[LPF] Beggar's Belief

Fester's ears twitch upon hearing the approaching group. He carefully pulls out a dart and prepares to use it in case circumstances require it.

He does not hear that Megan is in any trouble, so he will simply stand his ground.
 

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--- Back at the dock ---

The Venza Guardian acknowledges Morgan's greeting and answers: "Well met. I'm sorry, but for non-nefarious reasons I'm unable to tell you my real name. But know that my my intentions are noble and my heart is pure."

During the trip, he stays low in the boat, not wanting to risk loosing his custom made shield beneath the waves.


--- At Vega Island ---

Guardin stays back with the others, making a mental notice that he should train how to move unnoticed one day.

[sblock=OOC]
Sorry everyone, the viral warning and my slow weekend online connection wrecked havoc with my posting schedule. Will finalize skills and equipment tomorrow, but I'm sure neither will affect Guardian's perception check.

The Venza Guardian

Character is not yet finished in the wiki, but soon![/sblock]
 

Suddenly the Venzan Guardian comes racing around the corner! He has a sack floating a few inches from his hand, and turns to the group grinning. The sack is hurled forward and lands just before the boat.

The Venzan Guardian then hops round the corner and vanishes, as a voice speaks from thin air.

"Welcome te me Island chumps, the newest home that I claim as Stump's! I've taken the libertee - because I'm so witty - of organizin' a welcomin' commitee. Now scum and scum can fight it out, and leave the world a better place I 'ave no doubt!"

As the leprechaun finishes a group of grimy red eyed men come racing around the corner. They bellow as one upon seeing the group - especially The distinctively dressed Guardian - and a particularly nefarious looking fellow with a snub nose cries, "The pesh!" pointing to the sack.

OOC: Please roll init. But note that combat is not inevitable you can try to disuade them you will just have to be very convincing...


[sblock=Pesh]Pesh for those of you who are not aware is a drug common in Venza, it is illegal and very valuable. Knowledge Nature or Local might tell you more.[/sblock]

[sblock=Perception DC 10]
There were several small differences between The Guardian standing next to you and the one that just vanished, but all in all it was a good likeness....[/sblock]
 
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Ariel Esimae, Female Aasimar Cleric

Ariel is not sure what to make of the Guardian impostor, but he is gone leaving some crazed drug users. Not really familiar with pesh, she is not too understanding of those addicted. She sees it as a choice, once made the users must pay the consequence of the addiction. If they resort to violence, then justice must be served.

She calls out, "Hold! We have nothing for you. If you want the sack, you may take it. Quick Guardian! Toss it back to them."

[sblock=Rolls]Yep, here's the balancing, a 2 & 5. :erm:
Initiative (1d20+2=4);
If needed, but it is probably not good enough without Aid Another Actions: Diplomacy (1d20+8=13); Oh, forgot +1 from Guidance, so 14.
[/sblock][sblock=Mini Stats]Initiative: +2
AC: 19 (17 without shield/flat-footed, 12 Touch)
HP: 9 Current: 9
CMB: +1 CMD: 13 Fort: +4 Reflex: +4 Will: +6 (+8 vs. Fear)
+1 for all with Resistance
Resistance: 5 Cold, 5 Acid, 5 Electricity

Current Weapon in Hand: Shield & Javelin

Fire Bolt: 6/6 Remaining Channel Energy: 5/5 remaining
Deflection Aura: 1/1 remaining
Spells Remaining: 1st Level 3/3[/sblock]___________________________________________

Nicki-Aycox_9-29-03_Wescyde-Scan.jpg
Ariel Esimae
 

"What the hell is your game? This is our turf, and that's our Pesh! think you can run in and make feck with us?" One disheveled thug growls his eyes wild.

[sblock=Holding back on the throttle]
I'm going to give it say eight hours or so to give anyone who wishes to a chance to make diplomatic efforts, etc.[/sblock]
 

Begging Your Pardon, my good man but Stump took all of our Pesh. Additionally, Stump has a whole crop of pesh. What say we work together and go get you some from Stump?
 



Guardian looks at the advancing drug dealers.
"Hey, it was a prank, nothing serious. I'm a performer. Look at my silly outfit."
He says, trying to get an advantage from his unusual clothing.

[sblock=OOC]
Skills are chosen, but the math is not ready. Had my equipment finished until my computer ate it :(

(Bluff would be 13, because he has one rank in it.)

The Venza Guardian

Character is not yet finished in the wiki, but soon![/sblock]
 

Megan stands up from where she was hidden, her crossbow NOT pointing at the ruffians.

"Fighting would only lead to unnecessary tragedy. What say you get your pesh and we all walk away from this?

OOC: Just made the DC10 aid another, whew.
 

"So your story is that you got in a row boat and came to a deserted island, stole our Pesh as a prank, except that a Stump did it?" The snub nosed man asks his words dripping with scorn. The others snigger smacking crude clubs against their palms in menacing fashion.
 

Ariel is beginning to believe these criminals should be brought to justice, even if that means sending them to their makers if they won't listen to reason. But if they had this Pesh stolen by the leprechaun, they are as much a victim, so she continues to try words instead.

She replies in a tone that is friendly, "If this sack contains your Pesh, then it has been misplaced by an impostor that is running around on this island. We just stepped off the boat this moment and have not had time to leave the landing area, let alone find you and your Pesh."

"I will respectfully ask you one more time to go in peace. If you attack us, I will burn the bag and its contents. My Goddess has granted me the power of fire and I will cleanse the evil if necessary. The choice is yours."


[sblock=OOC]She will ready a Fire Bolt at the bag if they move to attack.

So are all of you rolling Aid Anothers? If that was the case, then we have a result of 20. But I think Fester went with Bluff so maybe only 18.[/sblock][sblock=Mini Stats]Initiative: +2
AC: 19 (17 without shield/flat-footed, 12 Touch)
HP: 9 Current: 9
CMB: +1 CMD: 13 Fort: +4 Reflex: +4 Will: +6 (+8 vs. Fear)
+1 for all with Resistance
Resistance: 5 Cold, 5 Acid, 5 Electricity

Current Weapon in Hand: Shield & Javelin

Fire Bolt: 6/6 Remaining Channel Energy: 5/5 remaining
Deflection Aura: 1/1 remaining
Spells Remaining: 1st Level 3/3[/sblock]___________________________________________

Nicki-Aycox_9-29-03_Wescyde-Scan.jpg
Ariel Esimae
 

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