[LPF] Darkness Rising

Larissa listens to the sound of the Father's retreat, the incoming footsteps, even as she stares down the advancing statues. There is only one path for a servant of the Host.

"Go!" She calls to her companions. "Kill Relios, or whatever it was! I'll hold the statues here."

[sblock=ooc]Std: Total defense.[/sblock]



[sblock=Larissa stat block]

Larissa

Initiative: +0

AC: 22 (22 flat-footed, 11 Touch)

HP: 63 Current: 63

CMB: +7 CMD: 17

Fort: +8 Reflex: +1 Will: +6 (currently wearing Cloak of Elvenkind, not Protection)

PER Roll: +2

Current Weapon in Hand: Greatsword

Weapons:

+1 Greatsword Attack: +9 = [BAB(4) + STR(3) + WF(1) + Magic(1)]

Damage: 2d6+4, Crit: 19-20/x2,

Special: pommel is hollow, contains scripture

Pow Att w/+1 Greatsword Attack: +7 = [BAB(4) + STR(3) + WF(1) + Magic(1)]

Damage: 2d6+10, Crit: 19-20/x2,

Pilum: Attack: +4 = [BAB(4) + DEX(0) + Misc(0) + Magic(0)]

Damage: 1d8+3, Crit: 20/x2, 20' Range incr.

Special: successful strike fouls a shield

Spells prepared:

0 Level (4) Level 01 (4+1) Level 02 (3+1) Level 03 (1+1)
* Detect Magic * Bless * Bull's Strength CAST:* Daybreak Arrow
* Read Magic CAST:* Protection from Evil CAST:* Bull's Strength CAST: * D: Heroism
* Light * Detect Evil * Grace
* Guidance * Remove Fear * D: Bless Weapon
* D: Shield of Faith



Channeling at current level: Channel 3d6,

DC 16 =(10 + 1/2 Cleric lvl + CHA +2 for Glory) for

Undead to Save. 5x/day, Selective (skip up to 2 targets)


Weapons:

+1 Greatsword Attack: +9 = [BAB(4) + STR(3) + WF(1) + Magic(1)]

Damage: 2d6+4, Crit: 19-20/x2,

Special: pommel is hollow, contains scripture

Pow Att w/+1 Greatsword Attack: +7 = [BAB(4) + STR(3) + WF(1) + Magic(1)]

Damage: 2d6+10, Crit: 19-20/x2,

Pilum: Attack: +4 = [BAB(4) + DEX(0) + Misc(0) + Magic(0)]

Damage: 1d8+3, Crit: 20/x2, 20' Range incr.

Special: successful strike fouls a shield

[/sblock]
 

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Agno Phoenicus, priest of Issolatha

Since it appears Tyrien wishes Agno to take a shot at Relios as she deals with whatever is coming up the stairs Agno focuses. His eyes gleam with Issolatha's secret of keen sight and he takes aim trying to place another arrow on top of the one that he fired previously. The arrow flies and he thinks it is on target to hit but it passes the glowing arrow and drops into the darkness below.

Cursing awkwardly Agno calls over his shoulder, "Hurrr! I missed! How goes it back there?"

He looks over his shoulder to see how Larissa and Tyrien are faring and whether he needs to move out of danger.

[sblock=OOC/Actions]Re: damage. Looks like I mistakenly added bless benefit to both attack and damage. Apologies.

Swift: Hawkeye
Miss chance: 1d100=96
Standard: arrow fire (Hawkeye +Bless): 1d20+3=15, 1d6+2=5[/sblock]

• • • • Agno Phoenicus • • • •

[sblock=Mini Stats]Agno Phoenicus
Initiative: +3
AC: 18 (15 flat-footed, 13 Touch)
HP: 43 Current: 5
CMB: +4 CMD: 17 Fort: +7 Reflex: +5 Will: +10 (+12 vs. Charm & compulsion effects)
Speed: 40 ft. (50 ft. with Longstrider)

Current Weapon in Hand: shortbow
Ammo (Arrows): 32/40 remaining
6 arrows w/daybreak
Current Conditions in Effect:

Lightning Arc: 7/7 remaining
Channel Energy: 1/4 remaining
Agile Feet: 4/7 remaining
Hawkeye: 3/7 remaining
Totem Transformation: 2/4 minutes remaining

Cleric Spells:
Spells Prepared:
1st level: bless, divine favor, longstrider (D)
0-level: guidance, light, stabilize

Druid Spells:
Spells Prepared:
3rd level: cure moderate wounds, daylight, fly (D)
2nd level: chill metal, lesser restoration, share language, eagle's splendor (D)
1st level: cure light wounds, entangle, faerie fire, shillelagh, aspect of the falcon (D)
0-level: detect magic, detect poison, flare, resistance[/sblock]
 

Tyrien, Half-elven Archeress

LieraAvatar2.jpg


After stepping closer to Agno, Tyrien releases the two arrows she has nocked at the statue facing Larissa, they zip over the cleric's head.

