• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

[LPF] Coils of Flame

[sblock=OOC]OK, vacation's over and I'm back from my friend's wedding. Gotta catch up at work today, and hopefully I'll have your next update out tonight.[/sblock]
 

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Arianna/Tek forge ahead, leading your small group back around the bend and into unexplored territory. The summoner and her Eidolon proceed cautiously, but the steam and noise serve to dull her perception of the path ahead. The first inkling she has that there is trouble afoot comes in the form of a spear flying from the steam to slam into her side. She shifts her focus to the chamber opening before her, only to see a long serpent-like creature - lower body made of scaled coils and upper body of a well-muscled man, and the head of some sort of lizard - glide around the corner and thrusting another spear even more deeply into her thigh!

[sblock=OOC]Surprise round goes to the slithery critters. #02 throws a spear from up ahead, and #01 crits with a spear thrust as Ariana steps 'round the corner. Party is up!

All in the party besides Elenka recognize these as Salamanders - creatures from the Elelmental Plane of Fire, immune to heat/fire attacks but susceptible to cold.[/sblock]

[sblock=Combat!]
Code:
[U]Combatant         AC/ T/FF     HP Taken    Condition[/U]
Heinrich          14/12/12      --/ 26     
Ellamin           19/13/18      --/ 51     
Drevezh'Korol     22/12/20      --/ 56     
Anaerion          17/11/16      --/ 58     
Arianna           28/12/26      --/ 55    Tek: 47/52
Elenka            16/12/14      --/ 51    
Salamander 01     16/09/15      --/ ??    
Salamander 01     16/09/15      --/ ??
[/sblock]

[sblock=Map]
CoilsofFlame_zpsc1b1702b.jpg

[/sblock]
 
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"Once again, we find ourselves at a tactical disadvantage. These creatures are smart, waiting for us until we just got in there."

"Shoulda used that invisible eye thingy."

"...please don't remind me of that. However, I do have an idea. Master Drev, may I grant you quicker access into the room?"

[sblock=Intent]
Since Drev goes before Anaerion, Anaerion's idea of teleporting himself and Drev into the same room will allow Drev to get a full round attack off.

Or he can summon if GE has a better idea. Either way works.
[/sblock]
[sblock=Stats]
Initiative: +9 Perception: +2 (low-light vision)
AC: 17 (14 flat-footed, 13 Touch ) HP: 58 Current: 58
CMB: +2 CMD:15(10ff) Fort: +5 Reflex: +6 Will: +7
+2 Will vs. Enchantments
Special: Immune to Magical Sleep
Current Conditions in Effect:
Current Weapon in Hand: Wand of Summon Monster 2. Command word is მოდის მეოთხე

School Focus:
Shift: 20' Teleport as Dim Door. Does not Provoke AoO (7/9 remaining)
Summoner's Charm: Summoning Spells Last a total of 12 Rounds
Fast Study: Can Memorize Open Slots in 1 minute instead of 15 minutes
Dimensional Steps: 240 feet per day. Must be used in 5' increments

Malkovian: Happy for now.
Timely Inspiration: 3/3 Immediate Action, +2 Bonus, Range 60', Immediate action
Gallant Inspiration: 1/1 Immediate Action, +2d4 Bonus, Range 60', Immediate action
Borrow Skill: 3/3 StandardAction, borrowing skill ranks.
Mage Hand: At will. Controllable by Malkovian/ Anaerion
Cure Light Wounds: 1/3 Standard Action. 1d8+5.
Bonus Boon: Anaerion does not know this power.
Bonus Boon 2: Anaerion does not know this power.
Bonus Boon 3: Anaerion does not know this power.

Spells Prepared:
Level 0: Detect Magic, Read Magic, Acid Splash, Mending
Level 1: Grease* (DC 18),Protection From Evil,Grease* (DC 18),Magic Missile 4d4+4,Unseen Servant,Mage Armor,Magic Missile 4d4+4
Level 2: Glitterdust,Invisibility,Mirror Image,Web*,Create Pit,[OPEN SLOT]
Level 3: Haste,Summon Monster 3 *,Fly,Dispel Magic,[OPEN SLOT]
Level 4: Summon Monster 4,Persistant Glitterdust (DC 19),Phantom Chariot,[OPEN SLOT]
Arcane Bond: Available
[/sblock][/QUOTE][/QUOTE]
 

Elenka and Drevezh'korol, summoner and wood man

Drevezh'korol pauses at Anaerion's words. He's at least familiar some of the tricks spell-casters use but isn't sure what Anaerion has planned.

"I am at your disposal, Anaerion."

