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[LPF] Beggar's Belief



"Can you remind me of the way Stump would use if you leave us all in the hole? And I think I will feel down here much less comfortable with you laughing on our foolishness and leaving with the treasure without opening the grate.

I will swim with sharks before risking this event. Also you assume we have no families or friends who might want to avenge us. Hard to flee them without any money because the treasure is still down here."

The Guardian says, but sounding not very convincing.

[sblock=OOC]
He isn't bluffing. i just roll very bad :(

AC: 19, Touch: 12, FF: 16
CMD: 16
Fort +4, Refl +2, Will -1

HP: 11/12

[/sblock]
 

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"The leprechaun can turn invisible, a shark might get him, but I doubt it. You, I don't doubt would make a buffet. In my experience most adventurers families and friends are not expecting to see their loved ones for a long time, but maybe I am wrong and you will get lucky... Maybe.

You have my terms I grow weary of this. Its really nothing personal I have no interest in harming anyone I just want to be able to be free of the leprechaun and have a little coin to start a new life. That is not so unreasonable is it?"
 



"Hey, thanks for the idea. We will send Stump to get some help from Ariel's church and from my family. Even when they doubt him, they will at least come to investigate. Sounds like you will got nothing today.

And yes, trusting someone who betrayed me sounds very unreasonable."

The Guardian answers.

[sblock=OOC]


AC: 19, Touch: 12, FF: 16
CMD: 16
Fort +4, Refl +2, Will -1

HP: 11/12

[/sblock]
 


OOC: I am a little buggered that a diplomacy result of 26 could not sway him, looks like DM fiat to me. ;) But I have more ideas.
Ariel shrugs, but is a little frustrated at the beggar's betrayal. But figures if they hadn't botched lying to him earlier, perhaps things would have been different.

She doesn't reply to Knesh, her silence all the answer he needs. Leaving the visible area from topside she remarks to her companions, "Well, we had to try. Now I feel justified in dealing with him properly without resulting to being the slightest deceitful."

"Let's pile the treasure right in plain view so he can see it from above. That should hold his attention as I have some ideas. Stump, is it true that you can turn invisible and evade any sharks that would want to eat us?
"

"Megan and Guardian, we have some options. We can pile the treasure in plain sight and then let him think we tried to swim out. Ambushing him when he comes down."

"Or we can all try to swim out with the treasure and risk being eaten. We could use that boat, over turned to make a pocket of air and then tie armor, treasure and gear to help partially sink it so we can use it to breath on our way out. That might work."

"My other idea, depends on Stump's answer."


[sblock=Actions]
Standard Action:
Move Action: [/sblock][sblock=Mini Stats]Initiative: +2
AC: 19 (17 without shield/flat-footed, 12 Touch)
HP: 9 Current: 9
CMB: +1 CMD: 13 Fort: +4 Reflex: +4 Will: +6 (+8 vs. Fear)
+1 for all with Resistance
Resistance: 5 Cold, 5 Acid, 5 Electricity

Current Weapon in Hand: Shield & Javelin

Fire Bolt: 5/6 Remaining Channel Energy: 4/5 remaining
Deflection Aura: 1/1 remaining
Spells Remaining: Cantrips: (Light, Resistance, Guidance)
1st Level 3/3 [/sblock]___________________________________________

Nicki-Aycox_9-29-03_Wescyde-Scan.jpg
Ariel Esimae
 

OOC: Sorry guys. For some reason I got unsubscribed to this thread and assumed that there has been no activity since my last post. Can someone give me directions on how to get resubscribe to it? I looked around but didn't find an obvious way.

Out Knesh has retreated, Megan gathers the group. "Well that didn't go down the way we planned. Looks like we have three options outside of further diplomacy. One is give up the gold and track Knesh down later. Two is to have Stump slip out and free us somehow. Three is to swim for it."

After listening to Ariel's suggestions, Mega responds, "We could try to lure Knesh down with the treasure, but how are we going to convince him that we left? If I am in that man's position, I would sooner believe that the youngsters stubbornly braved the water with the treasure than leave it for me to take. Does Stump being able to turn invisible somehow fit into this plan?"

"Stump
, have you swam out before? Perhaps you can give us some guidance on which way to go before we attempt the endeavor. If we do swim, you can make it as if we're still around, can't you?"

"I like the boat idea, but not to make a pocket of air. I recommend tying the two goblin corpses to the boat along with other junk to help partially sink it. we can push the boat + corpses to the shark hoard to attract their attention while we make a break for it to the surface."
 
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OOC: You need to read the diplomacy rules PM, its not enchantment. 26 does not make people idiots. It certainly is not DM fiat. You might also want to look at the +10 modifier for giving dangerous aide, or the +15 for doing something that will result in punishment. You are apparently thinking of dominate person. :p


Stump looks dubious,

"I might be able to make a brake,
but sharks have senses I can't fake.
And truth be told I don't swim well,
though as a last resort what the hell?"
 


Ariel Esimae, Female Aasimar Cleric

[sblock=OOC]Rules aside, I don't really care at this point (I said "buggered" not "pissed"). :p

Since a 26 doesn't sway him, then we have to do something else. I kinda wished we didn't do the good route and spare Stump with parley and attacked him straight away. Same problem when you take prisoners.[/sblock]Ariel looks to the Guardian for his opinion, but comments further, "Perhaps we can pretend to pile the treasure right in plain view so he can see it from above, sacks filled with rocks or something. Then he might keep a watch on us. I will work on that. We could even leave the real thing."

"If the Guardian agrees, let's just try Megan's idea and get on with it. We need to hurry before he gives up waiting."

[sblock=Actions]
Standard Action:
Move Action: [/sblock][sblock=Mini Stats]Initiative: +2
AC: 19 (17 without shield/flat-footed, 12 Touch)
HP: 9 Current: 9
CMB: +1 CMD: 13 Fort: +4 Reflex: +4 Will: +6 (+8 vs. Fear)
+1 for all with Resistance
Resistance: 5 Cold, 5 Acid, 5 Electricity

Current Weapon in Hand: Shield & Javelin

Fire Bolt: 5/6 Remaining Channel Energy: 4/5 remaining
Deflection Aura: 1/1 remaining
Spells Remaining: Cantrips: (Light, Resistance, Guidance)
1st Level 3/3 [/sblock]___________________________________________

Nicki-Aycox_9-29-03_Wescyde-Scan.jpg
Ariel Esimae
 

Into the Woods

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