[LPF] A Bad Light

Anna takes another few steps back, throwing more acid, but missing another time.

Attack Roll (1d20+1=8)

OOC: This is why I build characters that don't rely on attack rolls...


[sblock=Mini Stats]
Anna Belacqua

Initiative: +0
AC: 10 (10 flatfooted, 10 touch)
HP: 12/14
CMB: -1 CMD: 9
Fort/Reflex/Will: +1/+0/+3

Currently in Hand: nothing in hand

Spells:
1st Level: 1/6 remaining
[/sblock]
 

log in or register to remove this ad




As Anna steps back to launch the acid, the grick follows her, since his previous meal of choice is now too far away to do anything against. Despite being almost mortally wounded, it fights on unabated. It tries to bite Anna, but misses entirely, coming closer to biting itself than anyone else, and even the two tentacles being directed at her have difficulty, with only one of them barely managing to slip past her weak defenses, though it does manage to do 5 damage somehow. The other two tentacles seek out Fury, but don't stand a chance of doing anything against him.

[sblock=map and combat conditions]
1stfloormidfight.jpg


Anna: 7/14 hp
Borric: 33/33 hp
Fury: 31/32 hp
Sylvain: 16/26 hp

Grick: 31 damage (need 4 more damage to kill it)[/sblock]
 

Though the Grick didn't intend it, Fury is feeling a little penned in between it and the wall. However, with the thing still lashing out at Anna he figures she'll need some healing soon and he isn't in the position to give it. Pulling his wand from his belt he tosses it across the room to Sylvain. "Syl! Catch!" The wand arcs out over the Grick and across the room to fall into Sylvain's waiting hands.

[sblock=OOC]Move: retrieve item (provokes AoO)
Standard: toss wand to Sylvain?
Not sure what sort of action throwing an item to someone should be... Also, added a to hit roll just in case you think I need it.[/sblock][sblock=MiniStats][size=+1]Fury[/size] Human Rogue 2 / Bard 2
Initiative: +6 Perception: +7

AC: 19 (14 touch; 15 flat-footed)
HP: 32 Current: 31
CMB: +4 CMD: 18 Fort: +1 Ref: +10 Will: +3

In Hand: rapier

Spells Remaining: 1st: 2/2[/sblock]
 

The grick takes advantage of the opening Fury presents it, digging its teeth into Fury's flesh for 5 points of damage. It is not enough to stop Fury from successfully throwing the wand to Sylvain, however, and Sylvain is easily able to catch the perfect throw.
 

Sylvain moves to f3, in preparations to begin healing Anna. "Stay close to me Anna, I'll heal you the next round. First, however, we need you to kill this thing. Focus hard, and hit it with acid again!"

OOC: Syl uses Fortune hex on Anna.


Mini Stats: [sblock] Human Witch 3
Initiative: +6 Perception: +2

AC: 13 (13 touch; 11 flat-footed)
HP: 26 Current: 16
CMB: +0 CMD: 12 Fort: +3 Ref: +3 Will: +3
Spells Remaining: 1st 1/3, 2nd 1/2
Hexes Remaining: Fortune used on Fury, Anna and Borric and Healing on Syl and Anna
In Hand: Wand[/sblock]
 

OOC: Whoa, wait a minute! I got skipped from last round! :rant:

I asked for a Map Update before I would take my turn, since position of where everyone is makes a difference on my intentions. I was tired of Anna getting attacked earlier since that should not have happened.

If the Grick is where I think he was on the last round (I-4?) , I can tell you right now that the Grick's ability to even attack Anna will not happen without provoking AoOs and Fury will not need to take an AoO since a 5ft step will be open to him.
 

OOC: With Step Up, yes the grick can follow Anna as an immediate action and attack her on his turn incurring no AoOs, as it is only a 5' step. You do get an attack from last round, but please try to keep calm. I'm trying my hardest to keep up with all of the games I'm running and life at the same time, and right now I don't think I'm winning.
 

Remove ads

Top