Yaarel
🇮🇱 🇺🇦 He-Mage
Come on, you don't want to know what your pH balance score is?
Heh, pH balance is a ‘skill’, rather than an ability score.
Come on, you don't want to know what your pH balance score is?
Well, internet discussions aren't a good litmus test for cleverness: you never know how someone will react. Remaining neutral should be a pretty basic solution, buy some things just can't be reduced that far.I don't do clever very well:
It often seems bad for game balance. Or an acid wit?
See what I mean? Not that clever.
Or less.
Athletics.
Finetuning.
Perception.
Sociability.
Done.
If you want to go the fewer stats route, the only system I've seen that really whittles them down is the Tri-Stat system.
https://en.wikipedia.org/wiki/Tri-Stat_dX
And that's why you're the Cap'n.Well, internet discussions aren't a good litmus test for cleverness: you never know how someone will react. Remaining neutral should be a pretty basic solution, buy some things just can't be reduced that far.
But, I can do elaborate:
A game that played like an LSD trip would be awesome. Actually, is awesome, it's called Mage: the Ascension.
A point was being made about grounding D&D in reality, but D&D is an Heroic Fantasy RPG, and needs a grounding in the broader fantasy genre, or some sub-genre (S&S, High Fantasy, whatever) thereof, more than it needs a grounding in reality - because it's always rather profoundly lacked both.
Some concept of a reality, yes. This reality, not necessarily. Keep in mind that in the historical time periods analogous to the societies we see in fantasy, people had little clue of the 'scientific' reality we take for granted. The learned might even have some ideas we'd find laughable - in another thread, I was talking about the theory that people see by emitting rays from their eyes that touch objects to allow us to seem them. In a fantasy world with a pre-Newtonian grasp of reality, that could be a fact. In a world where magic-users conjure monsters from the elemental planes, the 4 classic elements could be /all/ the elements of creation - no atoms or molecules.BUT... each of those genres have a foundation in reality.
Or he can fight 20 men - or 100 men, or an army - because he's that much better than they are.Cause and effect still applies. People still need to eat. When there is a deviation from reality, then it must be explained somehow - elves need no food because the light of the sun can sustain them, the black knight can fight 20 men because he made a deal with the devil, etc etc.
It varies with genre. A great deal of fiction, even when not explicitly fantastic, plays fast and loose with reality. Especially with the improbable. Heroes out run explosions, hold their breath for 7 minutes of screen time, dodge bullets, and generally do a bunch of wildly improbable crap that, were a game to try to model PCs with a 'realistic' chance of success for each task would result in nothing but messily dead PCs.This is the point I was trying to get across.