Just use the map above, the only noticable chages are that of Mak, Khelon, and the grappling contest. Saves me a little time...
Mak is struck down by the orc, slung to the ground. The troll creature turns around to face Brawn and company, but Mak takes this as a last ditch chance to get the troll back. Mak launches himself forward into the Troll with his shortspear.
4 rolled, surprise attack and flank (no dex bonus for troll, and +2 to hit), the blow is deflected by the trolls armor.
Mak, in a painful dizziness, stumbles over into the soft hay. Krindor takes the opportunity and distraction to strike the troll openly, trying to strike the thing down.
17 rolled, modifiers added, a hit. 8 points of damage to the Troll's Primary Weapon Hand.
Troll has 22 points of subduel damage to it's primary weapon hand, which is more than half it's total hitpoints, so it now suffers a -2 to all attacks with it's primary weapon hand.
Khala unloads a burst of energy at the Troll.
1 rolled, +1 damage, 2 points of damage to the trolls hands.
Yorick attempts to make a grapple on the troll...
2 and 4 rolled, however the troll rolls a natural 1 on it's attack of opportunity, so it fails to resist the grapple (DM ruling)
The creature is unexpectedly grabbed around it's recently wounded arm, and flipped over Yorick's back, though it still stands after the sudden flip. Yorick begins to wrestle with the creature.
18 rolled on the hold, and it is now held, 6 points of damage inflicted to it's stomach region
Brawn tries to get involved, and seems to stand a good chance with his increased size.
3 rolled, +10, 13, touch successful, Brawn Joins the Grapple.
Brawn tries to pin the creature with his tremendous hands.
11 rolled, Brawn manages to pin the troll during the Troll's round.
The Troll tries to force Brawn's massive self off of him.
4 rolled modifiers added, The trollish creature fails to get out of the pin.
You all notice the trolls wounded arm is healing.
Total of 38 points of damage done, but it appears to have regenerated a lot of the damage to it's primary weapon hand.
All this happens, and the Cleric attempts to stabalize our wounded friend.
12 rolled, successful, Mak is stabalized