Leif
Adventurer
Ok, thanks for the correction. How about if we say that Survival and similar skills will default at -4 to other planets of the same type as per the rules (because there are going to be new, different, and WEIRD plants and animals even on a different planet of the same type), but the -4 penalty can be 'worked off' as the character gains more familiarity with a specific planet. (Say at the rate of a reduction of 1 in the penalty for each week spent using the skill?) This will cause more bookkeeping, but it may be worth the extra time and effort?