[sblock=OOC/Actions]Drev: Delay for Anaerion.
Elenka: will post her actions at the same time as Drev's after Anaerion[/sblock]


• • • Elenka Danyllova • • •

[sblock=MiniStats][size=+1]Elenka[/size] Human Summoner 8
Initiative: +2 Perception: +10

AC: 16 (12 touch; 14 flat-footed) Current AC: 16
HP: 66 Current: 66
CMB: +7 CMD: 19 Fort: +3 Ref: +4 Will: +8

In Hand:
Conditions:
Spells:
  • 1st level: 5/5 remaining.
  • 2nd level: 4/5 remaining.
  • 3rd level: 1/3 remaining.
Special:
Summon Monster 4 7/7
Bond Senses 8/8 rounds remaining
Maker's Call (Transposition) 1/1 remaining
Rod of Extend: 2/3 remaining (3rd lv. or lower)

[size=+1]Drevezh'Korol[/size] Eidolon
Initiative: +2 Perception: +9; Darkvision 60 ft.

AC: 20 (12 touch; 18 flat-footed) Current AC: 22/12/20 (Ablative Barrier)
HP: 56 Current: 56 [10 NL]
CMB: +13 CMD: 25 Fort: +6 Ref: +4 Will: +5 (+9 vs. enchantment)

In Hand: slam (x2) +15 (2d6+8 +1d6 acid +1d6 fire)
Conditions:Extended Greater Magic Fang (+1/+1; 14/14 hours); Ablative Barrier (+2 AC, 25/35 pts., 7/7 hours)
Wearing: longarm bracers 2/3 remaining[/sblock]
 

this post needs to be re-witten

[sblock=Stats]
Initiative: +2; Perception: +2; (spell: low-light vision)
AC: 14 (10 flat-footed, 12 Touch )
HP: 26 Current: 26
BAB +3 CMB: +3 CMD:15 Fort: +4 Reflex: +6 Will: +8

Current Conditions in Effect: Ablative barrier (6 hours/30 points)
current spell active: Flaming sphere; round 2 of 6
Current Weapon in Hand: wand - magic missile

consumables:
Wand cure light [50]
Wand magic missile [47]
rations [30 days]

School Focus: fire elementalist
Fire jett (dc 17): 00000 000
fire resistance 5
fire supremacy
combat casting
cast any spell from spell book through pendant - once per day
Level 1 pearl of power -[ 0 0 0]
Level 2 pearl of power - 0]

Spells Prepared:
Level 0
: Detect Magic, Resistance, open/close, Acid Splash,

Level 1
: Comprehend lang., Enlarge person, burning hands [*,ev, E ], feather fall, Magic Missile [-,#] <<open slot>>

Level 2
: burning hands of acid [*,ev, E, A ], Scorching ray [ev, E], Levitate, resist energy, flaming sphere [ev, E,,-#]

Level 3
: Haste, dispel magic, ablative barrier, fire ball [**, ev, E]

Level 4
:<<open slot; must be fire spell>> <<open slot>>

cast from pendant: fireball with elemental spell [acid] feat

Save DC:
General: 14 + SL
Evocation: 16 + SL
Elemental (Fire): 15 + SL
Evoc + (Fire): 17 + SL

notes
( - ) denotes a cast spell
(*) cast at +1 level (trait)
(**) cast at +2 levels (Feat)
(E) elemental: flame school
(ev) evocation
(A) denotes changed to acid
(&) takes 2 spell slots to cast
(#) recalled via pearl of power
(E,A) denotes 50% fire/50% acid
.
[/sblock]

[sblock=Ablative barier]
Invisible layers of solid force surround and protect the target, granting that target a +2 armor bonus to AC. Additionally, the first 5 points of lethal damage the target takes from each attack are converted into nonlethal damage.

Against attacks that already deal nonlethal damage, the target gains DR 5/—.

Once this spell has converted 5 points of damage to nonlethal damage per caster level (maximum 50 points), the spell is discharged.[/sblock]
 
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Moving around to Drev's back, Anaerion says "It will happen in a flash. Be ready."

Reaching to touch the wood man's back, Anaerion says "I take with me the guardian of the forest, as we move to bring the battle to these creatures!"

