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[LPF] Guard Duty

itsgottabeodin

First Post
Sana turned her head towards Thiera, looking somewhat surprised... but the ship was in sight, though obscured by fog. Not knowing what to say, she turned back, incanting a few words just before she released the arrow... It was a good shot, she could feel it. As the other ship disappeared back into the fog, Sana turned back to Thiera to respond... but her words were cut short as a late arrow came flying through the fog, piercing her leg. "Ah!" Sana reached her hand down and pulled the shaft through, then looked back up at Thiera, "Them or us, I think."

[sblock=mini-stats]
PZO9534-Ganyavesha.jpg

Sana Sahar
Darkvision 60', Perception +5
HP
10/10, Init +4, Move 30'
AC
17 Touch 14, FF 13
Fort +3, Ref +4, Will +2
Resist Cold/Electricity/Fire 5

Dagger
+4, 1d4
Acid Splash +4, 1d3
Shortbow +4, 1d6 (20c, 20b)

Arcane Pool 3/4
Cantrips (DC 13) Acid Splash, Detect Magic, Prestidigitation
1st Lvl (DC14) Color Spray, Grease[/sblock]
[sblock=OOC]Right before releasing the arrow, Sana is using an Arcane Point as a swift action... if that isn't allowed, subtract one from attack/damage. :)

Do the Archers get a Round 1 action, or does the pre-boarding bowshot count?[/sblock]
 
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Satin Knights

First Post
Tasanto drops his sling, draws his lucerne hammer and readies to strike the first opponent coming across the plank.
[sblock=actions]Free drop sling, move draw lucerne hammer, std ready to strike first opponent moving into G7. Will take an AoO on first opponent moving from G7 to H7.[/sblock][sblock=mini-stats]Tasanto AC 18 HP 9/9 real 11/11 temp, Init +2, Darkvision, Perception +7, Sense Motive +5, Move 40'
Claw/Claw +3, d4+2
Bite +3, d6+2
Lucerne Hammer +3, d12+3 with 10' reach
Handbo +3, d6+2
Dagger +3, d4+2
Sling, +3, d4+2..... Sling Bullets 9 Normal
Fort: +1, Reflex +2, Will +6
...Summoner Cantrips: Detect Magic, Read Magic, Mage Hand, Jolt
.,....Summoner 1st Lvl: 1/2 remaining; Lesser Rejuvenate Eidolon, Mage Armor
,...Summon Monster I: 5/5 remaining; std action SLA summon, (1 min), celestial eagles
.............Consumables: 1 Alchemist's Fire, 1 Cure Light Wounds potion
.....Immediate Actions: Fused Link, move HP from real to temp to keep cattaur alive, used down to 2 real
Conditionals: +1 damage when flanking from dirty fighting trait
Effects: mage armor;
Readied to strike first opponent in G7. Then will take AoO on first leaving G7 for H7.
[/sblock]
 

mazzoli

First Post
Seeing the arrow strike Sana, Thiera clears her head of any remaining uncertainties and draws her bow, takes aim at one of the prospective boarders, and looses her arrow. As soon as the arrow whistles through the foggy sea air she steps back toward the middle of the deck while saying, "Rhydius, you look to be handier in melee than I am so I'll support you from here. Let me know if you want to switch places."

She sees the shot go wide and is dismayed, with a subtle undercurrent of relieved, that she didn't manage to score a hit.

[sblock=Actions]Fire bow at E4, move to J5[/sblock]

[sblock=Combat Stats]Thiera

AC: 15 (Touch: 13 Flat Footed: 12)
HP: 11/11
CMB: +1 CMD: 14
Fort: +3 Ref: +5 Will: +1
Speed: 30'

Perception: +5
Initiative: +3

Right Hand: Bowstring and Arrow
Left Hand: Masterwork Longbow (+5/+6 in 30', 1d8/x3)[/sblock]
 
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Rhydius

First Post
Rhydius shrugs his shortbow over his shoulder wincing a little as it touches the the place on his right arm where an arrow had just grazed him. He turns slightly in Thiera's direction and replies, "Alright, I'll try to hold them here." He draws his rapier willing his hand to remain steady, and his smile loses all sense of mirth as he takes up a fighting stance.

[sblock=Actions]Just switching from shortbow to rapier.[/sblock]
[sblock=Mini Stats]
Rhydius-face.jpg

Rhydius VanDarver
Initiative: +6
AC: 17 (13 Flat-footed, 14 Touch)
HP: 11/11
Move: 30'
CMB: +3 CMD: 17
Fort: +2 Reflex: +6 Will: +1
Weapon in Hand: Rapier

Weapons:
Dagger: Attack: +05 Damage: 1d4+2
Rapier: Attack: +05 Damage: 1d6+2
Shortbow: Attack: +05(+6*) Damage: 1d6+1*
Normal Arrows (19)
*Point Blank Shot within 30'

Ranger’s Focus: +2 to attack and damage on declared target. Remaining:1/1 per day[/sblock]
 


Systole

First Post
"Cavernous Hode taunts the piratey antagonists! Sea-legs! Crow's nests! Poopdecks!" He moves forward to the space Thiera vacated. "These hardtacks can't touch our landlubbers, Mister Dickens! Come on down!"

