[LPF] Barrow of the Forgotten King

Mirra_150.jpg


"Oh, I've never actually tried to do it on a real lock. But when I have nothing else to do, I sometimes work through tumbler permutations in my head. I find it quite relaxing."

She looks at the ivy at first with excitement, but it quickly changes to disappointment. "Oh, bother. It's only hedera helix. I really need to find some maderensis or colchica."

Updated map

[sblock=OOC]Given Mirra's low HP, she's better off in the middle/back, I think.

perception (1d20+4=17)[/sblock][sblock=Mini Stats]Mirra Weathersmith

AC: 16 (13 flat-footed, 13 touch)
HP: 8/8
CMB:+1 CMD: 14
Fort: +2 Reflex: +5 Will: +1

Perception: +4
Initiative: +3

Bombs: 6/6
Cognatogen Prepared: Intelligence
1st Level: 1/2
Extracts Prepared: Enlarge Person


Current Weapon in Hand: Longspear (+1, x2, 1d8+1) and Bomb (+3, x2, 1d6+3)
Current Conditions in Effect: None

Used Items:
None

[/sblock]
 

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[section]
"Well Mia, if we assume your people are not sloppy, this means trouble. But, that is rather obvious, because they would have come home already if there wasn't trouble. It is not like they are going to sit out here and have a party for days on end. Well, some people would, but they are a little strange in their habits."
[sblock=actions]more talking
Perception (1d20=12)
OOC: Being generally fearless, and not wanting to be eye level with someone else's butt, Mystie and Bubba will take the lead until we get to hallways and tight quarters.
[/sblock]Map[sblock=Mystie Thissiledew's Mini-stats]Mystie Thissiledew
HP 13/13, AC 13, 10 Touch, 13 FF; Init -1, Darkvision 60', Move 15'
Fort: +4, Reflex -1, Will +2, CMB -4, CMD 5
Perception +0, Sense Motive +0, Spellcraft +5, Linguistics +2, Stealth +0

Dagger -2, d4-3
Lt Crossbow +0, d6, range 80' increment, 9 bolts
Thrown Dagger +0, d4-3, range 10' increment

.,,,.....,,,,,,..Orisons: Detect Magic, Create Water, Guidance, Stabilize, Mage Hand, Prestidigitation
.,,,,,,,,,Racial Spells: Dancing Lights (1/day), Flare (1/day), Produce Flame (1/day)
.,,.,,...Oracle 1st Lvl: 4/4 remaining; Cure Light Wounds, Bless, Protection from Evil
......,,.......Consumables: In right spring loaded wrist sheath, Qalabash's Wand of Cure Light Wounds (25/25 ch)
......,,.......Consumables: 1 Cure Light Wounds potion, Mystie's Wand of Cure Light Wounds (25/25 ch)
......,,.......Consumables: 3 Alchemists' Fires,2 Antitoxins
....,,.........
Consumables: 6/6 days trail rations, 6/6 days of dog food
....................... Scrolls: Endure Elements, Comp Languages, Diagnose Disease
....................Channels: 5 of 5 left, 1d6, DC 15
.........Immediate Action: Misfortune, force immediate reroll, once per creature per day
..................................If bad guy rolls 18-20, reroll
..................................If friend rolls 10 or less on an attack for the base die roll, reroll
..................................If friend rolls 12 or less on a dangerous save, reroll
..................................This consumes the swift action
.................................
Bubba: Mastiff riding dog, Low light vision + scent; Perception +5
AC 13, Touch 12, FF 11
HP 16
.......... Fort +5, Reflex +5, Will +1; Move: 40'
..................CMB +3, CMD 15 (19 vs. Trip)
Melee: Bite +3, 1d6+3 plus trip
Tricks: Attack x2, Defend, Heel, Flank and Hunt


Effects:
In hand:
[/sblock]
[/section]
 

Qalabash Baram, human staff magus

[section]
Despite the half-orc's daunting size Qalabash can't quite remember what Jonas said it was that he did and so he steps right up to a position behind Mystie. Every few moments he shifts his grip from a one-handed grip to a two-handed grip as if he can hardly wait to get started with the bashing.