After hearing the tengu missed, she says, "Ah well, good try. Let me take a go at it."

She turns and fires the second arrow down at the fleeing old fart, putting an arrow on target. There was not much life left in the old guy when he jumped, so she turns back and puts another arrow into the statue.

[sblock=Actions]5ft Step to I21, Using Enhanced Arrows.
Full Attack: At Statue (M14): 1st Attack Many Shot Arrows (Bless, RS, DA, Enhanced Arrows) (1d20+16=20, 2d8+22=35)
At Relios: 2nd Attack Arrows @ Relios (Bless, RS, DA, Enhanced Arrows), Concealment Hit 1-50 (1d20+16=34, 1d8+11=12, 1d100=36)
3rd Attack Arrow @ Statue M14 (Bless, DA, Enhanced Arrows) (1d20+11=19, 1d8+11=14)
[/sblock][sblock=Mini Stats]Tyrien e'Adrianne
Initiative: +8 Perception: +15 (low-light vision)
AC: 24 (18 flat-footed, 16 Touch) +1AC Prot Evil
HP: 35 Current: 64
CMB: +9 CMD: 26(19ff) Fort: +6 Reflex: +12 Will: +5
+2 Will vs. Enchantments
Special: Immune to Magical Sleep
Current Conditions in Effect: PBS, Precise Shot, Enhanced Arrows (+1 Dmg), Ioun Stone illumination (in darkness), Deadly Aim (-2Att/+4dmg), Many Shot, Snap Shot, Protection from Evil +1AC, Bless
Current Weapon in Hand: Longbow
Chakrams: 8/8 Remaining, Daybreak Arrows (28/40)

Bardic Performance:
5/5 Rounds Remaining
Spells Remaining: Cantrips: (Message, Resistance, Mending, Prestidigitation)
1st Level 2/2 (Cure Light Wounds, Timely Inspiration)[/sblock]
 

Tyrien splits her arrows between the traitor and the statue. The traitor seems to be hit and go silent. The arrows shatter when they hit the statue, but seem to be chipping away at it.

The two closest statues continue their relentless assault on the person closest to them. Larissa in her defensive posture is able to deflect both blows. The two other occupants of the room wait patiently for their chance to fulfill their duty.

The rattling of approaching armor gets louder.

[sblock=Combat round 9]
All BLESS +1 Attacks and Saves vs. Fear 2.5 minutes
Someone is coming up the stairs, and far quicker than the six rounds it took you to climb them.
Full defense made the difference for Larissa.

64/73 AC 26 Larissa ~ Bull's STR 2.7 min, +5 Stealth, move 30', Heroism, full defensive
5/43 AC 18 Agno ~ bow in hand ~ 6 daybreak arrows, Daylight lit bow
-3/18 AC 17 Keeling ~ in the statue's square, down and unconscious, Stabilize vs DC 10 (1d20-2=-1) fail
35/64 AC 23 Tyrien ~ bow in hand ~ 28 daybreak arrows, Prot f/Evil 2.6 min, +5 Stealth,

-34/?? AC 14 statue 1N ~ attack (1d20+8-1=8) missed
??/?? AC 14 statue 2E ~ attack (1d20+8-1=24) missed
??/?? AC 14 statue 3S ~ delay
??/?? AC 14 statue 4W ~ delay

-10/5? 49NL AC 16 Relios ~ invisible, assumed dead
-48/100 AC 24 winged lion, DEAD
??/39 AC 19 green dark stalker ~ back in darkness down below
[/sblock][sblock=map]
citadel24.png
[/sblock]
 

"Deal with whatever is on the stairs," calls Larissa, continuing her fight. "If it's the Dark Ones, try to lure them over here, and I'll see if I can get the statues to engage them."

[sblock=ooc]Continue Full Defense[/sblock]
 

Tyrien, Half-elven Archeress

LieraAvatar2.jpg


Tyrien double nocks two arrows and let's them fly at the statue again.

