perrinmiller
Adventurer
Pirvinia von Lichenstein, Human Female
Pirvinia nods in agreement with what Samad has said, "Yes, some holy water should be in everyone's inventory. My sister is a renowned undead hunter and she carries plenty. I am also carrying some alchemical fire, acid, and liquid ice for other creatures that happen to be resistant to weapons. Such things like swarms of bats are nigh impossible to deal with unless you have something that can kill them by the hundreds."
"I have also heard tell of creatures that are more easily killed with cold iron weapons and silver. If you are not carrying something to deal with those sorts of monsters, then I recommend visiting the blacksmiths before we depart Venza.”
She looks to Brother Goswald and continues, "I have the funds to buy myself a decent horse and the gear to go with it. There is no need to sell your book on my account. There are some things about your story that are troubling. There might be an evil spirit at work that can cause unnatural fear."
"I suggest we have a few scrolls or something that will be able to strengthen our resolve or counter the effects of such an aura," she recommends to the assembled adventurers.
Contemplating the description she received from the clergyman, she removes a couple of books from her haversack and flips through them. She casually comments, "I wonder if there is something I have heard of that matches that description... hmmm."
[sblock=OOC]For the described stalker: Knowledge Check (1d20=6), Add +9 for Arcana or +6 for The Planes. Other Knowledge is untrained with +1 modifier
I bought my mount. [/sblock]
[sblock=Mini-stats]Privinia von Lichenstein
Initiative: +8, Perception: +4 (6 with Mazi)
AC: 13 (17 w/ Mage Armor) (Touch 13, Flat-footed 11)
HP: 20 Current: 20
CMD: 11, Fort: +3, Ref: +3, Will: +4 (Add +1 to Saves with Resistance)
Conditions in Effect: Eschew Materials, PBS, Precise Shot
Weapon in Hand: None
Spells Remaining: 1st Level: 6/6
Mazi
Initiative: +2 Senses: low-light vision; Perception: +11
AC: 18 (Touch 16, flat-footed 16)
HP: 10 Current: 10
Fort: +0, Ref: +4, Will: +5
Conditions in effect: Improved Evasion, Empathic Link
Weapon in Hand: Bite [Att: +7, dmg: 1d2-5(1 non-lethal)][/sblock]

Pirvinia nods in agreement with what Samad has said, "Yes, some holy water should be in everyone's inventory. My sister is a renowned undead hunter and she carries plenty. I am also carrying some alchemical fire, acid, and liquid ice for other creatures that happen to be resistant to weapons. Such things like swarms of bats are nigh impossible to deal with unless you have something that can kill them by the hundreds."
"I have also heard tell of creatures that are more easily killed with cold iron weapons and silver. If you are not carrying something to deal with those sorts of monsters, then I recommend visiting the blacksmiths before we depart Venza.”
She looks to Brother Goswald and continues, "I have the funds to buy myself a decent horse and the gear to go with it. There is no need to sell your book on my account. There are some things about your story that are troubling. There might be an evil spirit at work that can cause unnatural fear."
"I suggest we have a few scrolls or something that will be able to strengthen our resolve or counter the effects of such an aura," she recommends to the assembled adventurers.
Contemplating the description she received from the clergyman, she removes a couple of books from her haversack and flips through them. She casually comments, "I wonder if there is something I have heard of that matches that description... hmmm."
[sblock=OOC]For the described stalker: Knowledge Check (1d20=6), Add +9 for Arcana or +6 for The Planes. Other Knowledge is untrained with +1 modifier
I bought my mount. [/sblock]
[sblock=Mini-stats]Privinia von Lichenstein
Initiative: +8, Perception: +4 (6 with Mazi)
AC: 13 (17 w/ Mage Armor) (Touch 13, Flat-footed 11)
HP: 20 Current: 20
CMD: 11, Fort: +3, Ref: +3, Will: +4 (Add +1 to Saves with Resistance)
Conditions in Effect: Eschew Materials, PBS, Precise Shot
Weapon in Hand: None
Spells Remaining: 1st Level: 6/6
Mazi
Initiative: +2 Senses: low-light vision; Perception: +11
AC: 18 (Touch 16, flat-footed 16)
HP: 10 Current: 10
Fort: +0, Ref: +4, Will: +5
Conditions in effect: Improved Evasion, Empathic Link
Weapon in Hand: Bite [Att: +7, dmg: 1d2-5(1 non-lethal)][/sblock]