Originally Posted by bad boxed text
You have no recollection of how you arrived here. You find yourselves in a circular room that measures nine foot seven inches by six foot nine and three quarters inches. The room is lightless, colorless, tasteless, and odorless. The walls are decorated by richly illustrated frescoes and collages of scenes of fearsome demonic creatures at play in a fey wood deep underground, illuminated by brightly burning torch sconces whose glowing flungi put off a wan and putrescent light. The floor is covered in a thick, rich carpet of threadbare shag over wooden slats.
Search as ye might, you can find no entrance or exit to the room. Detect magic does not reveal the +1 longsword hidden under a flagstone in the northwest corner or the room, nor does is the thief able to find the ten foot by ten foot pit trap covered by the mimic in the southeast corner of the room.
The bard converses with the ancient red wyrm who dominates the room, explaining that you did not mean to stumble into his lair uninvited. The wyrm does not accept your diplomancy and promptly consumes the bard, then invites you to depart by the passageway from which you entered.