She calls back to the cleric, "Do you think they will exit the chamber? I don't know about your idea, Larissa. Besides, as soo as I see whoever is coming I can fill them with arrows in a hurry."

The archeress finishes her volley of arrows into the chamber with deadly accuracy.

[sblock=Actions]Using Enhanced Arrows.
Full Attack: At Statue (M14): 1st Attack Arrows @ Statue M14 (Bless, RS, DA, Enhanced Arrows) (1d20+16=36, 2d8+22=37) - 1st Attack Arrows @ Statue M14 (Bless, RS, DA, Enhanced Arrows) - Crit Confirm (1d20+16=22, 4d8+44=67)
2nd Attack Arrow @ Statue N12 (Bless, RS, DA, Enhanced Arrows) (1d20+16=32, 1d8+11=16)
3rd Attack Arrow @ Statue N12 (Bless, RS, DA, Enhanced Arrows) (1d20+11=27, 1d8+11=12)
[/sblock][sblock=Mini Stats]Tyrien e'Adrianne
Initiative: +8 Perception: +15 (low-light vision)
AC: 24 (18 flat-footed, 16 Touch) +1AC Prot Evil
HP: 35 Current: 64
CMB: +9 CMD: 26(19ff) Fort: +6 Reflex: +12 Will: +5
+2 Will vs. Enchantments
Special: Immune to Magical Sleep
Current Conditions in Effect: PBS, Precise Shot, Enhanced Arrows (+1 Dmg), Ioun Stone illumination (in darkness), Deadly Aim (-2Att/+4dmg), Many Shot, Snap Shot, Protection from Evil +1AC, Bless
Current Weapon in Hand: Longbow
Chakrams: 8/8 Remaining, Daybreak Arrows (28/40)

Bardic Performance:
5/5 Rounds Remaining
Spells Remaining: Cantrips: (Message, Resistance, Mending, Prestidigitation)
1st Level 2/2 (Cure Light Wounds, Timely Inspiration)[/sblock]
 

Tyrien's first two arrows strike, shattering the statue with excessive force. Having no compassion for its fallen comrade, the statue to the west steps up to take its place and swings on the sword saint cleric. Larissa is able to block the attack as well.
[sblock=Combat mid round 9]
All BLESS +1 Attacks and Saves vs. Fear 2.5 minutes
Someone is coming up the stairs, and far quicker than the six rounds it took you to climb them.
Full defense made the difference for Larissa.

64/73 AC 26 Larissa ~ Bull's STR 2.7 min, +5 Stealth, move 30', Heroism, full defensive
5/43 AC 18 Agno ~ bow in hand ~ 6 daybreak arrows, Daylight lit bow
-3/18 AC 17 Keeling ~ in the statue's square, down and unconscious, Stabilize vs DC 10 (1d20-2=-1) fail
35/64 AC 23 Tyrien ~ bow in hand ~ 28 daybreak arrows, Prot f/Evil 2.6 min, +5 Stealth,

-128/?? AC 14 statue 1N ~ attack (1d20+8-1=8) missed, shattered rubble
??/?? AC 14 statue 2E ~ attack (1d20+8-1=24) missed
??/?? AC 14 statue 3S ~ delay
-18/?? AC 14 statue 4W ~ delay, steps up and attack (1d20+8-1=17) missing

-10/5? 49NL AC 16 Relios ~ invisible, assumed dead
-48/100 AC 24 winged lion, DEAD
??/39 AC 19 green dark stalker ~ back in darkness down below
[/sblock][sblock=map]
citadel25.png
[/sblock]
 

Agno Phoenicus, priest of Issolatha

Agno curses himself for a fool. He's made many mistakes during this foray (not the least of which ignoring the magics granted him by Issolatha) and, presuming he makes it out alive, he'll have to think long and hard about continuing this occupation and receiving more stringent training at the temple or an archery range. And he'll have to think of something to do to make it up to his adventuring companions and Keeling for carrying his weight and saving his skin. Keeling? Their empathic link is silent and Keeling hasn't come out of the chamber; Agno begins to suspect something has gone horribly wrong. He takes a step forward but restrains the impulse to dash back into the room to check on his familiar.

"Hear me, Issolatha! Bless us with your, hurrr... divine grace!"

Agno calls on the power of his goddess to provide what meager healing as he can to himself and his companions. The chevron of red feathers that marks each shoulder flares as the power is granted. Unfortunately that power won't reach to the hawk.