[sblock]CH moves to I5 and readies a bull rush at whoever steps into H4, eating the AoO.

MD will spend his turn getting out of the rigging (Heel).[/sblock]

[sblock= Mini Stats]
CavernousHode_150.jpg
MisterDickens100.jpg


Cavernous Hode
AC: 15 (13 flat-footed, 12 touch)
HP: 11/11
CMB: +1 CMD: 13
Fort: +4 Reflex: +2 Will: +6
Speed: 20'

Perception: +8
Initiative: +2

Current Weapon in Hand: Heavy Pick (+1, 1d6+1/x4)
Current Conditions in Effect: None

0th level spells (DC 14): Create Water, Detect Magic, Read Magic, Stabilize
1st level spells (DC 15): Cure Light Wounds, Obscuring Mist


Mister Dickens
AC: 15 (11 flat-footed, 15 touch)
HP: 11/11
CMB: +0 CMD: 13 (17 vs. Trip)
Fort: +4 Reflex: +6 Will: +1
Speed: 40', 20' Swim, 20' Climb

Perception: +5
Initiative: +2

Current Weapon in Hand: Natural weapons (+1, 1d4/x2)
Current Conditions in Effect: None[/sblock]
 

itsgottabeodin

First Post
Sana looks towards Tasanto, relieved to see that the imposing... creature seems to know what he is doing. Stepping back to keep in line with Thiera, Sana doesn't nock another arrow, instead waiting for the right moment to strike...
[sblock=mini-stats]
PZO9534-Ganyavesha.jpg

Sana Sahar
Darkvision 60', Perception +5
HP
10/10, Init +4, Move 30'
AC
17 Touch 14, FF 13
Fort +3, Ref +4, Will +2
Resist Cold/Electricity/Fire 5

Dagger
+4, 1d4
Acid Splash +4, 1d3
Shortbow +4, 1d6 (19c, 20b)

Arcane Pool 3/4
Cantrips (DC 13) Acid Splash, Detect Magic, Prestidigitation
1st Lvl (DC14) Color Spray, Grease[/sblock][sblock=OOC & Actions]Not at all, I was just making sure! :)

Sana is going to 5' step back to J6 and ready an action to cast Grease (Targeting G4&H4, DC 14)once the first pirate/boarder reaches Rhydius.[/sblock]
 

mazzoli

First Post
Noticing that she has more time than she previously believed, Thiera quickly takes advantage of the extra time to send another arrow toward her previous target.

[sblock=Actions]Fire bow at E4[/sblock]

[sblock=Combat Stats]Thiera

AC: 15 (Touch: 13 Flat Footed: 12)
HP: 11/11
CMB: +1 CMD: 14
Fort: +3 Ref: +5 Will: +1
Speed: 30'

Perception: +5
Initiative: +3

Right Hand: Bowstring and Arrow
Left Hand: Masterwork Longbow (+5/+6 in 30', 1d8/x3)
Ammo: 37[/sblock]
 

Rhydius

First Post
The familiar gleam returns to his eye and Rhydius can't help but laugh as Cavernous Hode taunts the 'piratey antagonists.' He shakes his head and mumbles "poopdecks," with a sigh. He resets his stance and formulates a quick plan.

[sblock=Actions]Rhydius readies a standard rapier strike while fighting defensively (for the +2 AC, -4 to hit) for any enemy entering H4.[/sblock]
[sblock=Mini Stats]
Rhydius-face.jpg

Rhydius VanDarver
Initiative: +6
AC: 19 (13 Flat-footed, 16 Touch) (+2 dodge bonus from fighting defensively)
HP: 9/11
Move: 30'
CMB: +3 CMD: 17
Fort: +2 Reflex: +6 Will: +1
Weapon in Hand: Rapier

Weapons:
Dagger: Attack: +05 Damage: 1d4+2
Rapier: Attack: +05 Damage: 1d6+2
Shortbow: Attack: +05(+6*) Damage: 1d6+1*
Normal Arrows (19)
*Point Blank Shot within 30'

Ranger’s Focus: +2 to attack and damage on declared target. Remaining:1/1 per day[/sblock]
 
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sunshadow21

Explorer
Thiera's arrow is enough to finish off one of the pirates before they are able to advance. The others prepare for the oncoming assault. Those on the right plank have fairly easy going until they meet the creature that Tasanto has become waiting for them. The ones on the other plank have a little more difficulty. Between having to quickly push the dead body out of the way, and the grease spell, one ends up almost going over the edge, managing to barely hold on to the greasy edge as he falls. The other is able to get across and get a clean shot at Cavernous as the dwarf tries to push him off, but is otherwise unable to attack.

[sblock=Round 2]
PirateAssaultRound2.jpg

Red outline is greased area.

Cavernous Hode 5/11
Mister Dickens 11/11
Rhydius 9/11
Sana 8/10
Tasanto 9(9)/9(11)
Thiera 11/11

Them 1 dead; 1 injured with 3 damage (lightly wounded)[/sblock]

OOC: The party is up. You are now close enough that the fog is not a significant hinderance.
 

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