Leif's Homebrew 4E D&D Game, nee 'Leif's Keep on the Shadowfell' [IC #1] [FULL]

[sblock=Mowgli]Now that I look at Virtue of Cunning, I see that it doesn't quite apply to Khellek in this situation. The Dragonshield did not miss Khellek because it didn't attack him. You can slide either Tarrk or Basher7, but not Khellek, ok?[/sblock]
 

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Basher7

Standing his ground, the warforged draws back his Craghammer and attempts another blow (1d20+8=18). Once again the Craghammer crushes (1d10.minroll(3)+6=13) into Kobold flesh.


[sblock=Actions]

Move Action: No move
Standard Action: Crushing Surge Fighter Attack 1
At-Will ✦ Invigorating*, Martial, Weapon
Standard Action Melee weapon
Target: One creature
Attack: Strength vs. AC
Hit: 1[W] + Strength modifier damage.
Minor Action: None
Free Action: Battlerager Vigor gives 3 temp hp.
The Kobold remains marked assuming he lives.[/sblock]


[sblock=Mini-Stat Block]

Basher7 Warforged Fighter-Battlerager build
Passive Perception: 17, Passive Insight: 11
AC:19, Fort:16, Ref:13, Will:12 -- Speed:6
HP:31/31, Bloodied:16, Surge Value:8 with 12/12 remaining (currently with 3 temp hp)
Initiative +1
Action Points: 1, Second Wind: not used
Fighter Abilites: Battlerager Vigor, Combat Challenge, Combat Superiority
Powers:
At-Will: Brash Strike, Crushing Surge, Basic Attack, Ranged Attack
Encounter: Passing Attack, Warforged Resolve
Daily: Knee Breaker
Craghammer +2 prof. d10 Hammer Brutal 2 Versatile
Str. 18, Dex. 12, Con. 16, Int. 10, Wis. 13, Cha. 11
Battle Rager Vigor currently active giving +2 damage with hammer attacks.[/sblock]
 

Elerosse (Eladrin Wizard)

Seeing his target still standing, Elerosse again calls forth a Magic Missile aimed at the same dragonshield. The arcane attack in the shape of an arrow from an Eladrin Long Bow slams into the kobold with maximum effect!

OOC: I'm thinking about how to fluff up my spells. Right now, MM will be shaped as Eladrin-made arrows and Thunderwave will have a small flash of lightning overhead and a small rumble of thunder as it goes off.

[sblock=action]
move action: nothing
standard: at-will Magic Missile (just like a ranged basic attack range 20): Int vs. Reflex (2d4 + Int)
Atk/Dam Rolls: (+4 INT) 24 (natural 20!) Damage: 12
minor: none
[/sblock]
[sblock=mini-stat block]
Elerosse, Eladrin Wizard
Passive Perception: , Passive Insight:
AC:14, Fort:11, Ref:11, Will:15 Speed: 6
HP:23/23, Bloodied:11, Surge Value:5, Surges Per-Day 6/6
Initiative +2
Action Points: 1, Second Wind: not used
At-Will Powers: Magic Missile; Thunderwave
Encounter Powers: Fey Step; Wand of Accuracy; Force Orb
Daily Power: Sleep
+0 / Str. 11
+1 / Con. 13
+2 / Dex. 14
+4 / Int. 18
+2 / Wis. 14
+0 / Cha. 10
[/sblock]
 

(waiting for actions for Tarrk and Khellek)

[sblock=Mowgli]Tarrk and Basher7 were both missed by the two kobolds last round, so you can use your virtue of cunning this round to 'slide' one of them if you want. Just because you couldn't slide Khellek is no reason to abandon the use of the virtue altogether, is it?[/sblock]

[sblock=Lou]Sounds good, Bro! As far as I'm concerned, the 'fluff' can change from one usage to the next if you think of something you like better, or you just want to be different. Sometime you might prefer to have your magic missile be shaped like a 'bee of energy' that stings the target or something?[/sblock]
 
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Khellek again swings his longsword and the Moonmaiden must be watching over him as the longsword strikes the kobold, leaving another brand upon the creature, spurring Basher on.

[sblock=OOC]
Move - Move to L17
Standard - Righteous Brand against Kd @ M18 (at will power, p63)
Vs. AC; Radint Damage (1d20+6=24, 1d8+3=6)
*Granting Basher7 a +3 power bonus to attacks against the target until end of next turn
[/sblock]

[sblock=Mini Stat-Block]
Khellek, Shifter Cleric of Selune
Passive Perception: 16, Passive Insight: 19
AC:17, Fort:13, Ref:11, Will:15 -- Speed:5
HP:20/25, Bloodied:12, Surge Value:6, Surges Per-Day 8
Initiative +0
Action Points: 1, Second Wind: not used
Powers: At-will:Lance of Faith, Righteous Brand
Encounter:Healing Wordx2, Healing Strike, Longtooth Shifting
Daily:Beacon of Hope
[/sblock]

[sblock=Leif]
Please see attachded for info on WD
http://www.enworld.org/forum/talking-talk/254447-my-players-dms-please-read.html
[/sblock]
 


Tarrk will roar (or moo?) loudly at the kobold in front of him, but in his blinding rage, the smaller creature easily ducks his axe.

[sblock=OOC]
No Problem...
Move: n/a
Standard: Use Howling Strike at-will power (vs AC)
1d20+6=10, 1d12+4=6, 1d6=1

[sblock=Mini stat block]
Tarrk Bloodhoove
Perception: 19 Insight: 12 Normal Vision
AC 15 Fortitude 16 Reflex 12 Will 12
Hit Points: 32/36 Bloodied: 18
Temporary Hit Points: 3
Action Points: 1 Second Wind: 1
Healing Surge: 9 Surges per day: 10/11
At-Will Powers: Howling Strike, Recuperating Strike
Encounter Powers: Swift Charge, Goring Charge, Great Cleave
Daily Powers: Bloodhunt Rage

[/sblock][/sblock]
 


Kobold Battle

Tarrk swings valiantly at the Kobold Dragonshield, but his blow misses. Aimhirghin, however, damages the foe with his Bardic power, and Elerosse releases a Magic Missile that strikes home as well. The Kobold Dragonshild cries out and gives up the ghost. (No, silly there's no real ghost there, the Dragonshield just died.)

Basher7 soundly wallops the Kobold Dragonshield that he faces, and Khellek damages that one as well. This Kobold Dragonshield also falls before the onslaught of the mighty heroes!

Combat Ends in Victory!
 

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