[LPF] Expansion

OOC: [MENTION=5809]jk[/MENTION]asen; Your fists are lethal weapons (bludgeoning damage as well) and your monk fills the tank role. ;) Mechanically, I fail to see the advantage of grappling our one opponent vs. your monk just pummeling him. I don't think the rest of us can help very effectively in that scenario. But, if I am wrong, go ahead.

BTW, my character is talking IC and she doesn't know the same things I do as a player. Thus the intentional use of a Channel Energy even though I knew it would probably not work and asking about the nature of the Elemental Fists. So, if you reply in OOC comments, she cannot reply to them in return.
 

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"Ariel, it occurs to me that it is unlikely that the elemental nature of our Monk's fists will work in an antimagic field. It would require something extraordinary, such as the breath of a dragon or a dwarf's darkvision to remain active while within an antimagic field. If you take my meaning. In other words things obtained through training of ones mind or body and which are either supernatural or magical in nature are likely not to work in this field. Where as things which are inherent to the nature of one's existence on the other hand will probably work within the field." Veniarus attempts as best he can to explain how an antimagic field works for those not well versed in arcane lore. Veniarus stops to take a few moments breath and ponder a few things and then says "May I also suggest that fighting this thing inside of the antimagic field may actually be to our benefit?"
 
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Ariel Esimae, Female Aasimar Cleric

Ariel frowns at the comments, but nods acceptance.

She asks, "What do you mean that it is to our advantage to fight the thing inside the anti-magic field? Skeletons don't use magic normally and our buffing spells get nullified."


"Saktouk, I was not suggesting we throw the flasks all at once."


"Though, I am wondering if the field will stay with the creature or just the location. Shall we experiment? If we lob one and damage it, it might not follow all the way up stairs. Perhaps it will remain tethered like a chained up dog and we can deal with it from range quite easily."

OOC: Out-smarting a skeleton with no Int score should be easy. ;)
[sblock=Mini Stats]Initiative: +2
AC: 22 (24 with shield, 20 flat-footed, 12 Touch)
HP: 30 Current: 20
CMB: +5 CMD: 17 Fort: +6 Reflex: +4 Will: +8 (+10 vs. Fear)
+1 for all with Resistance
Resistance: 5 Cold, 5 Acid, 5 Electricity
Conditions if Effect: Point Blank Shot, +2AC Natural Armor, Bless

Current Weapon in Hand: 2 flasks of holy water
Javelins: 5/5 Remaining

Fire Bolt: 6/6 Remaining Channel Energy: 4/5 remaining
Deflection Aura: 1/1 remaining
Spells Remaining: Orisons: (Light, Resistance, Guidance, Detect Magic)
1st Level 5/5 (Shield of Faith, Doom, Bless, Divine Favor, Burning Hands)
2nd Level 2/4 (Hold Person, Lessor Restoration,Sound Burst, Barkskin) [/sblock]___________________________________________

Nicki-Aycox_9-29-03_Wescyde-Scan.jpg
Ariel Esimae
 

OOC: I am going to go out on a limb here and just assume my character has at least a passing knowledge of Liches due to having studied the Arcane Arts. I mean I figure he would at least be aware of the existence of Undead Arcane Spellcasters in passing... If the DM judges this is knowledge that requires a skill check to know, I will gladly roll one.


"Ariel, you have better knowledge of the undead than I due to your training in Religious Studies. However surely you are not naive enough to automatically assume that all skeleton based undead are created equal? I am sure you are at least aware of the fact that there are sentient undead out there, and even some created with the ability to cast spells? I mean this undead wouldn't make a very good tomb guardian if it mindlessly killed everyone who entered the tomb now would it?"
Veniarus asks Ariel as quietly as he can while still being audible enough for his friends to hear him.
 
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Ariel Esimae, Female Aasimar Cleric

Ariel shrugs and softly replies to Veniarus, "True, there are sentient ones, however I don't believe this is one of them. But, it could have some well-thought out instructions from the necromancer that placed it here."

"Perhaps we should consult Thomas to find out more information and tackle this tomorrow. There is no reason we have to do this today."

