Scotley
Hero
[sblock=Scotley]
Basher7 now has 45/46 hp, after the healing from the "vision." Tough break! No Temp HP for Basher7!
[/sblock]
[sblock=Leif]That's okay, he's pretty good at making his own temp hp. I'm quite happy to have the real one's.[/sblock]
Feeling an impressive surge of new vigor Basher7 turns his attention to the remaining nearby skeleton and swings again. His hammer smashes into the foe with a satisfying crunch of broken bone.
[sblock=Crushing Surge Fighter Attack 1]
The feel of your weapon crunching against the enemy puts your heart back in the fight.
At-Will ✦ Invigorating*, Martial, Weapon
Standard Action Melee weapon
Target: One creature
Attack: Strength vs. AC
Hit: 1[W] + Strength modifier damage.
Increase damage to 2[W] + Strength modifier at 21st level.
* Invigorating: If you are trained in the Endurance skill, you gain temporary hit points equal to your Constitution modifier when you hit with a power that has this keyword. No invigorating power grants temporary hit points more than once per turn, even if you hit more than once with the power or use more than one power with the invigorating keyword in a round.[/sblock]
[sblock=Mini Stat Block]
Basher7 Warforged Fighter 3-Battlerager build
Passive Perception: 18, Passive Insight: 12
AC:22, Fort:18, Ref:16, Will:14 -- Speed:6
HP:45/46, Bloodied:23, Surge Value:11 with 9/12 remaining (currently with 3 temp hp)
Initiative +2
Action Points: 1, Second Wind: not used
Fighter Abilities: Battlerager Vigor, Combat Challenge, Combat Superiority
Powers:
At-Will: Brash Strike, Crushing Surge, Basic Attack, Ranged Attack
Encounter: Passing Attack, Warforged Resolve
Daily: Knee Breaker,
Utility: Boundless Endurance
+1 Craghammer +2 prof. d10 Hammer Brutal 2 Versatile
Str. 18, Dex. 12, Con. 16, Int. 10, Wis. 13, Cha. 11 [/sblock]
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