[LPF] Daggers at Midnight

OOC: Ausk probably wouldn't know that, and its the best action I can think of that demonstrates the defensive stance that Ausk seeks to put forward at this point. Unless Krell tries to kill Pari, his action is not going to change.
 

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Free Action: "Madarius? NOne of ist das Madarius. It really ist you mein herr das ist mistaken."

OOC: because I am not sure when I will get to the I-nett here for today, and I do not want to slow down the game, I am going to post this little bit in the sblock


[sblock]Heinrich will put away his weapon and stand with his palms out. on his turn he will cast cats grace this round and flame jett the next round.
that leaves this information:
shield-active
cat's grace-pending
flame jett-0 used
[/sblock]
 
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"Well done!" Garnet tells Maia. "I can take this one from here. Go help the others, it sounds like they've found a fight!"

[sblock=Actions]
OOC: 5' Step to -A0
Full attack: Two weapon fighting, Power attack on half-orc 2
[/sblock]

[sblock=OOC: Shayuri]
Sorry if you feel like I pushed Maia to waste a spell. But Garnet got some lucky rolls. If the second half-orc were still up, this would be a very different fight.
[/sblock]

[sblock=Garnet stat block]
Garnet
Initiative: +3, +5 underground
AC: 22 (20 flat-footed, 12 Touch); +2 vs. aberrations
HP: 34 Current: 34
CMB: +5 CMD: 18; bonuses vs. aberrations
Fort: +5 Reflex: +4 Will: +2; bonuses vs. poisons, spells, spell-like abilities & fear
Current Weapon in Hand:
+1 Dwarven Waraxe: Attack: +07, Damage: 1d10+3, Crit: 20/x3
Mwrk Spiked Light Shield: Attack: +06 Damage: 1d4+2

TWF: -2 attk w/both wpns, STR/2 dmg w/off-hand (shield)
+1 to-hit vs. Goblins
[/sblock]
 

OOC: Round 4
The thug reaches for Pari, but the gnome evades the grasping hand. "Stand still ya lil' turd."

Krell.jpg

Krell charges at Ausk and Heinrich, "You two should have minded your own business!" With a mighty horizontal slash, the leader's greatsword opens up Heinrich's belly and the wizard clasps the wound to keep his intestines from spilling out. Unfortunately he collapses, unconscious and dying.

OOC: Round 5
Garnet badly wounds the second thug in the street.

[sblock=Updated Tactical Map]
SnFAEnc7Map05B-1.jpg



SnFAEnc7Map05C.jpg
[/sblock]
GM: Thug 1: 12 dmg
Heinrich: -2/14 HP Remaining; Unconscious & dying
- Took 16 dmg from Krell
Krell AC-2 from Charging.

Maia, Ausk, Pari, & Heinrich are up for Round 5.
 

Maia winces at the violence, but nods at Garnet's instructions and hurries back into the alley. There she spies Ausk and Heinrich, just as the wizard is struck down!

With a startled cry, she hurries forward as fast as she can..which isn't quite fast enough to help Heinrich yet.

[sblock=Actions]Double move to D6.[/sblock]

[sblock=Ministats]Maia
Initiative: +2
AC: 16 (14 Flat-Footed, 12 Touch)
HP: 23/23
CMB: +1 CMD: 13
Fort: +2 Reflex: +3 Will: +5

Senses: Darkvision 60'
Perception: +10, Sense Motive: +2

Current Weapon in Hand: Light Crossbow (+4 to hit, 1d8 dmg, +1 hit/dmg within 30')

Special Abilities:
Cloak of Stars (+4 armor to AC, 3hr/day, In use)
Shooting Stars (3d4 in 5' radius 1/day, DC 15 for half)
Daylight 1/day

Spells Available
Slots: 1 - 4/6
Orisons: Light, Spark, Detect Magic, Guidance, Mending
1st Level: Command, Divine Favor, Cure Light Wounds, Color Spray, Protection from Evil [/sblock]
 

Ausk rages and takes his AoO as Krell moves through the spear range. "Funny, I just thought I said that, you fool." He tosses the spear back to Maia as he proceeds to pound his meaty fist into the foolish half orc.

[sblock]AOO with spear
move to toss the spear back to Maia
standard to attack with spiked gauntlet[/sblock]

[sblock=Ausk's mini stats]
Ausk
Initiative: +1
AC: 14 (12 flat-footed, 10 Touch)
HP: 34 Current: 40
CMB: +6 CMD: 14 Fort: +6 Reflex: +2 Will: +5

Current Weapon: Gauntlet (+6, 1d4+4, 19-20/x2)
Notable Effects: Rage

Rage Remaining: 5 rounds
Spells Remaining: 1st Level 5/5[/sblock]

OOC: Why does this scene of having half the party down before the other half can even think about doing anything significant look familiar?
 
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Well, let's see what we end up doing here . . . Exactly crap all, as usual.

As the thug tries to get his ham-fists on Pari, the furious little Gnome shoves his scythe in the man's face. Letting the weapon go, Pari instead draws forth his massive hammer. He swings without speaking, the expression on his face communicating clearly his feelings about talking things out at this point. There'll be no quarter given here.
 
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The thug (1) facing Garnet back on the street drops his rapier and withdraws to take off down the street. (60 feet N of Garnet).

Krell.jpg

After being wounded by the spear, Krell blocks the gauntlet and tries to return the favor. His large sword is barely turned aside by Ausk. "Mind your wounded and take off! I will let you live."

The thug (3) facing Pari jabs him again for a minor wound.

OOC: Combat: Round 6
[sblock=Combat Information]Pari took 4 dmg.
Ausk is missed.

Initiative:
You guys
Thugs

Updated Map:
SnFAEnc7Map06A.jpg



SnFAEnc7Map06.jpg

1) The square (D-5) counts as difficult terrain with the rain barrel
2) Debris (D-1, F-8, H-7) have no effect on movement
Code:
Ausk:      34/34 HP remaining
Garnet:    27/34 HP remaining
Heinrich:  -3/14 HP remaining; Unconscious & stable
Maia:      23/23 HP remaining
Pari:      05/41 HP remaining; 4 dmg
Tagawai:   -2/38 HP remaining; Unconscious & stable

Wand of CLW(-> Pari): 6 charges remain
Wand of CLW(-> Maia): 50 charges remain
Spells Cast: Longstrider (Pari), Command x 2 (Maia), Shield (Heinrich)
Abilities Used: Revelation +4AC (Maia)
Conditions in effect: Pari (+10ft movement)
Enemy Status:
Code:
Thug1: 12 dmg; Withdrew
Thug2: 20 dmg; Unconscious & stable
Thug3:
Thug4: 22 dmg; Unconscious & stable
Krell: 11 dmg
[/sblock]
GM: Everyone is up for Round 6.
 

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