Zeta Marishi
Villager
Is there currently a way to allow things such as the Adept's +1 to Maneuver DCs or additional Exertion points actually stick on the character sheets?
I'll have a look into it, and possibly add it to the todo listIs there currently a way to allow things such as the Adept's +1 to Maneuver DCs or additional Exertion points actually stick on the character sheets?
I'm using it. Yeah, I've been entering the monsters by hand as I need them. I can get some stats to come over from a vanilla 5e game when it comes to player-character sheets*, but monsters don't seem to match up. I'm not sure there's a way around it unless they were to one day release a Level-Up Compendium for Roll20Who all is using roll20 and LU at this point? Do you literally enter all the monster stuff yourself at this point? I'm not sure I'm up for that much manual work.....
I'm using it. Yeah, I've been entering the monsters by hand as I need them.
will add them on the next stuff to look atOur group has been using the A5E character sheet in R20 for a couple of weeks now, and most of it works great, so amazing work! Two proposed fixes/updates:
1. When adding additional tools to the skills and tools proficiency field, the field size does not update and cannot be resized (so the extra tools you add disappear from the box on the bottom. This is sort of a problem for my Rogue with 5 tool proficiencies ^^" (I now grouped some of them together as a temporary fix).
2. Passive scores now seem to use 8+[skill mod]+[proficiency bonus], but it should be 10+[skill mod]+[proficiency bonus] instead (at least according to my version of the AG). It also doesn't add +3 when the skill has an expertise die.
So I'm experience a bug with the NPC sheet, perhaps it's known but I couldn't find anything on the subject searching the thread.
I'm starting to set up my first a5e campaign, expecting to start sometime in the summer, so I've made a few test characters, and started laying out some NPCs & monsters and I've noticed that the Ability Score field seems to reset itself quite often. Usually when I assign a token to the sheet, or when it's been closed for a while or when I open the game at a later point.
Now it's not a huge deal because stuff like Skill modifiers, attack & damage bonuses are still there so I can eyeball things if I need to make an attribute roll, but since it also erases saving throws (but oddly enough, not the checked boxes), that could be a problem. Considering how often I also alter, customize or even create my own NPCs & enemies... I can't easily just refer to my MM for that info.
Am I alone in this bug? Perhaps I'm just missing something to 'finalize' the entries? If it's occurring for others it definitely needs looked at.
I haven't had this happen personally to me and I've run a few sessions now with the sheet. The only time I was experiencing stats vanishing is if I was entering in monster stats too quickly and Tab-scrolling to the next one. It tends to like a moment to run its modifier calculations before you move on.
Otherwise maybe it's a web browser glitch?
weird.. i'll take a lookBug report @paulvenner : I just noticed that the skill bonus points I've been putting into my character sheets are not being retained. If I close the sheet and re-open it, all the bonus points are gone.
I'm using it to run a version of Dragon Heist. Yeah I have to update the monster stats. I've got the pack for the campaign via roll20, but when I created the game and had it use the 5e advanced character sheets, it played havoc with the monsters. The hp on the tokens on maps are still there, but the monsters in the compendium are missing attacks, and most of their basic stat block info. So I've just been updating the monster listings to reflect the 5e advanced stats as I go.Who all is using roll20 and LU at this point? Do you literally enter all the monster stuff yourself at this point? I'm not sure I'm up for that much manual work.....