Last Stand of the Dorinthians (Chapter 4- The Second Invasion)

To save a few, I've lost them all. Silas pushes despair away and grabs an archer, shoving him towards the creek. "Archers! To the creek! Pick them off as they swim across." He looks around for Caramip. Spotting the small woman amidst a swirl of chaos he makes his way to her. "Caramip, I need you to give the men at the creek guidance. Orcs are coming across." He flashes her a grin. "And once you've taken care of that find a way for the citizens to retreat towards the town square. We'll hold here to buy you time."

Knowing that he's given the woman an impossible task to match his own, he begins to turn away when an orc lauches himself from the top of their hastily-constructed defensive wall and crashes into Silas. The two tumble to the ground and the sudden impact slams Silas' jaw closed on his tongue. Salty blood fills his mouth. An aged spearman thrusts his spear into the orc's throat. Blood spatters across Silas' face. Silas struggles to his feet wiping sweat from his forehead and smearing blood across his face in broad swaths. Amidst a dozen other cuts and bruises his throbbing tongue strikes him as the most ludicrous. Hefting his staff in both hands he turns back to meet the next oncoming orc and begins to laugh...
 

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Nikolos does his best to remain close to Ventus, though his store of the Seeker's power is quite low, just now. He does, however, cast a Detect Thoughts spell, and focuses on it, trying to get some sense of what the orcish strategy might be, by looking into the surface thoughts of whatever of their leadership might stray into his range. (Range 60', Concentration +10/+14 if he needs to cast defensively, DC 15 Will)
 

Caramip Ashhearth

With a smile of her own, she greets the Magi as he makes his way towards her through chaos of battle. “Having fun yet?” She prods as he approaches within shouting distance.
She looks back towards the river as she listens intently to recent development. “I’ll need your rod of Darkness.” She states reaching. Taking the rod, she shoves it into her vest pocket and the offers a simple nod to the Magi before running off towards the river.

Once reaching the river she tactfully surveys the situation and takes command over the archers. With the wand in hand she quickly begins to cover her side of the river bank in darkness. At the same time she orders the archers to open fire on the on coming Orcs. Her only hope is that the cover of darkness will be able to give the edge they so desperately needed.

OOC: Glass - Hope you do not mind me 'borrowing' your wand. :heh:
Action: Inspire courage lasts for five rounds after play. She will cast darkness for five rounds (or less if time does not allow) before repeating the same effect.
Current Effects:
+3 Attack, +4 Damage, +2 Saves vs fear & charm, Protection from Evil Potion, Loaded Crossbow
Current Spell Count: 2nd Round **Are we even in rounds?
1st: 3/6 – 2nd: 1/5 – 3rd: 1/3
 
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Nikolos, Danica, and Ventus
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The Imperial way of fighting involves getting in close with a wall of shields, and then using the short sword for quick and controlled thrusts into the body. The Dorinthians play by different rules, preferring to use their spears to hold an enemy at bay while the archers do their work.

Ventus adjusts to the new tactics, and signals a small reserve of men from the southern end of the exterior defenses to rush forward and meet the orcs where they are beginning to break through. His family sword is buried deep into the ribcage of an orc that he pushed against a barricade with his shield. With bloody blade held high, Ventus rallies spare soldiers into pushing the orcs back over the barricades.

All the while, Danica, Cal, and a hundred archers ply their own deadly trade. Every time the groups of archers let loose another volley over the barricades the sound of injured orcs ring out. The attack begins to peter out, and the orcs can be heard regrouping on the other side of the barricades.

Nikolos follows Ventus close, keeping the Tallione man from harm more than once, and helping to pull the injured out of the way so that they may recover and fight this battle once more. He sees one particularly older and larger orc on top of the barricades and casts a detect thoughts spell. The priest detects fear and some confusion in the creature's thoughts and reports to Ventus what he finds. The battle does not go as easily as the orcs had thought. Also, it seems as if they were expecting elves and half-elves, and not battle-hardened humans this far north. The orc is looking for a place to breech the human defenses and is focusing hard at your sparsely defended southern flank. He is considering reporting it.
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Dartis and Barok
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Your hearts grow cold in fear and worry as Silas' defenders cease firing arrows over the barricades at the incoming orcs. Have the archers run out of ammo or were they somehow wiped out? It looks as if you can still see spear and halberd tips peeking out in defense of the barricades, though. This halt in firing gives the orcs a better opportunity to form up for an attack, and they push harder.

