ThirdWizard
First Post
So no... I don't think a "sense of ownership" had anything to do with why 3E sold well... unless you can explain more specifically what exactly this "sense of ownership" is you are actually are talking about.
Not to speak for [MENTION=51747]dmccoy1693[/MENTION] but back in the '90s with the Internet becoming more popular, people were taking the fan material that at this point was the norm, and posting it online. There was huge backlash from publishers about this kind of thing. Look up the response of TSR, as well as other game publishers, and you'll see it was incredibly adversarial. Cease and desists, threats to sue, these were not the responses that the public had anticipated.
And even if WotC, after purchasing D&D, promised not to sue fans, there wasn't a lot of good will left. There wasn't a lot of trust.
The OGL gave fans a very real safeguard against this kind of thing. At that point in time, it was probably the most important aspect of the OGL. Not to sell the games, but to be sure that WotC wasn't going to send the lawyers after you or to have a safe haven if WotC got out of control like TSR did before them.
Last edited: