Taniwha wheels about and sprints towards the horse that has broken free of the grass nearby. The wild cat leaps up and bites down hard into the rider's groin. Maui, ignoring the arrow wound, takes his time to circle around the foe with an 'ululeo' of triumph before closing in on the rider's other flank to attack hard with his blade, cutting past the bandit's defenses and into milky soft globe of the riders eye. The spurt of blood and fluid leaves the rider all but dead.
"Te crow lands on te bloody hand and takes te murdering eye!" he roars with glee.
[sblock=Actions]
Taniwha Charges to Y10 and makes a bite attack (+power atk):
31 vs AC Hits for
14 dmg
Maui moves horse to xy 13 14 (in a round about loop past rider and then back to avoid OAtk) to flank Goti 2
Then he makes a scimitar atk:
19 vs AC Hits for
10 dmg
Total: 24 dmg ...
[/sblock]
[sblock=Lvl 5 Stats]
[
http://livingpf.wikia.com/wiki/Maui_(jbear1979) Maui]
Initiative: +2
AC: 19 (20)
HP: 47 Current: 41
CMB: +7 CMD: 19 Fort: +5 Reflex: +4 (+5) Will: +6
Conditions: Haste (2/6 rounds left); Guidance (+1 to one atk, skill or save)
In Hand:
Scimitar +1: +8 (+9); 1d6+5 (Crit 18-20:x2)
and Heavy Shield
Spells: Orisons: Detect Magic, Guidance, Know Direction, Detect Poison
1st: Obscuring Mist; CLW: USED; Entangle 1/2 USED
2nd: Bull's Strength 1/2 USED, Bark Skin,
3rd:
Wild Shape: 1/1 uses left per day: 4 hours left
[sblock=Jaguar Shape]
Medium animal; Senses: low-light vision, scent;
AC 14, touch 14, flat-footed 12
Speed 40 ft., climb 20 ft., swim 20 ft.
Melee:Bite +8; 1d8+5 (+Grab) 2 Claws: +8; 1d4 +5 dmg
Special Attacks: Pounce: Full atk on Charge
Rake: 2 extra Claw atks vs Grabbed Target[/sblock]
Wand of CLW Uses: 16/16
Wand of Magic Fang: 50/50
Wand of Speak with Animals: 48/50
Potions: CLW 2/2
Flasks: Holy Water 2/2
Sling Bullets: 19/20
Taniwha
Initiative: +7
AC: 20 (21-2=19)
HP: 42 Current: 42
CMB: Trip/Disarm +7 (+11) CMD: 21 (25 vs Trip) Fort: +6 Reflex: +10 (+11) Will: +2
Conditions: Magic Fang +1 atk and dmg with Bite (Enhancement 1 minute); Bull's Strength +4 Str (enhancement 5 minutes); Haste: move+30ft +1 atk and +1 bonus to AC & REF (2/6 rounds left);
-2 AC (Charge)
Bite: +9 (+13); 1d6+4 (1d6+7) dmg; special: Trip
2x Claws: +9 (+12); 1d3+4 (1d3+6) dmg
[/sblock]