Though still at the maximum arrow range, Dartis orders a couple of volleys to be fired. It does prove a minor distraction, as you can see some of the orcs closest to you peering in your direction in confusion.
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Silas
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The abjurer's laughter increases when one of the orcs comes from over the barricades and slashes at him but instead connects with his shield, causing sparks to fly. Silas' return swing crushes the warrior's windpipe and the battle mage coolly steps over his corpse.

On examination, it is plain to see that the loss of his archers has quickly turned the battle against the mage and his army. His defenses are beginning to bow inwards, and Silas realizes that if he can't find a way to turn the tide again, either he will need Caramip to disobey his last order and return with the archers or a miracle from the heavens.
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Caramip
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You arrive at the creek's bank just in time to take control of the situation. A few dozen orcs are coming at you from the creek by swimming across the deep body of water. "Diraak", Caramip utters the command word and waves her newly grabbed wand at the deepest part of the creek. She uses it repeatedly to coat a larger area (5 charges used).

Although it's not impossible to see inside or outside the magically created darkness, it does make the sighting of the enemy much harder. The swimming orcs have the hardest time, though, as Caramip's archers fire either at the noise of their surprised shrieks or the slightest hint of orc in the dimness. Soon the orcs have either drowned unable to find dry land or been made into pincushions. None reach the Dorinthian side alive.

The gnome smiles, but then looks back to where Silas last stood. The mage is still there, fighting with his staff, although his line is beginning to buckle. There doesn't seem to be an easy way to get the people across the creek. On the other hand, it is evident that Silas' defenses will fall shortly unless aided.
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"Ventus, that orc needs to die. Right now."Such words perhaps sound strange, coming from the cheerful priest of the Seeker, who is by definition a god of quiet study and scholarship. The slightly pudgy man points his longspear at the big orc he means. "Two more things. One, look to the south. He has spotted our weakness there, and others may have also. Second, they are afraid, and confused, apparently the Dorinthians being here is a surprise. If any counterattack is possible at all, now might be a good time for it."

That said, he calls on his dwindling store of the Seeker's power, and casts a Hold Person spell at the big orc. (Range 140', Concentration +14 (casting defensively) DC 15 Will, Duration 4 rounds.)

Then grimacing a bit, he starts for the big orc himself, muttering. "Nikolos Viridikos, the next time the Archprior of the Office of the Holy Witnesses offers you an assignment to go observe a war...you say NO!"
 

What the hell is going on? Barok frowns in powerless frustration, unable to contribute to the battle. Damn it, I should have been out there, scouting the countryside. Perhaps then we would have been better prepared...
 

Caramip Ashhearth

Well that puts an end to that.” She says with enthusiasm as she watches the lifeless bodies of the Orc Horde flow harmlessly down the river. Still in command, she regroups the Archers and heads back towards the barricade. However, her enthusiasm drains from her like a gushing wound as she witnesses Silas’s and his defenders begin to falter under Horde’s attack. Without hesitation she tactfully deploys the Achers and with her newly entrusted wand in hand, repeats her ‘River of Darkness’ strategy on Orc’s main force but only on a much large scale.

Once the field of battle is efficiently covered she grabs her drum and once again plays her Dorthain battle chant. Only this time the beats come much quicker. With strict orders she directs the Archers to fire in unison and on beat.

OOC: As soon as Caramip’s archers are within range of the main Orc force, she will use another 5-10 charges of the wand on the arrows and repeats the same strategy from the river. Her intention will be to cover the entire Orc force in Darkness, causing them to be confused and flat-footed against the incoming barrage of arrows. Once the Orc’s side of the battlefield is covered (more or less) she will order the archers to fire quicker with less regard to aim (its not like they could see them anyway). At the same time she will expend another use of her Bardic Music, enhancing everyone’s combat effectiveness.
 

"Continue firing Dorinthians!" shouts Dartis to the cavalry.

He turns his head to speak to Barok, shouting over the din of hooves. "I am going to ride up next to the barricades to let you off, find Silas and Caramip, and organize a fighting retreat back to the square. Most of the refugees know you and will follow you. Then we'll give you as much chance as we can. But move quickly."

Dartis turns the galloping Swift towards the barricades, urging the horse to a breakneck speed. The Shield of Kings gleams on his arm as Dartis raises his sword shouting at the orcs

"DUL-KEYAR!"
 

Silas fights and fights and fights. Staff swinging, shoulder to shoulder amongst his fellow Dorinthians, Silas fights. How long can this last? he wonders wearily.
 

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