It is fairly common for us GMs in the process of our adventure creation and world building to incorporate alternate lore for existing D&D elements -- creatures, races, classes, items, spells and on and on.
What cool alternate lore do you have for things in your campaign? Why? How did it come about? Is it just for one setting or basically any time you run D&D? Is creating alternate lore common for you, or rare?
For my part, I like to mess with the origins of monsters. Ogres, for example, are usually the bastard children of hags and noblemen who traded their seed to the hag for some boon or spell or whatever. Sometimes the ogre comes for his inheritance when the nobleman dies. Sometimes the nobleman decides to hunt down the monster (using the PCs) and the PCs find themselves in a weird moral position. I am sure I read it in some novel, myth or other game at some point and did not create it myself, but I just like the way it gives inherent backstory to a standard dumb monster.
What cool alternate lore do you have for things in your campaign? Why? How did it come about? Is it just for one setting or basically any time you run D&D? Is creating alternate lore common for you, or rare?
For my part, I like to mess with the origins of monsters. Ogres, for example, are usually the bastard children of hags and noblemen who traded their seed to the hag for some boon or spell or whatever. Sometimes the ogre comes for his inheritance when the nobleman dies. Sometimes the nobleman decides to hunt down the monster (using the PCs) and the PCs find themselves in a weird moral position. I am sure I read it in some novel, myth or other game at some point and did not create it myself, but I just like the way it gives inherent backstory to a standard dumb monster.