[LPF] Darkness Rising

The hawk flutters and flaps in the face of the statue, allowing his master to get way, but pays a heavy price for doing so as the statue's blade connects, drawing blood.

Seeing that the party is turning on him, Father Relios bolts out of the vault and leaps over the edge of the platform. The light emanating from his mace indicates he is falling far slower than someone plummeting to their death.
"Thieves! Thieves are in the vault!"

The statues continue their attack on the one left inside the vault. One is able to get through Tyrien's defenses and strike a blow. With the bird too close to swing the sword, the statue to the west swats it a stone hand, knocking it unconscious and to the floor.

[sblock=Start of round 7]Last bit of round 6: statue 4W AoO on Keeling (1d20+8-1+2=25) hits damage on poor Keeling (2d6+4=8)

Relic is below the rim of the platform so no one has line of sight on him from their current positions.

All
BLESS +1 Attacks and Saves vs. Fear 2.7 minutes
73/73 AC 22 Larissa ~ Bull's STR 2.9 min, +5 Stealth, move 30', Heroism, kneeling
5/43 AC 18 Agno ~ bow in hand ~ 7 daybreak arrows, Daylight lit bow
-1/18 AC 17 Keeling ~ in the statue's square, down and unconscious
7/5? 49NL AC 16 Relios ~ crystal in hand, daylight on mace, full withdrawl over the edge, feather fall effect kicks in (-10')
35/64 AC 23 Tyrien ~ bow in hand ~ 28 daybreak arrows, Prot f/Evil 2.8 min, +5 Stealth,
-48/100 AC 24 winged lion, DEAD

??/?? AC 14 statue 1N ~ flanking attack (1d20+8-1+2=15) on Tyrien missed
??/?? AC 14 statue 2E ~ flanking attack (1d20+8-1+2=10) on Tyrien missed
??/?? AC 14 statue 3S ~ 5' and flanking attack (1d20+8-1+2=23) on Tyrien just hits (Prot from Evil didn't help) damage (2d6+4=7)
??/?? AC 14 statue 4W ~ slam attack on Keeling (1d20+8-1=22) hits slam damage (1d8+4=11)

??/39 AC 19 green dark stalker ~ back in darkness down below
[/sblock][sblock=map]
citadel21.png
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Tyrien, Half-elven Archeress

LieraAvatar2.jpg


Tyrien feels like she really stepped into it, never expecting to be ambushed by the statues after the old priests betrayal.

"Larissa, I need to get out of here! Can you contain these statues inside?"

Braving the chopping swords that are threatening to cut her to ribbons, she ducks down and tries to escape. She does a roll to attempt to avoid having her head removed.

[sblock=Actions]Withdraw to H20 (if she can make it). 1st square would be M15, then try to avoid AoOs (Acrobatics (1d20+12=19)) before continuing on.[/sblock][sblock=Mini Stats]Tyrien e'Adrianne
Initiative: +8 Perception: +15 (low-light vision)
AC: 24 (18 flat-footed, 16 Touch) +1AC Prot Evil
HP: 35 Current: 64
CMB: +9 CMD: 26(19ff) Fort: +6 Reflex: +12 Will: +5
+2 Will vs. Enchantments
Special: Immune to Magical Sleep
Current Conditions in Effect: PBS, Precise Shot, Enhanced Arrows (+1 Dmg), Ioun Stone illumination (in darkness), Deadly Aim (-2Att/+4dmg), Many Shot, Snap Shot, Protection from Evil +1AC, Bless
Current Weapon in Hand: Longbow
Chakrams: 8/8 Remaining, Daybreak Arrows (28/40)

Bardic Performance:
5/5 Rounds Remaining
Spells Remaining: Cantrips: (Message, Resistance, Mending, Prestidigitation)
1st Level 2/2 (Cure Light Wounds, Timely Inspiration)[/sblock]
 

Larissa watches the priest go over the edge of the platform, and considers the sounds of struggle below as he bellows his words. "Liar!" she screams after him. "You betrayed your Order!"

But Tyrien's voice calls her back to the matter at hand. "I will hold them," she tells the archer. She rushes forward so that her body blocks the exit to the room, her sword at the ready.

