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[LPF]A Merchant in Need of Assistance

Mahorfeus

First Post
Seeing his companions take the initiative, Bozzago decides to attack as well, nocking an arrow and attempting to fire it at the closest bandit in sight.

OOC: I can't remember how the Sneak Attack rules apply to ranged weapons, but if he's close enough, would you mind rolling the 1d6 for me?
 

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sunshadow21

Explorer
OOC: Here is the updated map, we are still using the initiative from before, and the yellow circles are the areas lit up by torches right now.


As you start firing at the crouching bandits, they fire back with crossbows. M1 will fire at Gregori, and Ad will fire at Bozzago. Of all the missiles shot thus far only Bozzago's shot on Ad and the bandit's shot on Gregori hit their mark as both sides fire from their respective sides of the torch light.
 

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Vistarius

First Post
After moving git git would have crouched to gain the bonus to ac and then taken a shot towards the closest bandit.
If youd be so kind sunshadow...
Attack roll
 


sunshadow21

Explorer
They have partial cover, and the corners of the stable provide cover both ways as well. If you want to be able to shoot at them, you will have to be out past the wall to see, so your only cover would be darkness if you got farther back from the torches or crouching, which would effectively be a move action. The wall next to you varies in height from 5' to 8'.
 

sunshadow21

Explorer
Both sides finally engage each other as arrows and crossbow bolts zing across the empty stableyard. Most miss their targets, but Gregori and one of the bandits took a hit.

[sblock=Initiative]Combatants posted in INIT order.

Code:
[U]Character      AC/FF/T   HP         InHand/Condition[/U]
Git Git          13/10/13    7         crossbow/none
Gregori         18/13/15   5          longbow/none
M1               ??           ??         crossbow/??
??                ??           ??         ??
R                 ??           ??         ??
Ad                ??           ??-6     crossbow/??
Bozzago        16/13/13  10        shortbow/none
Cethyn         17/14/13    9        longbow/none
??                ??           ??         ??
[/sblock]

[sblock=Round 6 Recap]Git Git - crouch and fire(miss)
Gregori - fire(miss)
M1 - fire(hit Gregori)
??
R -
Ad - fire(miss)
Bozzago - fire(hit Ad)
Cethyn - fire(miss)
??
[/sblock]

Round 7 actions please.
 
Last edited:

Bertious

First Post
Cethyn will move 40' to our right to try and get a clearer shot at AD (i would like to end his move 1 square up and 1 left of the bottom right corner if possible)
 

Vistarius

First Post
Git git will continue laying prone, reload, and fire another shot at the closest bandit. Right now hes going for quantity not quality. He hears gregori take a hit and realizes that the situation is getting tougher and tougher with each passing step into this mystery.

Why would they be so intent on killing them. What were they hiding?

Roll for attack with bow please.
 

Mahorfeus

First Post
Readying his bow, Bozzago will once again aim and fire at the closest bandit in sight (taking a 5 ft. step if necessary), preferably the one he already injured.
 


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