"I guess we don't need a key after all. Unless one is required for the mausoleum itself but the way this looks," he says as he motions towards the gate just seconds after shifting to his one-hand grip, "The way this looks we won't need a key there, either.

Is this positioning acceptable to you, Master Psalter? If not, I can step back by Mirra..."

[/section]
Updated Map
[sblock=OOC/Actions]--[/sblock][sblock=Stats]Qalabash Baram Staff Magus 1
Initiative: +1 Perception: -1

AC: 14 (11 Touch, 13 Flat-footed) Current AC: 14
HP: 11 Current HP: 11
CMB: +3 / +5 Trip CMD: 14 / 16 vs. Trip Fort: +4 Ref: +3 Will: +1

In Hand: Quarterstaff
Conditions:
Spells Prepared:
  • 0-level: Detect Magic, Light, Prestidigitation
  • 1st level: Shield, Shield
Special:
Arcane Pool: 4/4 points remaining [Swift action: +1 enhancement bonus for 1 minute][/sblock]
 

~ Day 4 16:03 - Kingsholm Graveyard Gate ~

Ireena_zpsf7aa8e40.jpg

Captain Desarna agrees, "No, they would not have being sitting out here partying. They were due back about an hour ago. I… I am afraid the situation is more than they can handle. I will wait over there by that tree and report back if you have discovered something. If you need the key to the mausoleum, I shall be available."

She is very apprehensive about the situation as evidenced by her expression and demeanor. Yet she is forcing herself to remain stalwart enough to be available within a few minutes if you find something or need her help.

Mia walks away from the gate, watchful of her surroundings away from the graveyard as she heads to a large oak tree about 20 paces away.

[sblock=Combat Information]
Code:
Qalabash:   11/11 HP remaining;
Mirra:      08/08 HP remaining:
Mystie:     13/13 HP remaining;
->Bubba:    16/16 HP remaining;
Jonas:      13/13 HP remaining;

Spells Cast:
Abilities Used:
  Qalabash: AP 0/4, Spells 1st 0/4
  Mirra:    Bombs 0/6, Extracts 0/2
  Mystie:   Misfortune, Ch Energy 0/5, SLAs 0/3, Spells 1st 0/4
  Jonas:    Jdgmt 0/1, Spells 1st 0/2
Conditions in effect:
[/sblock]Updated Map [sblock=OOC]You are outdoors and do not have to go single file if you don't want to.[/sblock]
 

[section]

The big half-orc rumbles an answer back at Qalabash as he moves up beside the man. "For now, I'll just walk beside you, eh? If we get into tighter quarters I can handle myself well enough, but as it will be difficult for you to see around me I'll be happy to watch your back, sir." Sausage size fingers grope at his weapons belt for a moment as he ponders his options, and then unhooks a heavy flail in preparation for whatever may come.​
[/section]

Updated Map
_______________
[sblock=Mini Stats]
Jonas Psalter

Initiative: +02
AC: 16 (12 Touch, 14 Flat-Footed)
HP: 11/11
Senses: DarkVision (60’)
CMB: +02 CMD: 14
Fort: +02 Reflex: +02 Will: +04
[/sblock]
 

Mirra_150.jpg


Mirra unlimbers her longspear and then pats the pockets on her bandolier to assure herself of the contents. "I believe I'm ready with fire and a cold iron blade. According to everything I've read, they're two of the best methods of dealing with undead." She pauses for a moment before continuing thoughtfully, "I imagine they would work fairly well against living targets as well, if the need arises."

[sblock=OOC]Staying in about that place.[/sblock][sblock=Mini Stats]Mirra Weathersmith

AC: 16 (13 flat-footed, 13 touch)
HP: 8/8
CMB:+1 CMD: 14
Fort: +2 Reflex: +5 Will: +1

Perception: +4
Initiative: +3

Bombs: 6/6
Cognatogen Prepared: Intelligence
1st Level: 1/2
Extracts Prepared: Enlarge Person


Current Weapon in Hand: Longspear (+1, x2, 1d8+1) and Bomb (+3, x2, 1d6+3)
Current Conditions in Effect: None

Used Items:
None

[/sblock]
 

Qalabash Baram, human staff magus

[section]
Qalabash motions for Captain Desarna to wait a moment before she steps away from the group.