OOC: I speak with the knowledge that she rolled a 25 on Knowledge Religion against this skeleton in particular. ;) Since the DM did not reveal any special powers, it must be the standard Skelly template. Right, SS21? If that is not the case, I might need to edit her reply.
[sblock=Mini Stats]Initiative: +2
AC: 22 (24 with shield, 20 flat-footed, 12 Touch)
HP: 30 Current: 20
CMB: +5 CMD: 17 Fort: +6 Reflex: +4 Will: +8 (+10 vs. Fear)
+1 for all with Resistance
Resistance: 5 Cold, 5 Acid, 5 Electricity
Conditions if Effect: Point Blank Shot, +2AC Natural Armor, Bless

Current Weapon in Hand: 2 flasks of holy water
Javelins: 5/5 Remaining

Fire Bolt: 6/6 Remaining Channel Energy: 4/5 remaining
Deflection Aura: 1/1 remaining
Spells Remaining: Orisons: (Light, Resistance, Guidance, Detect Magic)
1st Level 5/5 (Shield of Faith, Doom, Bless, Divine Favor, Burning Hands)
2nd Level 2/4 (Hold Person, Lessor Restoration,Sound Burst, Barkskin) [/sblock]___________________________________________

Nicki-Aycox_9-29-03_Wescyde-Scan.jpg
Ariel Esimae
 

"I suppose that is possible. However I would question why an ordinary skeleton has an antimagic field around it in the first place unless it has some means of taking advantage of it's placement in said field. In otherwords I figure it must have some non-magical traits that a standard skeleton does not have. Otherwise placing a standard non-magical skeleton inside of such a field would make little sense." Veniarus explains to the others.

OOC: Correct my memory if it is faulty in some way, but didn't Thomas' father, or was it the other elder of that family, say that the skeleton in question was a "Skeletal Champion"?

Technically speaking Perrin, your probably right, the skeleton likely doesn't have any magical abilities. Though that doesn't change the fact of how screwed we are if we go ahead with the current plan of combat actions.
 
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OOC: I can tell you right now, it is a skeletal champion (you were told this when you were told about the skeleton), so it does have some intelligence, and while it does not have magical powers, you can tell that the equipment looks to be well made and very possibly magical based on what you've heard of Thomas's father and what Thomas remembered about the skeletal guardian, who actually knew how to accomplish something other than get drunk and make stupid bets.


Deciding go the the Broken Log to consult with Nathaniel and Adolfo, the party leaves the chapel for the time being, closing the outside door behind them in order to discourage squatters. When you come back empty handed, they are curious, and when you tell them what you found, Nathanial just groans, "What a surprise. The drunken lout forgot the most critical piece of information. I'm going to wring his neck when I get back, I don't care what my father says. As for the field itself, it's probably attached to the skeleton; anything else would be too easy for my late great uncle to have devised." Adolfo listens quietly before offering this bit of advice, "You should use the reach weapon against it; after it attacks, the three of you who plan on throwing will have a clear shot, with the two monks up front waiting until after that to move forward in a solid wall, and once more secure it's attention. Even if it intelligent, it's still going to be unable to escape that tactic without putting itself in a far worse position that would allow it to be surrounded. Of course there may be other ways of fighting it as well, but that is the one that comes to mind."

OOC: Pardon the DM nudge, but I just thought I'd point out that there is at least one way to fight this without it being a complete wipeout. You have to remember that the hallway constricts it's tactics as much as the antimagic field constricts yours. Instead of focusing on your weaknesses, take note of it's weaknesses.

 
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OOC: Am I correct in assuming the reach weapon you reference in your post is Kalius' lucerne hammer? If so then I don't think that Kalius will be able to get close enough to the skeleton to use it without disapearing, and correct me if I am wrong, but can anyone else in the party use the Lurcerne Hammer without penalty?
 


OOC: Sorry for my long absence. Work and school have been killing me. But I guess combat hasn't happened yet? Is the tactic to pommel it with bottles of range weapon while our monks pommel away?
 

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