Master Gnader tips his head towards his master, Nikolos, in respect, then scurries to obey his wishes.
Dartis and Barok are the first to leap into action, riding Swift north, towards where they believe to be the direction of the commotion. Nikolos, Danica, and Ventus follow on foot, or at least they do for a short while. The five adventurers run headlong into a fleeing mob. The people part for Swift, but the three heroes on foot are swept away by the crowd. On the other side of the social, Silas gathers together his family. Silas' father finds forgotten strength and breaks off the leg of a chair, holding it like a club. There are a lot of women and children being made to go south away from the violence by the men. Silas leads a group of mothers and children, while Caramip quickly forms a band of children who can't find their parents and does her best to console them while walking by the abjurer's side.
Dartis and Barok
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You break free from the mob, only to see a small band of orcs 50 feet in front of you. They are carrying axes and wearing hide armor. After their easy sport, they also look shocked that anyone would come to confront them. There are four orcs, standing in a loose square-pattern.
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Nikolos, Danica, and Ventus
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The three of you finally break free of the crowd, but it's due more to the fact that another loud commotion breaks off from the flank of the mob. You head towards the sounds of glass breaking and wood shattering while the rest of New Dorinth runs by. You see one of the larger manor houses used for multiple families in these trying times. Some of the family members must have thought to barricade their home, because five orcs are struggling to enter the building. A sixth lights a torch and runs as if to throw it into the second floor of the house. Above the second floor is a sloping roof, and you can see a hatch open and several Dorinthians stream up and scream for help. The orcs wear hide armor, and are wielding axes, the nearest being 50 feet away. The farthest is 80 feet away, while the torch bearer is about 60 feet from you.
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Silas and Caramip
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As you gather the children, three straggling orcs rush down a northwestern street towards what they think is a pack of children, and therefore easy prey. They are 70 feet away and closing fast. Each orc wears hide armor and wields a battle-axe. A little girl that is holding Caramip's hand screams at the sight.
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