[sblock=ooc]Move to N16. Std: Ready a sword swing at the first hostile to come within striking distance.[/sblock]



[sblock=Larissa stat block]

Larissa

Initiative: +0

AC: 22 (22 flat-footed, 11 Touch)

HP: 63 Current: 63

CMB: +7 CMD: 17

Fort: +8 Reflex: +1 Will: +6 (currently wearing Cloak of Elvenkind, not Protection)

PER Roll: +2

Current Weapon in Hand: Greatsword

Weapons:

+1 Greatsword Attack: +9 = [BAB(4) + STR(3) + WF(1) + Magic(1)]

Damage: 2d6+4, Crit: 19-20/x2,

Special: pommel is hollow, contains scripture

Pow Att w/+1 Greatsword Attack: +7 = [BAB(4) + STR(3) + WF(1) + Magic(1)]

Damage: 2d6+10, Crit: 19-20/x2,

Pilum: Attack: +4 = [BAB(4) + DEX(0) + Misc(0) + Magic(0)]

Damage: 1d8+3, Crit: 20/x2, 20' Range incr.

Special: successful strike fouls a shield

Spells prepared:

0 Level (4) Level 01 (4+1) Level 02 (3+1) Level 03 (1+1)
* Detect Magic * Bless * Bull's Strength CAST:* Daybreak Arrow
* Read Magic CAST:* Protection from Evil CAST:* Bull's Strength CAST: * D: Heroism
* Light * Detect Evil * Grace
* Guidance * Remove Fear * D: Bless Weapon
* D: Shield of Faith



Channeling at current level: Channel 3d6,

DC 16 =(10 + 1/2 Cleric lvl + CHA +2 for Glory) for

Undead to Save. 5x/day, Selective (skip up to 2 targets)


Weapons:

+1 Greatsword Attack: +9 = [BAB(4) + STR(3) + WF(1) + Magic(1)]

Damage: 2d6+4, Crit: 19-20/x2,

Special: pommel is hollow, contains scripture

Pow Att w/+1 Greatsword Attack: +7 = [BAB(4) + STR(3) + WF(1) + Magic(1)]

Damage: 2d6+10, Crit: 19-20/x2,

Pilum: Attack: +4 = [BAB(4) + DEX(0) + Misc(0) + Magic(0)]

Damage: 1d8+3, Crit: 20/x2, 20' Range incr.

Special: successful strike fouls a shield

[/sblock]
 

Her haircut may not be the same as what it used to be, but Tyrien manages to tumble between the swinging swords to get out of the room and to the edge of the platform. Larissa moves in, past the point of corking the door, but where she can swing her sword the most. She then waits for their aggressive move.

[sblock=mid round 7]Relic is below the rim of the platform so no one has line of sight on him from their current positions.

All
BLESS +1 Attacks and Saves vs. Fear 2.7 minutes
73/73 AC 22 Larissa ~ Bull's STR 2.9 min, +5 Stealth, move 30', Heroism, moved, ready attack at first hostile in range
5/43 AC 18 Agno ~ bow in hand ~ 7 daybreak arrows, Daylight lit bow
-1/18 AC 17 Keeling ~ in the statue's square, down and unconscious
7/5? 49NL AC 16 Relios ~ crystal in hand, daylight on mace, full withdrawl over the edge, feather fall effect kicks in (-10')
35/64 AC 23 Tyrien ~ bow in hand ~ 28 daybreak arrows, Prot f/Evil 2.8 min, +5 Stealth, withdraw with acrobatics
-48/100 AC 24 winged lion, DEAD

??/?? AC 14 statue 1N ~ flanking attack (1d20+8-1+2=15) on Tyrien missed, AoO negated by acrobatics by 1
??/?? AC 14 statue 2E ~ flanking attack (1d20+8-1+2=10) on Tyrien missed, AoO negated by acrobatics by 1
??/?? AC 14 statue 3S ~ 5' and flanking attack (1d20+8-1+2=23) on Tyrien just hits (Prot from Evil didn't help) damage (2d6+4=7)
??/?? AC 14 statue 4W ~ slam attack on Keeling (1d20+8-1=22) hits slam damage (1d8+4=11)

??/39 AC 19 green dark stalker ~ back in darkness down below[/sblock]

[sblock=edit: map updated]
citadel22.png
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[sblock=mfloyd3]Umm, I don't think Larissa can reach N16 in move action, but I am not sure that is what you intended in blocking the exit of the chamber. Are you sure that grid coord was not supposed to be L17 or K17, just out of the statue's reach?[/sblock]
 

[sblock=ooc]Urk. SK, PM is right, Larissa can't reach that space. I'd intended for her to block the door anyway, at L16. Sorry for my carelessness. I'd like to move her back, but understand if you'd prefer not to make a correction. [/sblock]
 

[sblock=ooc]She is wearing the boots, so yeah, she had 30' of movement. But corking the door is the better intention, so I moved her back anyways. I just updated the map instead of generating a new one.[/sblock]
 

Agno Phoenicus, priest of Issolatha

Agno has not yet realized that Keeling paid dearly for his near escape and lies incapacitated upon the floor. The tengu sees Relios throw himself from the ledge and Agno move up to the edge to see if the old man falls to his death. Seeing the slow descent the priest is making Agno draws back his bow and lets fire with an arrow.

