Legacy of Death Part VI: Like a Snake Eating its Own Tail...and it is Dead

So, before I reach the gargoyle, I am hit by a gravity well which causes wall 4 to be the floor from my perspective? So he's three squares from the gargoye looking "up" at it with the rest of the party on the other side? Assume didn't get a chance to use action point or attack. Anything else he notice while flying or about the pedestal he lands near?
 

log in or register to remove this ad

Interesting, it seems 8 feet was significant. Buckthron and the coin were able to move 2 squares without deleterious effect but beyond that bad things happen. As a mental note, Simorai will also one day explain to Nar that in some alternate planar realities there are strange mythical forces that govern the physical world like gravity and electromagnetism (let him find that in his precious, cursed, black book).
 

Forge still has an action and an action point. The shifting gravity should be enough to notice, with the party and the gargoyle hanging weirdly above him!
 

Forge uses a free action to drop his war axe, a minor to draw his hand axe and uses his standard to throw at the Gargoyle. Keeping the crit thanks to a kind DM!
 



As an Immediate Interrupt, Simorai swirls his sword in air simulating a tornado and summons a Dimensional Vortex that engulfs the gargoyle before its attack (38 vs. Will). On a hit, the gargoyle is teleported 3 squares directly to the right of Forge (prone if possible). This will allow Forge to only have to move 2 squares to attack. Unfortunately there is no other creature than itself to attack (but Sim will try to impose his will to see if it will attack itself).
Note: not sure if Forge would prefer the gargoyle next to him so Sim will call out to Forge about this.
 

Yes, even forcefully teleporting the creature triggers the effect! The Gargoyle flashes back in the air, randomly hits a wall, takes damage, then resumes its turn.

It has enough movement as part of its flying strike to fly back to the dwarf and attack him three more times. This truly incredible stunt draws no OAs (and is not shifting, though he is never actually adjacent to the dwarf in any case).

However, the gargoyles attempt to slide Forge into more gravity weirdness is resisted by his dwarfiness! (He does take 32 damage from the one attack that hits him).

The Warlord apparently joins the Swordmage in waiting. You can all take your turns.
 

Simorai drinks his elixir of flying (speed 5 with Mark of Storm +1). He flies to the gargoyle and attacks with Energy Thief (33 vs. AC). On a hit, it takes 21 damage. Effect: the gargoyle is vulnerable 5 to lighting damage and allies within 5 gain resist 5 to lighting damage for the encounter. If he hit, he also slides the gargoyle 1 square away from Sim and closer to Forge and also triggers his stormbitter warblade power - the gargoyle is knocked prone, it is deaf and takes 10 ongoing lighting damage (save ends both).
 
Last edited:

the genie kin seemingly misses the mobile statue, but makes a sudden recovery (and uses yet another power) and the gargoyle is reeling

Sim: full HP, 42 temp, 4 HS| flying! | infusion*2, radiant sig, lightning sig, enrgy thft, riptose, elixir of flying
Nar: 86 HP, 1 HS
Buckthorn: 114 HP, 41 temp, 4 HS | lightning sig on bow
Forge: 128 HP, 8 HS | radiant sig on waraxe
Dayereth: full, 41 temp, 4HS

Gargoyle deaf, ongoing 10 lighting
 

Remove ads

Top