Once said, Anaerion and Drev *poof*, appearing near the salamander.
[sblock=Actions]
Move to D3
Standard: Using the school ability dimensional steps, taking Drev with me. Anaerion will end up in B8, Drev in C8. I believe that is 70 total in teleportation between Anaerion and Drev.
[/sblock]
[sblock=Stats]
Initiative: +9 Perception: +2 (low-light vision)
AC: 17 (14 flat-footed, 13 Touch ) HP: 58 Current: 58
CMB: +2 CMD:15(10ff) Fort: +5 Reflex: +6 Will: +7
+2 Will vs. Enchantments
Special: Immune to Magical Sleep
Current Conditions in Effect:
Current Weapon in Hand: Wand of Summon Monster 2. Command word is მოდის მეოთხე

School Focus:
Shift: 20' Teleport as Dim Door. Does not Provoke AoO (7/9 remaining)
Summoner's Charm: Summoning Spells Last a total of 12 Rounds
Fast Study: Can Memorize Open Slots in 1 minute instead of 15 minutes
Dimensional Steps: 240 feet per day. Must be used in 5' increments

Malkovian: Happy for now.
Timely Inspiration: 3/3 Immediate Action, +2 Bonus, Range 60', Immediate action
Gallant Inspiration: 1/1 Immediate Action, +2d4 Bonus, Range 60', Immediate action
Borrow Skill: 3/3 StandardAction, borrowing skill ranks.
Mage Hand: At will. Controllable by Malkovian/ Anaerion
Cure Light Wounds: 1/3 Standard Action. 1d8+5.
Bonus Boon: Anaerion does not know this power.
Bonus Boon 2: Anaerion does not know this power.
Bonus Boon 3: Anaerion does not know this power.

Spells Prepared:
Level 0: Detect Magic, Read Magic, Acid Splash, Mending
Level 1: Grease* (DC 18),Protection From Evil,Grease* (DC 18),Magic Missile 4d4+4,Unseen Servant,Mage Armor,Magic Missile 4d4+4
Level 2: Glitterdust,Invisibility,Mirror Image,Web*,Create Pit,[OPEN SLOT]
Level 3: Haste,Summon Monster 3 *,Fly,Dispel Magic,[OPEN SLOT]
Level 4: Summon Monster 4,Persistant Glitterdust (DC 19),Phantom Chariot,[OPEN SLOT]
Arcane Bond: Available
[/sblock]
 

Elenka and Drevezh'korol, summoner and wood man

Drevezh'korol tenses slightly when Anaerion places his hand on the wood man's back. When the magic surges and Drevezh'korol finds himself strategically placed to attack the fiery creatures he clenches two pairs of hands into fists and lets fly with two powerful swings. His fists pound into the salamander knocking it with first one blow then a second. "I don't. Like. Fire."

With the slight curve in the passageway and the steam blocking her vision of what is occurring in the next chamber Elenka takes a tentative step forward then halts to take inventory of her remaining spells. Nothing seems immediately useful, especially with Drevezh'korol out of her line of sight and so she moves up until she is a few feet behind Teq Oola and next to Anaerion. As she moves she draws the jagged black blade from its holder at her waist.

[sblock=OOC/Actions]Drev: Full-attack salamander w/ two slam attacks (Power Attack + Greater Magic Fang): 1d20+14=24, 2d6+13=19, 1d6=3, 1d20+14=17, 2d6+13=20, 1d6=4.
#1 hit AC 24 for 19 dmg +3 acid dmg. #2 hit AC 17 for 20 dmg +4 acid dmg. Total dmg = 46 dmg.
Didn't bother to roll the fire damage since they should be immune.
Elenka: Move to E3 and draw terbutje. No other action for her.[/sblock]


• • • Elenka Danyllova • • •

[sblock=MiniStats][size=+1]Elenka[/size] Human Summoner 8
Initiative: +2 Perception: +10

AC: 16 (12 touch; 14 flat-footed) Current AC: 16
HP: 66 Current: 66
CMB: +7 CMD: 19 Fort: +3 Ref: +4 Will: +8

In Hand:
Conditions:
Spells:
  • 1st level: 5/5 remaining.
  • 2nd level: 4/5 remaining.
  • 3rd level: 1/3 remaining.
Special:
Summon Monster 4 7/7
Bond Senses 8/8 rounds remaining
Maker's Call (Transposition) 1/1 remaining
Rod of Extend: 2/3 remaining (3rd lv. or lower)

[size=+1]Drevezh'Korol[/size] Eidolon
Initiative: +2 Perception: +9; Darkvision 60 ft.

