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5E Lost Mine of Phandelver - CG


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Charwoman Gene

Adventurer
"No one is supposed to be in there! I'm gonna catch whoever it is, Glassstaff is sure to reward me!" says Scrod as he quickly moves towards the north door.
 

tglassy

Adventurer
"Wait," Jax said, grabbing the man's arm. "Let's go get the new guys. They can help us teach whoever that is a lesson in what happens when they mess with Glasstaff's stuff!"

OOC: Persuasion: [roll0]



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Charwoman Gene

Adventurer
Scrod returns to the party, looking a bit determined. "Hey, fellows, got a great idea," he says. "There is someone in Glasstaff's quarters that shouldn't be. If you help me catch them, It'll be a nice show of loyalty and I'm sure Glasstaff will reward us. There is a secret entrance to his rooms right here." he continues, pushing on the wall to reveal a hidden passage containing a staircase down and to the north.
 

tglassy

Adventurer
"It'll be great," Jax said. "We go in hard and fast. Don't let them get a chance to respond. Hey, I have an idea." He looked at the Redbrand. "Show them where the secret door is, then why don't you go around the other entrance, just in case they try to run? Then you can catch them if they do! I'll stay here and keep them from getting out this way."


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tglassy

Adventurer
Jax looks at the others once he’d left. “Glasstaff is likely in his room. I convinced the Redbrands that it was someone else rummaging around in there. If we hurry, we can catch Glasstaff off guard, and his reign of terror ends.”

Jax leads them to the secret door, and as he did he once more assumed the form of Glasstaff. "Maybe I can confuse others if they walk in on us."


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Last edited:

eayres33

Explorer
Salazar shrugged his shoulders and talks quietly mostly to himself, “Works for me. I’ve already got this nice cloak, so let’s finish this and then go get some orcs.”

Standing up he walks silently behind Jax.
 

Charwoman Gene

Adventurer
OOC: Please state your positions when the top Secret door is opened.
glasstaff-grid.png
 







Charwoman Gene

Adventurer
You open the door and see a stairway going down to what looks like the backside of another secret door, although it is pretty obvious with the light spilling out from it.

Jax opens the door and sees a well appointed room. The walls of this bedchamber are covered with drapes of scarlet cloth. The furnishings include a small writing desk with matching chair, a comfortable-looking bed, and a wooden chest at the foot of the bed.

Sitting at the desk is a short, dark-bearded human male in robes, studying a tome. He wears a princely mantle of ermine. A beautiful glass staff leans against his chair, within easy reach.



As the door opens, it makes a tiny creak, and the wizard's head twitches towards towards the door.

You have surprised the wizard. He is aware of your presence but he was unprepared for this interruption.

OOC: Please roll initiative and tell me what actions you take in the first round (surprise).

glasstaff-grid.png
 

tglassy

Adventurer
[roll0]

Jax, looking just like this man, smiles as he points his rod at the true Glasstaff. He would have preferred to go unnoticed, but this will have to do.

He shoots a blast of Eldridge energy at the man, hoping to catch him off guard and throw him out of his chair, allowing Jax to easily grab the wizard’s staff, a source of power that Glasstaff relied on, Jax knew.

OOC:
EB: [roll1]. If advantage: [roll2]
Damage: [roll3]. If hits, he is knocked back ten feet.

Jax then moves to the table and grabs the staff.



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Charwoman Gene

Adventurer
GM: Even though you rolled poorly for initiative, I'm gonna resolve your action first, tglassy. Everyone else need to give full round 1 actions and initiative rolls.


The seated mage is blown out of his chair and slammed against the far wall. Jax's hand close around the staff.

glasstaff-grid.png

OOC: Initiative:
Glasstaff 8
Jax 2

Conditions:
Glasstaff AC 12 16/22
 
Last edited:

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