[sblock=OOC/Actions]5 ft step to J21
Standard: Channel Energy: 1d6=6.
Agno's step forward should put Larissa in the range of the channel.[/sblock]

• • • • Agno Phoenicus • • • •

[sblock=Mini Stats]Agno Phoenicus
Initiative: +3
AC: 18 (15 flat-footed, 13 Touch)
HP: 43 Current: 11
CMB: +4 CMD: 17 Fort: +7 Reflex: +5 Will: +10 (+12 vs. Charm & compulsion effects)
Speed: 40 ft. (50 ft. with Longstrider)

Current Weapon in Hand: shortbow
Ammo (Arrows): 32/40 remaining
6 arrows w/daybreak
Current Conditions in Effect:

Lightning Arc: 7/7 remaining
Channel Energy: 0/4 remaining
Agile Feet: 4/7 remaining
Hawkeye: 3/7 remaining
Totem Transformation: 2/4 minutes remaining

Cleric Spells:
Spells Prepared:
1st level: bless, divine favor, longstrider (D)
0-level: guidance, light, stabilize

Druid Spells:
Spells Prepared:
3rd level: cure moderate wounds, daylight, fly (D)
2nd level: chill metal, lesser restoration, share language, eagle's splendor (D)
1st level: cure light wounds, entangle, faerie fire, shillelagh, aspect of the falcon (D)
0-level: detect magic, detect poison, flare, resistance[/sblock]
 

The statues continue to strike at Larissa, but her defensive posture is protecting her well from each blow. The heavy clanking of armored footsteps finally rounds the last turn an onto the platform. A human in shining full plate points a greatsword at Tyrien and Agno. White flames dance along the blade and reflect off of the gleaming mithral armor. "Lay down your weapons and surrender to the justice of Helerion!"

[sblock=Combat round 10]
All BLESS +1 Attacks and Saves vs. Fear 2.4 minutes
Full defense made the difference for Larissa.

70/73 AC 26 Larissa ~ Bull's STR 2.6 min, +5 Stealth, move 30', Heroism, full defensive
11/43 AC 18 Agno ~ bow in hand ~ 6 daybreak arrows, Daylight lit bow
-4/18 AC 17 Keeling ~ in the statue's square, down and unconscious, stabilize (1d20-3=-1) failed
42/64 AC 23 Tyrien ~ bow in hand ~ 28 daybreak arrows, Prot f/Evil 2.5 min, +5 Stealth,

-128/?? AC 14 statue 1N ~ shattered rubble
??/?? AC 14 statue 2E ~ attack (1d20+8-1=23) fails
??/?? AC 14 statue 3S ~ delay
-18/?? AC 14 statue 4W ~ attack (1d20+8-1=12) fails

1??/1?? AC 3? NewArrival ~ Moves, something, speaks

-10/5? 49NL AC 16 Relios ~ invisible, assumed dead
-48/100 AC 24 winged lion, DEAD
??/39 AC 19 green dark stalker ~ back in darkness down below
[/sblock]
[sblock=map]
citadel26.png
[/sblock]
 

Tyrien, Half-elven Archeress

LieraAvatar2.jpg


Tyrien nocks another pair of arrows, ready to fire at the statues accosting Larissa, but looks to her right and sees someone that actually looks and acts the part of a paladin. However, she is not about to simply throw down her weapons just like that.

She says, "Just how did you get here to rescue the day? I would happily stop shooting, if the statues leave her alone and we can rescue our bird."

The snarky archeress sort of wishes she could fly herself right at that moment.

[sblock=Actions]Delay[/sblock][sblock=Mini Stats]Tyrien e'Adrianne
Initiative: +8 Perception: +15 (low-light vision)
AC: 24 (18 flat-footed, 16 Touch) +1AC Prot Evil
HP: 35 Current: 64
CMB: +9 CMD: 26(19ff) Fort: +6 Reflex: +12 Will: +5
+2 Will vs. Enchantments
Special: Immune to Magical Sleep
Current Conditions in Effect: PBS, Precise Shot, Enhanced Arrows (+1 Dmg), Ioun Stone illumination (in darkness), Deadly Aim (-2Att/+4dmg), Many Shot, Snap Shot, Protection from Evil +1AC, Bless
Current Weapon in Hand: Longbow
Chakrams: 8/8 Remaining, Daybreak Arrows (28/40)

Bardic Performance:
5/5 Rounds Remaining
Spells Remaining: Cantrips: (Message, Resistance, Mending, Prestidigitation)
1st Level 2/2 (Cure Light Wounds, Timely Inspiration)[/sblock]
 

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