Micah Sweet
Hero
I'm sorry, I got caught up. I'll refrain from continuing this in the thread.
again I know this is like cross posting but someone in my other thread asked if I would let a PC learn Medusa's gaze attack... but brute is a better example.That should be the answer, yes. But the real answer from WotC is, "That's just the way it is."
You honestly had me at Fey Ninja. Gimme gimme gimme!The Hobgoblin Iron Shadow is a Fey Ninja. And that’s all I really need to say about them...yada yada blah blah.
I really don't understand the appeal of the fey. Can someone explain to me what they like about the concept?You honestly had me at Fey Ninja. Gimme gimme gimme!
not a fan of the all goblins part (but not hateing it) I will say the idea of races of being made of living magic that are bound by there own power is a major fantasy go to.I really don't understand the appeal of the fey. Can someone explain to me what they like about the concept?
It's an easy way to give creatures magical and otherworldly traits without being overly otherworldly like fiends, aberrations or elementals. They can be nice, malicious, tricky or peaceful, often having a general emotional or personality trait but able to also show complex traits as needed. (A redcap is violent in general, but can deviate in how much so as needed). In short, fey are otherworldly enough to be generalized but not alien enough to be unrecognizable.I really don't understand the appeal of the fey. Can someone explain to me what they like about the concept?
Well, I'm a psychologist, so I enjoy erratic, irrational, self-absorbed, selfish, drama-obsessed, emotionally labile creatures that I am NOT expected to help.I really don't understand the appeal of the fey. Can someone explain to me what they like about the concept?
I've never really understood monster stat blocks as rules. They are notes on how to run a monster, but the rules (IMO) are what are in the PHB & DMG. They are shorthand designed to help you play a game. If following the "rules" is important to you, build them like PCs. That is a completely valid option, just more work than it is typically worth.They changed the rules for a subset of monsters mid-stream.
Personally, I like Fey because of its relation to our RL folklore, myths, and fantasy. Many of the creatures they are calling fey now always were fey, they just have not been labeled properly IMO.I really don't understand the appeal of the fey. Can someone explain to me what they like about the concept?
Wizards clearly considers the material in MOTM to be official replacements for the older material. They declared VGTM and MTOF "Legacy Content," and users can no longer purchase either product on D&D Beyond. Meanwhile, DDAL will only be using the MOTM versions in adventures from this point forward, and is requiring all players to update non-core PCs to MOTM versions. And officially this is still D&D 5th Edition, so the change is ostensibly "mid-stream" (as opposed to part of an edition change).Regarding the odd idea that they changed it mid-stream. IMO, they haven't. These are new books with new monsters. The old books and monsters can still be used. Heck, I am likely to use both versions in the same combat.
But you can still use and access the older material if you own it (which I do).Wizards clearly considers the material in MOTM to be official replacements for the older material. They declared VGTM and MTOF "Legacy Content," and users can no longer purchase either product on D&D Beyond.
That is interesting. I have no experience with DDAL.Meanwhile, DDAL will only be using the MOTM versions in adventures from this point forward, and is requiring all players to update non-core PCs to MOTM versions. And officially this is still D&D 5th Edition, so the change is ostensibly "mid-stream" (as opposed to part of an edition change).
Yes, and that is something like 99% of the players? I mean from what you posted this really only affects DDAL players. How many people play that?Of course, individual DMs can use both versions together in their private games.
Sure, and that makes sense. With the information about DDAL I can see how it can feel like changing course mid-stream as @Micah Sweet said. But realistically it is a change that impacts a very small portion of the D&D fan base. To me it doesn't really feel like a change at all.But Wizards has clearly signaled that MOTM is the version they'd prefer you use.
Given the fact that the books these monsters originally appeared in have just been retired in DDB, I think it fair to say WorC doesn't consider them separate monsters.I've never really understood monster stat blocks as rules. They are notes on how to run a monster, but the rules (IMO) are what are in the PHB & DMG. They are shorthand designed to help you play a game. If following the "rules" is important to you, build them like PCs. That is a completely valid option, just more work than it is typically worth.
Regarding the odd idea that they changed it mid-stream. IMO, they haven't. These are new books with new monsters. The old books and monsters can still be used. Heck, I am likely to use both versions in the same combat.
Yes, but WotC doesn't run games at my table. The only games this really affects is DDAL and that is a very small % of the games. Or at least I assume it is, I could be wrong.Given the fact that the books these monsters originally appeared in have just been retired in DDB, I think it fair to say WorC doesn't consider them separate monsters.