Legacy of Death Part VI: Like a Snake Eating its Own Tail...and it is Dead


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Buckthorn holds until the gargoyle reanimates. He will then shoot using Twin Strike rolls a 30 and a 31. (suspect those are misses) if not, let me know and he'll roll for damage.
 

Your flury of attacks does...little (well, 14 m.missile damage).

The gargoyle reverts to semi-stone and launches a now familiar flury of its own. Forge is missed, as is Buckthorn, but Dayereth and Simorai are both hit. It then settles within reach of those two and hits them more (AP, 68 damage on Sim, 104! damage on Dayer). Then, it flies back to its favored pedastal (#1).

No roll 20 access today, but will have it tomorrow. It goes again by about 10:30 AM tuesday.
 

To the extent that it may be applicable to negate any of the hits on Sim and Dayer, the granite grotesque was marked by Forge. Sim also had a +2 to all defenses following the use of Second Wind. Dayer did not take an action so I assume he went Total Defense.
As an immediate interrupt, on the first hit on Dayer, using his Ever-Present Escort janissary training, Simorai teleports one square forward (still adjacent to Dayer and flying) and extends an invisible field of protection around Day (+4 to AC until the end of Sim’s next turn).
On his turn, Simorai moves up to the gargoyle and unleashes a Thundering Vortex (assuming 31 vs. Fort is a miss).
Assuming that Dayer can grant Simorai a Commander’s Strike, Sim strikes with his sword (crit 39 damage) and slides it 1 square away from Sim and closer to Forge.
 

Since you did note you would do it, the shielding works and reduces the damage on the warlord to 68 as well. Other hits stand.
 


Buckthorn shoots at the gargoyle, with two hits including a critical 41 and 43.

Damage: 13 1st arrow

16 2nd arrow + 16 (hunter's quarry) + 18 for thunderbow critical + 11 for lightning sigil + plus 3 for Sly Hunter (+3 damage against an isolated target). 77 damage total.

OOC: (I'm glad I came home for lunch today)
 
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Buckthorn expended the sigil to daze the creature in a previous attempt to move it and keep it closer to Forge, still, its a lot of damage.

The thing reels as large chunks of it fly off. Yet, it retains some spark of animation.
 


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