[sblock=OOC/Actions]Move: to J22
Swift: Hawkeye
Standard: arrow fire (Hawkeye + PBS +Bless): 1d20+12=20, 1d6+4=6[/sblock]

• • • • Agno Phoenicus • • • •

[sblock=Mini Stats]Agno Phoenicus
Initiative: +3
AC: 18 (15 flat-footed, 13 Touch)
HP: 43 Current: 5
CMB: +4 CMD: 17 Fort: +7 Reflex: +5 Will: +10 (+12 vs. Charm & compulsion effects)
Speed: 40 ft. (50 ft. with Longstrider)

Current Weapon in Hand: shortbow
Ammo (Arrows): 33/40 remaining
6 arrows w/daybreak
Current Conditions in Effect:

Lightning Arc: 7/7 remaining
Channel Energy: 1/4 remaining
Agile Feet: 4/7 remaining
Hawkeye: 4/7 remaining
Totem Transformation: 2/4 minutes remaining

Cleric Spells:
Spells Prepared:
1st level: bless, divine favor, longstrider (D)
0-level: guidance, light, stabilize

Druid Spells:
Spells Prepared:
3rd level: cure moderate wounds, daylight, fly (D)
2nd level: chill metal, lesser restoration, share language, eagle's splendor (D)
1st level: cure light wounds, entangle, faerie fire, shillelagh, aspect of the falcon (D)
0-level: detect magic, detect poison, flare, resistance[/sblock]
 

Relios casts a spell using a foul, unknown language and disappears from view. The light from the mace and Agno's arrow are still visible for a moment, before the daylight of the mace disappears as well behind something that is itself invisible. Unfortunately for Relios, his hands are too full to reach the arrow sticking out of the back of his shoulder.

The statues turn towards Larissa and strike. Their oversized longswords leave Larissa at a reach disadvantage. The northern on hits her while the statue to the east only clanks off of Larissa's armor. The stone soldiers behind step up, waiting their turn to attack as well.

Agno and Tyrien hear the clank and clatter of heavy platemail running up the stairs with surprising speed.
50% miss chance to hit Relios. You know his square due to the Daybreak Arrow.

[sblock=round 8]
All BLESS +1 Attacks and Saves vs. Fear 2.6 minutes
Larissa's ready didn't trigger because they attacked from outside your reach and you moved to get there, so a 5' "step in" was not an option.
I think Agno's arrow shot was only +3 damage. +1 bow, +1 STR, +1 PBS. That leaves Relios at 2 hp if you had an accurate estimation of his original health.
Someone is coming up the stairs, and far quicker than the six rounds it took you to climb them.

64/73 AC 22 Larissa ~ Bull's STR 2.8 min, +5 Stealth, move 30', Heroism,
5/43 AC 18 Agno ~ bow in hand ~ 6 daybreak arrows, Daylight lit bow
-2/18 AC 17 Keeling ~ in the statue's square, down and unconscious, Stabilize vs DC 10 (1d20+0-1=5) fail
2/5? 49NL AC 16 Relios ~ crystal in hand, daylight on mace, (-70'), casts Invisibility, move action to cover mace with cloak, 50/50 to hit, one light source still exposing his position
35/64 AC 23 Tyrien ~ bow in hand ~ 28 daybreak arrows, Prot f/Evil 2.7 min, +5 Stealth,
-48/100 AC 24 winged lion, DEAD

??/?? AC 14 statue 1N ~ Turn, attack with reach longsword attack (1d20+8-1=23) hits for damage (2d6+4=9)
??/?? AC 14 statue 2E ~ 5' step, attack with reach longsword attack (1d20+8-1=16) misses
??/?? AC 14 statue 3S ~ 5' step
??/?? AC 14 statue 4W ~ 5' step

??/39 AC 19 green dark stalker ~ back in darkness down below
[/sblock][sblock=map]
citadel23.png
[/sblock]
 

OOC: With Agno having a decent chance at taking out Relios, I will delay and let GE give it a shot. I might need Tyrien to focus her attacks to aid Larissa instead.
 

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