FrancisJohn
Explorer
Wilmorn, human male
[sblock=MiniStats][SIZE=+1]Wilmorn[/SIZE] Human Ranger 1
Initiative: +2 Perception: +6
AC: 16 (12 touch; 14 flat-footed)
HP: 12 Current: 12
CMB: +5 CMD: 17 Fort: +3 Ref: +4 Will: +2
In Hand: Bardiche
Conditions: Poisoned, reduced strength (-2),
Medium Encumbrance (+3 dex max, -3 ACP, 20' move)
Favored Enemy:
Skills:
Acrobatics +7, Handle Animal +2, K(Dungeoneering) +5, K(Geography) +5, K(Nature)+5, Perception +6, Stealth +6, Survival +6, Survival(Track) +7
Notes for this trip:
Chain shirt (equipped; removed studded leather)
[/sblock]
Map after Wilmorn
Wilmorn cautiously hustles ahead, bardiche raring to go. As he approaches, he sees how intimidating the human actually is. His swing falls incredibly wide, and his eyes convey a deep sense of fear.
[sblock=rolls]+2 BAB + 3 STR +2 favored -1 power, +3 str +2 favored +2 power: 1D20+6 = [1]+6 = 7
1D10+7 = [6]+7 = 13
[/sblock]
[sblock=actions]move: approach human
standard: melee attack[/sblock]
[sblock=MiniStats][SIZE=+1]Wilmorn[/SIZE] Human Ranger 1
Initiative: +2 Perception: +6
AC: 16 (12 touch; 14 flat-footed)
HP: 12 Current: 12
CMB: +5 CMD: 17 Fort: +3 Ref: +4 Will: +2
In Hand: Bardiche
Conditions: Poisoned, reduced strength (-2),
Medium Encumbrance (+3 dex max, -3 ACP, 20' move)
Favored Enemy:
- Human +2
- Bluff, Knowledge, Perception, Sense Motive and Survival
- Weapon Attack and Damage
- May ID creature untrained (look, it's a human!)
Skills:
Acrobatics +7, Handle Animal +2, K(Dungeoneering) +5, K(Geography) +5, K(Nature)+5, Perception +6, Stealth +6, Survival +6, Survival(Track) +7
Notes for this trip:
Chain shirt (equipped; removed studded leather)
[/sblock]
Map after Wilmorn
Wilmorn cautiously hustles ahead, bardiche raring to go. As he approaches, he sees how intimidating the human actually is. His swing falls incredibly wide, and his eyes convey a deep sense of fear.
[sblock=rolls]+2 BAB + 3 STR +2 favored -1 power, +3 str +2 favored +2 power: 1D20+6 = [1]+6 = 7
1D10+7 = [6]+7 = 13
[/sblock]
[sblock=actions]move: approach human
standard: melee attack[/sblock]