Drayvin Angeltongue

After a few moans, groans and curses about wasted money on baths and laundry, Drayvin gets down on his knees in the mud and helps with the digging. as he is digging he says out loud,
"I wonder if this is the same bloke we heard playing on the pipes on the way to the Halfling village? Is anyone keeping watch just in case this is another diversionary trick, like the lights back at the bridge?"
[sblock=Actions]
5-Step:
Swift:
Move:
Standard:
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[sblock=OOC] Ill also take a 10 on the digging giving me a 12 [/sblock]
[sblock=MiniStats]
Character Sheet
HP: 09/09
Conditions: none
Initiative: +5
Perception: +4
AC: 15 Flat: 14 Touch: 11
Fort: 03 Reflex: 01 Will: 02
Right hand:
Left hand:
Weapon: Melee: Steel Terbutje Att:+3 Dam: 1d8+2 Crit: 19/20x2 Slashing
Weapon: Ranged: Chakram Att: +1 Dam: 1d8+2 Crit: 20/x3 Slashing Range: 30 ft 4/4
Wand of Cure Lgt (12/13 charges)
Rage Songs 12/12rnds/day (12 '''= (+3/1st lvl +3 Cha +6 Extra Perform) then +2/lvl)
Lingering Performance - The bonuses and penalties from your bardic performance continue for 2 rounds after you cease performing
Cantrips (DC 13)= At will
• Detect Magic • Read Magic • Daze • Ghost Sound • Mending (FC)
Level 01 (DC 14)= 2/2 day
• Chord of Shards • Moment of Greatness
[sblock=Adventure Notes]
Transactions: bath -6cp, good meal -5sp, magic laundry -1 gp, tip-2 sp, coffee 1lb -2cp, 2 day trail rations -1gp, light riding horse -75 gp, bit and bridle -2gp, harness -2gp, dandy brush -2sp, riding saddle -10gp, saddlebags -4gp, tip -7sp -8cp
sold hide shirt and buckler for +25 gp
Game Info: Gained masterwork chain shirt
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