FrogReaver
The most respectful and polite poster ever
If the Sorcerer survives more than a single turn. It's over for wizard.
The wizard must defeat the sorcerer in a single turn.
There is absolutely no way to counter.
Why?
If the Sorcerer survives more than a single turn. It's over for wizard.
The wizard must defeat the sorcerer in a single turn.
There is absolutely no way to counter.
Why?
"As bonus action (Umbral form) The Sorcerer can enter on Wall and ground to get total cover, moving freely and It also gain resistence against all damage.
Well, It's over here."
Buffing himself instead Spirit Guardians for Haste and Warcaster feat for Sharpshooter feat.
The Shadow Lord.
Ranged damage: Inside Insect Cloud, the enemy is blind.
+11 attack roll with advantage at 600' distance:
Longbow attack: 1d8 +5+ 42 poison + 20 Aasimar damage.
Long Bow haste attack: 1d8 +5 + 42 poison
Quicken Time Stop.
Buff himself with True Sight, Blink and Mirror Image and apply poison again.
The Quicken Spell is too versatile: Power Word Stun/PWK/Sleep/Dimention Door/Insect Cloud/Ethrealness/Time Stop/Mirror Image/Blink
Choose the best way.
Absolutely no way to defeat it.
Well, for a Wizard, he has 2 7th, 1 8th, and 1 9th slot.
His simulacrum (#1) would have 1 7th, 1 8th, and 1 9th after casting the spell to make it.
The simulacrum #1 casts the spell itself, using its remaining 7th level slot. Sim #2 has only 1 8th and 1 9th slot.
Sim #2 uses its 8th level slot to cast the spell, making Sim #3.
Sim #3 has only a 9th level slot as uses it to make Sim #4.
Thus, the Wizard has 4 simulacrums.
The sorcerer must use Wish, his only 9th level slot, to cast the spell. He twins it, creating two simulacrums. But, neither sim has a 9th level slot and cannot recover it, so it ends there.
A Sorcerer 3/ Wizard 17 (or whatever) with twin spell can convert enough spell slots to make enough sorcery points (in theory, I could certainly be wrong here as I didn't work that part out). Thus the original sims are twined, as are each one made afterwards. If that doesn't work, you would certainly have less but you would definitely have more than a pure Wizard due to twin spell. If I have the time I might actually work out the spell slot conversions as well to make certain this is theoretically possible.
A Sorcerer or Wizard could use Wish to create a Sim first thing, but not bring one with them.
The Wizard:Why? All the wizard has to do is wait you out for a minute and that ability is gone. Any kind of invisibility/cover/hiding would likely suffice and that's just low level magical means of dealing with that.
Any bit of cover/hiding/invisibility/shield spell basically stops that.
Those won't win you the fight LOL.
I just defeated your basic tactics with a level 2 spell + cover + hide action.
The Wizard:
"OMG. I'm on cover! I will wait 1 minute here".
The Sorcerer:
"Hello"
Distant Empowered Insect Plague (It can be upcasted) at 620ft, hitting you at least Emp 5d10 +20 per turn. It ignores your cover.
Also, the Sorcerer can cast Subtle Dimention Door and Shadow Walk to change freely your position without reveal your position. Poor cover.
No, It doesn't.The Wizard:
LOL, he thought I would still be there. I cast invisibility and stealthed to somewhere else.
Also, insect Plague still requires line of sight to the point you choose. Any building or large tree, etc could potentially block it.
No, It doesn't.
Empowered It's 30 +20 radiant soul per shot turn.Talking about insect plague. It's a level 5 spell that does 22 damage save for half. Can the sorcerer using all his slots even use enough insect plagues to kill the wizard?