Shardstone
Hero
This is a thread for pitching fun new class ideas, without regards to "What the game needs" or "Why can't that be a subclass instead?" For example, I read recently this amazing Lycan class that has two subclasses, picked at different times, and sounded like just a blast to play. It reminds me of how in the LBB they talk about how players could be a dragon or vampire, you just have to make a class for it and try to keep it fair to the other players. So, I want to hear all kinds of ideas.
Some I've had recently are (bolded means I've outlined them)
Of course, none of these would "fit" into a PHB or even a WotC supplement. But I don't care, 5E can accommodate all kinds of fun ideas, so I want to hear yours too. This is a [+] thread!
Some I've had recently are (bolded means I've outlined them)
- Apostle, a wandering divine caster who uses "Sacred Teachings" like metamagics and can teach these sacred ideas to other casters
- Heresiarch, where your party is part of your heretical sect and you do all kinds of dark magic stuff, and can eventually pass your entire class to another member of your sect if you die at high level
- Vampyr, basically a remix of the Lycan idea above, with the first subclass being the type of vampire you are and the second being an evolution to your curse/condition
- Animist, who kind of replaces the artificer while also creating terrain effects as they call for favors from wild spirits
- Astrologer, taken from Elden Ring, where you get a mixture of powers dealing with fate, life/death, and cool star-themed sorcerers
- Confessor, the divine rogue essentially, also partially taken from Elden Ring and uses incantations and divine magic to fulfil their schemes
Of course, none of these would "fit" into a PHB or even a WotC supplement. But I don't care, 5E can accommodate all kinds of fun ideas, so I want to hear yours too. This is a [+] thread!