"A moment before you head off to await our discoveries, Captain, if you please. Where do the preparations for interment in the mausoleum take place? In the mausoleum itself, or some other building?"

Qalabash also asks a question of his companions. "Are any of you skilled with the finding and following of tracks? Perhaps it might prove beneficial to scout the area around the mausoleum before we go tramping through it. My own skills in that area are sadly lacking; I couldn't find a footprint if it stepped on me. Ha ha."
[/section]

[sblock=OOC/Actions]--[/sblock][sblock=Stats]Qalabash Baram Staff Magus 1
Initiative: +1 Perception: -1

AC: 14 (11 Touch, 13 Flat-footed) Current AC: 14
HP: 11 Current HP: 11
CMB: +3 / +5 Trip CMD: 14 / 16 vs. Trip Fort: +4 Ref: +3 Will: +1

In Hand: Quarterstaff
Conditions:
Spells Prepared:
  • 0-level: Detect Magic, Light, Prestidigitation
  • 1st level: Shield, Shield
Special:
Arcane Pool: 4/4 points remaining [Swift action: +1 enhancement bonus for 1 minute][/sblock]
 

[section]

"As it happens, I have some small skill in the finding and following of tracks. I take it you'd like for me to try and figure out who - or what - has been in and out of the mausoleum recently?"

Without further instruction, Jonas moves ahead of the party somewhat and casts about for sign as the group approaches the crypt.​
[/section]

Updated Map

[sblock=Actions/Rolls]Survival Check (Tracking) (1d20+6=19)[/sblock]
_______________
[sblock=Mini Stats]
Jonas Psalter

Initiative: +02
AC: 16 (12 Touch, 14 Flat-Footed)
HP: 11/11
Senses: DarkVision (60’)
CMB: +02 CMD: 14
Fort: +02 Reflex: +02 Will: +04
[/sblock]
 

Mirra_150.jpg


"Oh, that's a good idea!" Mirra says. "I'm probably not up to Mister Psalter's level, but I have followed tracks before. Erm ... they were blue-breasted cormorant tracks, but the principle should be the same."

[sblock=OOC]Aid another survival (1d20+4=23)[/sblock][sblock=Mini Stats]Mirra Weathersmith

AC: 16 (13 flat-footed, 13 touch)
HP: 8/8
CMB:+1 CMD: 14
Fort: +2 Reflex: +5 Will: +1

Perception: +4
Initiative: +3

Bombs: 6/6
Cognatogen Prepared: Intelligence
1st Level: 1/2
Extracts Prepared: Enlarge Person


Current Weapon in Hand: Longspear (+1, x2, 1d8+1) and Bomb (+3, x2, 1d6+3)
Current Conditions in Effect: None

Used Items:
None

[/sblock]
 

~ Day 4 16:03 - Kingsholm Graveyard Gate ~

Ireena_zpsf7aa8e40.jpg

Captain Desarna replied to Qalabash, "Either they complete the preparations for the body in town before bringing it up here, or they do it in the mausoleum itself in the first chamber after the entryway. Most people prepare the body inside the mausoleum, so it is not unusual for a family to spend several hours or even an overnight vigil inside."

"There is only the one building up here."


Jonas lead the way into the graveyard. The graveyard appears old but lovingly cared for. Fresh gravel covers the path and flowers, not weeds, grow beside the tombstones. He notices that the gravel has been stirred up recently. There are two sets of booted footprints leading towards the mausoleum that appear to have been made by people running. One set is smaller than the other.

[sblock=Combat Information]
Code:
Qalabash:   11/11 HP remaining;
Mirra:      08/08 HP remaining:
Mystie:     13/13 HP remaining;
->Bubba:    16/16 HP remaining;
Jonas:      13/13 HP remaining;

Spells Cast:
Abilities Used:
  Qalabash: AP 0/4, Spells 1st 0/4
  Mirra:    Bombs 0/6, Extracts 0/2
  Mystie:   Misfortune, Ch Energy 0/5, SLAs 0/3, Spells 1st 0/4
  Jonas:    Jdgmt 0/1, Spells 1st 0/2
Conditions in effect:
[/sblock]Updated Map [sblock=OOC]Roll Perception checks as you proceed.[/sblock]
 

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