• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

(LHHS) The Light Hearted Hack n' Slash Game (I)

novyet said:
Fangtooth grunts his acknowledgement to the little wood elf man, and goes back to his drink. "Of course little girly elf man needs help, after all no elf can ever do what an orc can!" Fangtooth thinks to himself. In the meantime, he will order some more food, and listen in the local conversations.

The waitress approaches you, and summons up just enough strength to ask you,

"Whwhwhwhwhat would you like sir?"

At this point you notice that the woman has not even presented you with a menu.
 

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Lichtenhart said:
A man with a black cloak and hood steps into the inn. He takes a quick look around, without showing his face, then he goes for the bullettin. One of the obituaries seems to catch his attention, then he walks to the bartender and lay a copper piece on the the table without saying a word. He is drinking his beer when he's approched by Farnim. He answers him with husky, creepy voice: "I'm not sure you'd like to meet me in a dark alley. Anyway, I'll be there."

He remains there quietly sipping his beer, secretly studying the other customers, trying to discern those too dumb or drunk to care about their money. (Search +8)

You search the bar briefly, finding that it appears that between the tramps and the farmers, it's almost impossible to determine who would be the easier target. The others in the bar, the adventurers and lawmen, appear to be quite a bit more alert. Well Some of them are more alert, while others look like the kind of people you would't want to mess with nomatter how drunk they are.

One particularly unattentive looking man is a tall Imp male wearing a puffy red shirt and leather vest. He is trying to convince the tramps (who only want money) to go back to his cottage with him, with his charms. You can see him place entire fistfulls of copper into the waitress' hands every time she passes by. You can tell that the man isn't counting the number of drinks he's trying to buy these women either.
 

reapersaurus said:
You see a very large head perched on a very large neck peek in thru the back window and ask the bartender in hard-to-understand-Common, "I finished delivering the supplies, Slade.
Can I have a veggie plate now?
I don't wanna have to forage in the woods again tonight - the pickins are getting slim."


This large strange-looking scale-covered something-or-other looks around the bar and sees the others present.

"Gimme an ale while you're up, please. Hauling stuff is thirsty business, but it's good work, at least."

The bartender is not within your line of sight, but your words echo through the bar. One of the tramps approaches the bar and stares at you right in the eyes. She cracks her knuckles and reaches for something on her leg.

"Here, take this. You could use it."

The item she hands you is a tiny clear box full of many little white rock-like shapes, all of which appear to be uniformly rounded at the tips.

"If you ever happen upon some money, you could always return the favor."

The bartender finally gets back from behind the casque he was servicing to see you again, and gives you your food, and drink... albeit with a warning:

"Don't talk to the customers again, I don't want them freeking out that you might eat them or something."
 

Mak'teh-Nar studies the other imp a little more.

Silly! He is lucky this inn is too crowded. But maybe on his way home...

He then turns to Yorick and tells him in fluent draconic: "Never get between an orc and his meal, my friend. He could not understand the difference." A grin appears from the hood. "The elf is looking for troubles: he asked everyone interested in a job to come at the back of the bar when the moon is high. At least he didn't say if he had money for them; he wouldn't have lived to see the moon. Are you looking for a job too, toughskin?"
 
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creamsteak said:
The item she hands you is a tiny clear box full of many little white rock-like shapes, all of which appear to be uniformly rounded at the tips.

"If you ever happen upon some money, you could always return the favor."
*ooc bafflement mode on* jeez, this is gonna be painful.
So many leads, and me with absolutely NO ability to leap to the right conclusions.... */ooc baffle*

Brawn tries to memorize her Scent, to find her later when he may get more info about these strange rocks.
He nods thanks and returns her gaze solidly..... he has an air of serene power and inner strength to him that is hard to deny.

. o 0 (Hmmm.. wonder what these rocks 'r' for.
They're too small to help to digest my food - the tummy-rocks (gastroliths) I use are a bit bigger than these, and I've found plenty by the riverbed.
The bartender finally gets back from behind the casque he was servicing to see you again, and gives you your food, and drink... albeit with a warning:

"Don't talk to the customers again, I don't want them freeking out that you might eat them or something."
"Awwwww, Sssssslade! You know I only eat ---- I mean YA! Sssssshe's lucky I'm on a diet right now...

. o 0 (Geez, if I have to eat much more animal flesh, I'm gonna puke up those nummy tree-stars I found by the creek this morning)
 
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reapersaurus said:
Brawn tries to memorize her Scent, to find her later when he may get more info about these strange rocks.
He nods thanks and returns her gaze solidly..... he has an air of serene power and inner strength to him that is hard to deny.

Her scent is exactly like that of a peppermint. The rocks have the exact same scent. You notice that there is are seven numbers written on the side of the clear case. You could easily shatter the case if you choose.

Also, your character becomes aware that there is the smell of smoke in the air, faint, but it is there. It is obviously coming from outside of the bar, whether you find it important or not...
 

Lichtenhart said:
Mak'teh-Nar studies the other imp a little more.

He then turns to Yorick and tells him in fluent draconic: "Never get between an orc and his meal, my friend. He could not understand the difference." A grin appears from the hood. "The elf is looking for troubles: he asked everyone interested in a job to come at the back of the bar when the moon is high. At least he didn't say if he had money for them; he wouldn't have lived to see the moon. Are you looking for a job too, toughskin?"

One of the barmaids looks over at you briefly, then turns away and continues to clean the table she just recently recieved her tip from.

Just then (I assume your search is still going on) you notice a rat run past your foot, and it has something shiny in it's mouth).
 

Damn! I have to conceal better my mind. It could be dangerous. Hey, what's this?

Mak tries to land a kick on the rat before it scampers away.
(init +8, Attack +2, Damage 1d3+2)
 

creamsteak said:
Her scent is exactly like that of a peppermint. The rocks have the exact same scent. You notice that there is are seven numbers written on the side of the clear case.
. o 0 (mmmmm.
Smell good.
Rocks smell good too.

Wonder how to get in this box?)

Brawn looks at the box for means of entry and reads the numbers.
 

"Me Yorick ssSlipperysscale, me uncle iss Thomass Toughsskins. SSoftsskin elf ask me to come help him wif hiss pond I think. But, he assksss everyone to come help, mussst be messssy watersss." , Yorick stands about looking at the bar as if he isn't quite sure what to do at this point. "Sssooo's isss youss people going to helpsss? I am not very good at cleanses though, More ssskilllsss at brawlin'."

In Draconic, "Well, I am hardscaled and they are softskin. Its not meant to be an insult. Just a statement of facts"
 
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