, when making opposed grapple checks.
Thanks,
Eltern
Is there -any- official Improved Weapon Finesse feat anywhere? I've heard two versions, both applying dex instead of str mod to damage. One only applies if the target is subject to critical hits, and the other only applies in the same situations as sneak attacks.
She opted to take the Improved Grapple and Trip feats from the 3.5 monk advancement, and then realized that the actual opposed roles on these are soley Strength based -for the attacker-. The defender can use either dex or str, which ever is higher, for trips. Would a house ruling that trip attacks can use either strength or dex be off the wall? And would this be too crazy of a feat:
Dextrious Grapple
Prereq: Improved Grapple
Benefit: You can use your dex mod, instead of your strength mod, when making opposed grapple checks.
Thanks,
Eltern