AC: 20 (12 touch; 18 flat-footed) Current AC: 22/12/20 (Ablative Barrier)
HP: 56 Current: 56 [10 NL]
CMB: +13 CMD: 25 Fort: +6 Ref: +4 Will: +5 (+9 vs. enchantment)

In Hand: slam (x2) +15 (2d6+8 +1d6 acid +1d6 fire)
Conditions:Extended Greater Magic Fang (+1/+1; 14/14 hours); Ablative Barrier (+2 AC, 25/35 pts., 7/7 hours)
Wearing: longarm bracers 2/3 remaining[/sblock]
 

Ellamin once again pulls an inspiring story from his mind as he waits for the others to move forward.

[sblock=actions]inspire courage (+2 to attack & damage, and vs fear and charm)[/sblock]
 

With one of the creatures already toe to toe with her and Drev blipping in to deal with the other, Arianna drops her spear and starts clawing the one that stuck her. Both arms strike, ripping at the lizard's flesh. Not fully used to aerial combat yet, one of the kicking blows misses its target, while the other strikes nearly perfectly.

[section]
[sblock=actions]free: drop spear,
swift: Arcane Strike
full attack first claw attack (1d20+12=26) hits for damage (1d6+8+1d6=18)
second claw attack (1d20+12=27) hits for damage (1d6+8+1d6=13)
third claw attack (1d20+12=14) misses
fourth claw attack (1d20+12=31) hits for damage (1d6+8+1d6=15)
totals as 46 damage, via physical, electricity, magic and morale
[/sblock][sblock=Arianna's mini-stats]Arianna Mermaid ~ Perception +9, Sense Motive +6, Stealth -1, Low Light Vision
Base HP 64/0, AC 14, 13 T, 13 FF, Init +2
Current HP: 64, Current AC: 18
CMB +4, CMD 16, Fort +7, Reflex +5, Will +10 . . Move 15'
MW Long Spear +5, d8 with 10' reach
MW DW Spear Gun +7, d8
Dagger +4, d4 or thrown +6, d4

Active Enhancements: -
In hand: none


Consumables: 15 spear gun bolts, 20 cold iron bolts, 10 days rations,
. . .... . . . . . . . 1 potions of Cure Light Wounds, (in scarf)
. . .... . . . . . . . 1 potions of Enlarge Person, Ant Haul, Summon Eidolon, Spider Climb (in scarf)
. . .... . . . . . . . 1 vial of anti-toxin, 1 holy water (in scarf)
. . .... . . . . . . . 1 potion of Cure Light Wounds (crutch)
. . .... . . . . . . . 1 potion of Lesser Restoration, 1 vial of anti-toxin (in backpack)
.......................1 wand of Lesser Rejuvenate Eidolon (43 charges)
.......................1 wand of Cure Light Wounds (
41 charges)

Summon Monster III: 7/day, 0 used
.Cantrips: unlimited Detect Magic, Mage Hand, Drench, Jolt, Guidance, Breeze
. Orisons: unlimited Stabilize, Detect Poison, Purify Food/Drink
1st Level: 5/day, 1 used Mage Armor, Lesser Rejuvenate Eidolon, Shield, Enlarge Person, Feather Fall, Life Conduit
1st Level: Memorized Bless, Divine Favor, Longstrider(d)
2nd level: 4/day, 1 used Haste, Lesser Evolution Surge, See Invisibility, Resist Energy
Lesser Rod of Extend: 3 charges/day, 3 used
Ring of ForceFangs: 0/9 charges currently
Channel Positive Energy:
7/day, 1 used, 1d6 healing
Free Interrupt Abilities: Move HP from Arianna (real) to Teq (temp) to keep above zero

Beast (Teq Oola) ~ Perception +17, Sense Motive +6, Stealth +2, 60' Darkvision and Low Light Vision, Invisible and Ethereal
Base HP 64 Real / 52 Temp, AC 26, 12 T, 24 FF, Init +2, Resists: Fire 10
Current HP: 64/47, Current AC: 26
CMB +9, CMD 21, Fort +9, Reflex +7, Will +12. . Move 50' with Longstrider, Fly 40' Perfect, fly skill +17

Claw/Claw/Claw/Claw +9+1, d6+4+2 Arcane Strike + 1d6 shock +1 Greater Magic Fang
MW Longspear +10, d8+6+2 Arcane Strike with 10' reach
MW Darkwood Speargun +8, d8+2 Arcane Strike
Dagger +9, d4+4 or thrown +7, d4+4+2 Arcane Strike
Jolt +7, d3, RTA spell

Active Enhancements: Evasion, Extended Mage Armor (5.6 of 12 hours), Extended Greater Magic Fang (13.6 hours), Extended Longstrider (1.6 hours), See Invisibility (40 minutes)
In hand: claw/claw/claw/claw
Conditions: AC 26, +2 Inspire Courage
[/sblock]
[/section]
 


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