Scotley
Hero
Basher7 swings at a skeleton (bg123) pulverizing it. Pleased with the result, he spins and smashes another (bg121).
OOC: Spending an AP.
[sblock=Crushing Surge Fighter Attack 1]
The feel of your weapon crunching against the enemy puts your heart back in the fight.
At-Will ✦ Invigorating*, Martial, Weapon
Standard Action Melee weapon
Target: One creature
Attack: Strength vs. AC
Hit: 1[W] + Strength modifier damage.
Increase damage to 2[W] + Strength modifier at 21st level.
* Invigorating: If you are trained in the Endurance skill, you gain temporary hit points equal to your Constitution modifier when you hit with a power that has this keyword. No invigorating power grants temporary hit points more than once per turn, even if you hit more than once with the power or use more than one power with the invigorating keyword in a round.[/sblock]
[sblock=Basic Attack]
Standard Action Melee weapon
Target: One creature
Attack: Strength vs. AC
Hit: 1[W] + Strength modifier damage.[/sblock]
[sblock=Mini stat block]Basher7 Warforged Fighter 3-Battlerager build
Passive Perception: 18, Passive Insight: 12
AC:22, Fort:18, Ref:16, Will:14 -- Speed:6
HP:25/46, Bloodied:23, Surge Value:11 with 9/12 remaining (currently with 6 temp hp)
Initiative +2
Action Points: 1, Second Wind: not used
Fighter Abilities: Battlerager Vigor, Combat Challenge, Combat Superiority
Powers:
At-Will: Brash Strike, Crushing Surge, Basic Attack, Ranged Attack
Encounter: Passing Attack, Warforged Resolve
Daily: Knee Breaker, Sweeping Blow
Utility: Boundless Endurance
+1 Craghammer +2 prof. d10 Hammer Brutal 2 Versatile
Str. 18, Dex. 12, Con. 16, Int. 10, Wis. 13, Cha. 11 [/sblock]
OOC: Spending an AP.
[sblock=Crushing Surge Fighter Attack 1]
The feel of your weapon crunching against the enemy puts your heart back in the fight.
At-Will ✦ Invigorating*, Martial, Weapon
Standard Action Melee weapon
Target: One creature
Attack: Strength vs. AC
Hit: 1[W] + Strength modifier damage.
Increase damage to 2[W] + Strength modifier at 21st level.
* Invigorating: If you are trained in the Endurance skill, you gain temporary hit points equal to your Constitution modifier when you hit with a power that has this keyword. No invigorating power grants temporary hit points more than once per turn, even if you hit more than once with the power or use more than one power with the invigorating keyword in a round.[/sblock]
[sblock=Basic Attack]
Standard Action Melee weapon
Target: One creature
Attack: Strength vs. AC
Hit: 1[W] + Strength modifier damage.[/sblock]
[sblock=Mini stat block]Basher7 Warforged Fighter 3-Battlerager build
Passive Perception: 18, Passive Insight: 12
AC:22, Fort:18, Ref:16, Will:14 -- Speed:6
HP:25/46, Bloodied:23, Surge Value:11 with 9/12 remaining (currently with 6 temp hp)
Initiative +2
Action Points: 1, Second Wind: not used
Fighter Abilities: Battlerager Vigor, Combat Challenge, Combat Superiority
Powers:
At-Will: Brash Strike, Crushing Surge, Basic Attack, Ranged Attack
Encounter: Passing Attack, Warforged Resolve
Daily: Knee Breaker, Sweeping Blow
Utility: Boundless Endurance
+1 Craghammer +2 prof. d10 Hammer Brutal 2 Versatile
Str. 18, Dex. 12, Con. 16, Int. 10, Wis. 13, Cha. 11 [/sblock]
Last edited: