Interesting stuff.
Meh. It's already a consideration at level 4, when the bulk of archers would be thinking about sharpshooter. And honestly, CQS is only a touch better at level 1. It's a situational +2 or + 5 or disadvantage negation versus a constant +1. Dungeon crawls would give CQS the nod, outdoor games I'd prefer archery.Still 8-12 levels into the game before that distinction comes into play.
"It gets more powerful after level 10" was a poor balancing factor for wizards in 1/2e and it's a poor balancing factor for a fighting style.
Meh. It's already a consideration at level 4, when the bulk of archers would be thinking about sharpshooter. And honestly, CQS is only a touch better at level 1. It's a situational +2 or + 5 or disadvantage negation versus a constant +1. Dungeon crawls would give CQS the nod, outdoor games I'd prefer archery.
Okay C'mon.
Undying Light?
Undying Light!!!
Positive energy plane, my butt.
It's Pelor!
He's making warlocks in the Forgotten Realms.
I told you he's secretly evil!!
He sneaked into the FR somehow!!!!!
Nothing should provide unlimited AoOs. Not a feat, not a spell, nothing. It opens the door to absurdity that rules lawyers try to force on DMs. Whoever wrote that fighting style didn't think it out too well.